diff options
author | pkotwicz@chromium.org <pkotwicz@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-12-26 04:02:37 +0000 |
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committer | pkotwicz@chromium.org <pkotwicz@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-12-26 04:02:37 +0000 |
commit | 20674b4dcd1053defd1ba87acedd1164fa47a8a3 (patch) | |
tree | b7855464b380a1bf2583725a1bfe43a3f8123d1d /ash | |
parent | ed18102fa62b3ae69cb19891379ed199c86be22e (diff) | |
download | chromium_src-20674b4dcd1053defd1ba87acedd1164fa47a8a3.zip chromium_src-20674b4dcd1053defd1ba87acedd1164fa47a8a3.tar.gz chromium_src-20674b4dcd1053defd1ba87acedd1164fa47a8a3.tar.bz2 |
This CL refactors ToplevelWindowEventHandler and TwoFingerDragHandler to make merging the two easier.
Notable changes:
- Fixed weirdness due to initiating tab dragging while a different drag is in progress.
- Makes it no longer possible to alter the window's show type via a fling while resizing (vs moving) the window.
- Moved all of the code to set the state when beginning / completing a drag to ToplevelWindowEventHandler::AttemptToStartDrag() and
ToplevelWindowEventHandler::CompleteDrag()
- Removed unneeded code to animate to the side snapped states
- Made the instances where ToplevelWindowEventHandler::OnGestureEvent() stops propagation more obvious
BUG=324038
TEST=ToplevelWindowEventHandlerTest.RunMoveLoopRevertsInProgressDrag
Review URL: https://codereview.chromium.org/115863002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@242511 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash')
-rw-r--r-- | ash/wm/gestures/two_finger_drag_handler.cc | 109 | ||||
-rw-r--r-- | ash/wm/toplevel_window_event_handler.cc | 219 | ||||
-rw-r--r-- | ash/wm/toplevel_window_event_handler.h | 20 | ||||
-rw-r--r-- | ash/wm/toplevel_window_event_handler_unittest.cc | 28 |
4 files changed, 201 insertions, 175 deletions
diff --git a/ash/wm/gestures/two_finger_drag_handler.cc b/ash/wm/gestures/two_finger_drag_handler.cc index 3f44a04..b1d57fe 100644 --- a/ash/wm/gestures/two_finger_drag_handler.cc +++ b/ash/wm/gestures/two_finger_drag_handler.cc @@ -11,61 +11,56 @@ #include "ui/aura/window.h" #include "ui/aura/window_delegate.h" #include "ui/base/hit_test.h" -#include "ui/compositor/layer.h" -#include "ui/compositor/scoped_layer_animation_settings.h" #include "ui/events/event.h" #include "ui/events/event_constants.h" #include "ui/wm/public/window_types.h" namespace { -bool IsTopEdge(int component) { - return component == HTTOPLEFT || - component == HTTOP || - component == HTTOPRIGHT; -} - -bool IsBottomEdge(int component) { - return component == HTBOTTOMLEFT || - component == HTBOTTOM || - component == HTBOTTOMRIGHT; -} - -bool IsRightEdge(int component) { - return component == HTTOPRIGHT || - component == HTRIGHT || - component == HTBOTTOMRIGHT; -} - -bool IsLeftEdge(int component) { - return component == HTTOPLEFT || - component == HTLEFT || - component == HTBOTTOMLEFT; -} +enum Edge { + TOP = 1 << 0, + LEFT = 1 << 1, + BOTTOM = 1 << 2, + RIGHT = 1 << 3 +}; -bool IsSomeEdge(int component) { - switch (component) { +// Returns the bitfield of Edge which corresponds to |hittest_component|. +int GetEdges(int hittest_component) { + switch (hittest_component) { case HTTOPLEFT: + return TOP | LEFT; case HTTOP: + return TOP; case HTTOPRIGHT: + return TOP | RIGHT; case HTRIGHT: + return RIGHT; + case HTGROWBOX: case HTBOTTOMRIGHT: + return BOTTOM | RIGHT; case HTBOTTOM: + return BOTTOM; case HTBOTTOMLEFT: + return BOTTOM | LEFT; case HTLEFT: - return true; + return LEFT; + default: + return 0; } - return false; } -// Returns whether a window-move should be allowed depending on the hit-test -// results of the two fingers. -bool WindowComponentsAllowMoving(int component1, int component2) { - return ((IsTopEdge(component1) && IsTopEdge(component2)) || - (IsBottomEdge(component1) && IsBottomEdge(component2)) || - (IsLeftEdge(component1) && IsLeftEdge(component2)) || - (IsRightEdge(component1) && IsRightEdge(component2)) || - (!IsSomeEdge(component1) && !IsSomeEdge(component2))); +// Returns whether |window| can be moved via a two finger drag given +// the hittest results of the two fingers. +bool CanStartTwoFingerDrag(aura::Window* window, + int hittest_component1, + int hittest_component2) { + if (ash::wm::GetWindowState(window)->IsNormalShowState() && + window->type() == ui::wm::WINDOW_TYPE_NORMAL) { + int edges1 = GetEdges(hittest_component1); + int edges2 = GetEdges(hittest_component2); + return (edges1 == edges2 || (edges1 & edges2) != 0); + } + return false; } } // namespace @@ -97,31 +92,29 @@ bool TwoFingerDragHandler::ProcessGestureEvent(aura::Window* target, if (event.type() == ui::ET_GESTURE_BEGIN && event.details().touch_points() == 2) { - if (!in_gesture_drag_ && window_state->IsNormalShowState() && - target->type() == ui::wm::WINDOW_TYPE_NORMAL) { - if (WindowComponentsAllowMoving(first_finger_hittest_, - target->delegate()->GetNonClientComponent(event.location()))) { - in_gesture_drag_ = true; - target->AddObserver(this); - // Only create a new WindowResizer if one doesn't already exist - // for the target window. - window_resizer_ = CreateWindowResizer( - target, - event.details().bounding_box().CenterPoint(), - HTCAPTION, - aura::client::WINDOW_MOVE_SOURCE_TOUCH); - return true; - } + int second_finger_hittest = + target->delegate()->GetNonClientComponent(event.location()); + if (!in_gesture_drag_ && + CanStartTwoFingerDrag( + target, first_finger_hittest_, second_finger_hittest)) { + in_gesture_drag_ = true; + target->AddObserver(this); + // Only create a new WindowResizer if one doesn't already exist + // for the target window. + window_resizer_ = CreateWindowResizer( + target, + event.details().bounding_box().CenterPoint(), + HTCAPTION, + aura::client::WINDOW_MOVE_SOURCE_TOUCH); + return true; } return false; } if (!in_gesture_drag_) { - // Consume all two-finger gestures on a normal window. - return event.details().touch_points() == 2 && - target->type() == ui::wm::WINDOW_TYPE_NORMAL && - window_state->IsNormalShowState(); + // Consume all two-finger gestures. + return event.details().touch_points() == 2; } // Since |in_gesture_drag_| is true a resizer was either created above or // it was created elsewhere and can be found in |window_state|. @@ -158,10 +151,6 @@ bool TwoFingerDragHandler::ProcessGestureEvent(aura::Window* target, } else if (event.details().swipe_down() && window_state->CanMinimize()) { window_state->Minimize(); } else if (window_state->CanSnap()) { - ui::ScopedLayerAnimationSettings scoped_setter( - target->layer()->GetAnimator()); - scoped_setter.SetPreemptionStrategy( - ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); internal::SnapSizer::SnapWindow(window_state, event.details().swipe_left() ? internal::SnapSizer::LEFT_EDGE : internal::SnapSizer::RIGHT_EDGE); diff --git a/ash/wm/toplevel_window_event_handler.cc b/ash/wm/toplevel_window_event_handler.cc index 10b2a88..933c947 100644 --- a/ash/wm/toplevel_window_event_handler.cc +++ b/ash/wm/toplevel_window_event_handler.cc @@ -22,8 +22,6 @@ #include "ui/base/cursor/cursor.h" #include "ui/base/hit_test.h" #include "ui/base/ui_base_types.h" -#include "ui/compositor/layer.h" -#include "ui/compositor/scoped_layer_animation_settings.h" #include "ui/events/event.h" #include "ui/events/event_utils.h" #include "ui/events/gestures/gesture_recognizer.h" @@ -90,19 +88,15 @@ ToplevelWindowEventHandler::ScopedWindowResizer::ScopedWindowResizer( WindowResizer* resizer) : handler_(handler), resizer_(resizer), - target_container_(NULL) { - if (resizer_) { - resizer_->GetTarget()->AddObserver(this); - wm::GetWindowState(resizer_->GetTarget())->AddObserver(this); - } + target_container_(NULL) { + resizer_->GetTarget()->AddObserver(this); + wm::GetWindowState(resizer_->GetTarget())->AddObserver(this); } ToplevelWindowEventHandler::ScopedWindowResizer::~ScopedWindowResizer() { RemoveHandlers(); - if (resizer_) { - resizer_->GetTarget()->RemoveObserver(this); - wm::GetWindowState(resizer_->GetTarget())->RemoveObserver(this); - } + resizer_->GetTarget()->RemoveObserver(this); + wm::GetWindowState(resizer_->GetTarget())->RemoveObserver(this); } void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowHierarchyChanging( @@ -127,7 +121,6 @@ void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowShowTypeChanged( void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowDestroying( aura::Window* window) { - DCHECK(resizer_.get()); DCHECK_EQ(resizer_->GetTarget(), window); handler_->ResizerWindowDestroyed(); } @@ -156,7 +149,7 @@ void ToplevelWindowEventHandler::ScopedWindowResizer::RemoveHandlers() { ToplevelWindowEventHandler::ToplevelWindowEventHandler(aura::Window* owner) : owner_(owner), in_move_loop_(false), - move_cancelled_(false), + drag_reverted_(false), in_gesture_drag_(false), destroyed_(NULL) { aura::client::SetWindowMoveClient(owner, this); @@ -215,9 +208,14 @@ void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) { if (!target->delegate()) return; - if (in_move_loop_ && !in_gesture_drag_) + if (window_resizer_.get() && !in_gesture_drag_) return; + if (window_resizer_.get() && + window_resizer_->resizer()->GetTarget() != target) { + return; + } + switch (event->type()) { case ui::ET_GESTURE_TAP_DOWN: { int component = @@ -243,89 +241,62 @@ void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) { return; int component = target->delegate()->GetNonClientComponent(event->location()); - if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0) { - window_resizer_.reset(); + if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0) return; - } - in_gesture_drag_ = true; - pre_drag_window_bounds_ = target->bounds(); gfx::Point location_in_parent( ConvertPointToParent(target, event->location())); - CreateScopedWindowResizer(target, location_in_parent, component, - aura::client::WINDOW_MOVE_SOURCE_TOUCH); - break; + AttemptToStartDrag(target, location_in_parent, component, + aura::client::WINDOW_MOVE_SOURCE_TOUCH); + event->StopPropagation(); + return; } + default: + break; + } + + if (!in_gesture_drag_) + return; + + switch (event->type()) { case ui::ET_GESTURE_SCROLL_UPDATE: { - if (!in_gesture_drag_) - return; - if (window_resizer_.get() && - window_resizer_->resizer()->GetTarget() != target) { - return; - } HandleDrag(target, event); - break; + event->StopPropagation(); + return; } case ui::ET_GESTURE_SCROLL_END: + CompleteDrag(DRAG_COMPLETE, event->flags()); + event->StopPropagation(); + return; case ui::ET_SCROLL_FLING_START: { - if (!in_gesture_drag_) - return; - if (window_resizer_.get() && - window_resizer_->resizer()->GetTarget() != target) { - return; - } - CompleteDrag(DRAG_COMPLETE, event->flags()); - if (in_move_loop_) { - quit_closure_.Run(); - in_move_loop_ = false; - } - in_gesture_drag_ = false; - - if (event->type() == ui::ET_GESTURE_SCROLL_END) { - event->StopPropagation(); - return; - } int component = target->delegate()->GetNonClientComponent(event->location()); - if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0) + if (component != HTCAPTION) return; wm::WindowState* window_state = wm::GetWindowState(target); if (!window_state->IsNormalShowState()) return; - if (fabs(event->details().velocity_y()) > - kMinVertVelocityForWindowMinimize) { - // Minimize/maximize. - if (event->details().velocity_y() > 0 && - window_state->CanMinimize()) { - window_state->Minimize(); - window_state->set_always_restores_to_restore_bounds(true); - window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_); - } else if (window_state->CanMaximize()) { - window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_); - window_state->Maximize(); - } - } else if (window_state->CanSnap() && - fabs(event->details().velocity_x()) > + if (event->details().velocity_y() > kMinVertVelocityForWindowMinimize) { + SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_MINIMIZED); + } else if (event->details().velocity_y() < + -kMinVertVelocityForWindowMinimize) { + SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_MAXIMIZED); + } else if (event->details().velocity_x() > kMinHorizVelocityForWindowSwipe) { - // Snap left/right. - ui::ScopedLayerAnimationSettings scoped_setter( - target->layer()->GetAnimator()); - scoped_setter.SetPreemptionStrategy( - ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); - internal::SnapSizer::SnapWindow(window_state, - event->details().velocity_x() < 0 ? - internal::SnapSizer::LEFT_EDGE : internal::SnapSizer::RIGHT_EDGE); + SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_RIGHT_SNAPPED); + } else if (event->details().velocity_x() < + -kMinHorizVelocityForWindowSwipe) { + SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_LEFT_SNAPPED); } - break; + event->StopPropagation(); + return; } default: return; } - - event->StopPropagation(); } aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop( @@ -333,14 +304,11 @@ aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop( const gfx::Vector2d& drag_offset, aura::client::WindowMoveSource move_source) { DCHECK(!in_move_loop_); // Can only handle one nested loop at a time. - in_move_loop_ = true; - move_cancelled_ = false; aura::Window* root_window = source->GetRootWindow(); DCHECK(root_window); gfx::Point drag_location; if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH && aura::Env::GetInstance()->is_touch_down()) { - in_gesture_drag_ = true; bool has_point = ui::GestureRecognizer::Get()-> GetLastTouchPointForTarget(source, &drag_location); DCHECK(has_point); @@ -349,13 +317,15 @@ aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop( aura::Window::ConvertPointToTarget( root_window, source->parent(), &drag_location); } - // Set the cursor before calling CreateScopedWindowResizer(), as that will + // Set the cursor before calling AttemptToStartDrag(), as that will // eventually call LockCursor() and prevent the cursor from changing. aura::client::CursorClient* cursor_client = aura::client::GetCursorClient(root_window); if (cursor_client) cursor_client->SetCursor(ui::kCursorPointer); - CreateScopedWindowResizer(source, drag_location, HTCAPTION, move_source); + AttemptToStartDrag(source, drag_location, HTCAPTION, move_source); + + in_move_loop_ = true; bool destroyed = false; destroyed_ = &destroyed; base::MessageLoopForUI* loop = base::MessageLoopForUI::current(); @@ -366,40 +336,36 @@ aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop( if (destroyed) return aura::client::MOVE_CANCELED; destroyed_ = NULL; - in_gesture_drag_ = in_move_loop_ = false; - return move_cancelled_ ? aura::client::MOVE_CANCELED : + in_move_loop_ = false; + return drag_reverted_ ? aura::client::MOVE_CANCELED : aura::client::MOVE_SUCCESSFUL; } void ToplevelWindowEventHandler::EndMoveLoop() { - if (!in_move_loop_) - return; - - in_move_loop_ = false; - CompleteDrag(DRAG_REVERT, 0); - quit_closure_.Run(); + if (in_move_loop_) + CompleteDrag(DRAG_REVERT, 0); } void ToplevelWindowEventHandler::OnDisplayConfigurationChanging() { - if (in_move_loop_) { - move_cancelled_ = true; - EndMoveLoop(); - } else { - CompleteDrag(DRAG_REVERT, 0); - } + CompleteDrag(DRAG_REVERT, 0); } -void ToplevelWindowEventHandler::CreateScopedWindowResizer( +void ToplevelWindowEventHandler::AttemptToStartDrag( aura::Window* window, const gfx::Point& point_in_parent, int window_component, aura::client::WindowMoveSource source) { - window_resizer_.reset(); - WindowResizer* resizer = - CreateWindowResizer(window, point_in_parent, window_component, - source).release(); - if (resizer) - window_resizer_.reset(new ScopedWindowResizer(this, resizer)); + if (window_resizer_.get()) + CompleteDrag(DRAG_REVERT, 0); + WindowResizer* resizer = CreateWindowResizer(window, point_in_parent, + window_component, source).release(); + if (!resizer) + return; + + window_resizer_.reset(new ScopedWindowResizer(this, resizer)); + + pre_drag_window_bounds_ = window->bounds(); + in_gesture_drag_ = (source == aura::client::WINDOW_MOVE_SOURCE_TOUCH); } void ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status, @@ -411,6 +377,11 @@ void ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status, else resizer->resizer()->RevertDrag(); } + drag_reverted_ = (status == DRAG_REVERT); + + in_gesture_drag_ = false; + if (in_move_loop_) + quit_closure_.Run(); } void ToplevelWindowEventHandler::HandleMousePressed( @@ -431,8 +402,8 @@ void ToplevelWindowEventHandler::HandleMousePressed( WindowResizer::GetBoundsChangeForWindowComponent(component)) { gfx::Point location_in_parent( ConvertPointToParent(target, event->location())); - CreateScopedWindowResizer(target, location_in_parent, component, - aura::client::WINDOW_MOVE_SOURCE_MOUSE); + AttemptToStartDrag(target, location_in_parent, component, + aura::client::WINDOW_MOVE_SOURCE_MOUSE); } else { window_resizer_.reset(); } @@ -447,12 +418,8 @@ void ToplevelWindowEventHandler::HandleMouseReleased( return; CompleteDrag(event->type() == ui::ET_MOUSE_RELEASED ? - DRAG_COMPLETE : DRAG_REVERT, - event->flags()); - if (in_move_loop_) { - quit_closure_.Run(); - in_move_loop_ = false; - } + DRAG_COMPLETE : DRAG_REVERT, + event->flags()); // Completing the drag may result in hiding the window. If this happens // return true so no other handlers/observers see the event. Otherwise // they see the event on a hidden window. @@ -522,13 +489,49 @@ void ToplevelWindowEventHandler::HandleMouseExited( controller->HideShadow(target); } +void ToplevelWindowEventHandler::SetWindowShowTypeFromGesture( + aura::Window* window, + wm::WindowShowType new_show_type) { + wm::WindowState* window_state = ash::wm::GetWindowState(window); + switch (new_show_type) { + case wm::SHOW_TYPE_MINIMIZED: + if (window_state->CanMinimize()) { + window_state->Minimize(); + window_state->set_always_restores_to_restore_bounds(true); + window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_); + } + break; + case wm::SHOW_TYPE_MAXIMIZED: + if (window_state->CanMaximize()) { + window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_); + window_state->Maximize(); + } + break; + case wm::SHOW_TYPE_LEFT_SNAPPED: + if (window_state->CanSnap()) { + window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_); + internal::SnapSizer::SnapWindow(window_state, + internal::SnapSizer::LEFT_EDGE); + } + break; + case wm::SHOW_TYPE_RIGHT_SNAPPED: + if (window_state->CanSnap()) { + window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_); + internal::SnapSizer::SnapWindow(window_state, + internal::SnapSizer::RIGHT_EDGE); + } + break; + default: + NOTREACHED(); + } +} + void ToplevelWindowEventHandler::ResizerWindowDestroyed() { // We explicitly don't invoke RevertDrag() since that may do things to window. // Instead we destroy the resizer. window_resizer_.reset(); - // End the move loop. This does nothing if we're not in a move loop. - EndMoveLoop(); + CompleteDrag(DRAG_REVERT, 0); } } // namespace ash diff --git a/ash/wm/toplevel_window_event_handler.h b/ash/wm/toplevel_window_event_handler.h index 98c9296..3d4c629 100644 --- a/ash/wm/toplevel_window_event_handler.h +++ b/ash/wm/toplevel_window_event_handler.h @@ -9,6 +9,7 @@ #include "ash/ash_export.h" #include "ash/display/display_controller.h" +#include "ash/wm/wm_types.h" #include "base/callback.h" #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" @@ -62,10 +63,11 @@ class ASH_EXPORT ToplevelWindowEventHandler DRAG_REVERT }; - void CreateScopedWindowResizer(aura::Window* window, - const gfx::Point& point_in_parent, - int window_component, - aura::client::WindowMoveSource source); + // Attempts to start a drag if one is not already in progress. + void AttemptToStartDrag(aura::Window* window, + const gfx::Point& point_in_parent, + int window_component, + aura::client::WindowMoveSource source); // Finishes the drag. void CompleteDrag(DragCompletionStatus status, int event_flags); @@ -85,6 +87,11 @@ class ASH_EXPORT ToplevelWindowEventHandler // Return value is returned by OnMouseEvent() above. void HandleMouseExited(aura::Window* target, ui::LocatedEvent* event); + // Sets |window|'s show type to |new_show_type|. Called after the drag has + // been completed for fling gestures. + void SetWindowShowTypeFromGesture(aura::Window* window, + wm::WindowShowType new_show_type); + // Invoked from ScopedWindowResizer if the window is destroyed. void ResizerWindowDestroyed(); @@ -94,9 +101,8 @@ class ASH_EXPORT ToplevelWindowEventHandler // Are we running a nested message loop from RunMoveLoop(). bool in_move_loop_; - // Was the move operation cancelled? Used only when the nested loop - // is used to move a window. - bool move_cancelled_; + // Whether the drag was reverted. Set by CompleteDrag(). + bool drag_reverted_; // Is a window move/resize in progress because of gesture events? bool in_gesture_drag_; diff --git a/ash/wm/toplevel_window_event_handler_unittest.cc b/ash/wm/toplevel_window_event_handler_unittest.cc index 4038779..17761a0 100644 --- a/ash/wm/toplevel_window_event_handler_unittest.cc +++ b/ash/wm/toplevel_window_event_handler_unittest.cc @@ -19,6 +19,7 @@ #include "base/compiler_specific.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/aura/client/aura_constants.h" +#include "ui/aura/client/window_move_client.h" #include "ui/aura/root_window.h" #include "ui/aura/test/aura_test_base.h" #include "ui/aura/test/event_generator.h" @@ -687,6 +688,33 @@ TEST_F(ToplevelWindowEventHandlerTest, MAYBE_MinimizeMaximizeCompletes) { } } +// Verifies that starting a drag via +// aura::client::WindowMoveClient::RunMoveLoop() reverts the in progress drag +// (if any). +TEST_F(ToplevelWindowEventHandlerTest, RunMoveLoopRevertsInProgressDrag) { + scoped_ptr<aura::Window> window1(CreateWindow(HTCAPTION)); + gfx::Rect window1_initial_bounds = window1->bounds(); + scoped_ptr<aura::Window> window2(CreateWindow(HTCAPTION)); + + aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), + window1.get()); + window1->Focus(); + generator.PressLeftButton(); + generator.MoveMouseBy(10, 11); + RunAllPendingInMessageLoop(); + EXPECT_NE(window1_initial_bounds.ToString(), window1->bounds().ToString()); + + aura::client::WindowMoveClient* move_client = + aura::client::GetWindowMoveClient(window2->parent()); + base::MessageLoop::current()->PostTask( + FROM_HERE, + base::Bind(&aura::client::WindowMoveClient::EndMoveLoop, + base::Unretained(move_client))); + move_client->RunMoveLoop(window2.get(), gfx::Vector2d(), + aura::client::WINDOW_MOVE_SOURCE_MOUSE); + EXPECT_EQ(window1_initial_bounds.ToString(), window1->bounds().ToString()); +} + // Showing the resize shadows when the mouse is over the window edges is tested // in resize_shadow_and_cursor_test.cc |