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authorsadrul@chromium.org <sadrul@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-09-07 02:06:01 +0000
committersadrul@chromium.org <sadrul@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-09-07 02:06:01 +0000
commit4a6bef33b6897ceff27eee304afe1a6da5fee4ff (patch)
tree64c7e2cb508ccbe6a9e50be1da7c99b016ea5b52 /aura
parentccb824344b58ae4acbc0b7b30ebcba048a032836 (diff)
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aura: A few changes to have aura_demo compile and run on linux.
* Make 'aura' a component, and export Desktop and Window. * Events (Key and Mouse) from X Events. * Rip non-gtk bits out of gfx/gtk_util into gfx/linux_util BUG=93934,93933 TEST=none Review URL: http://codereview.chromium.org/7833016 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@99898 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'aura')
-rw-r--r--aura/aura.gyp6
-rw-r--r--aura/aura_export.h30
-rw-r--r--aura/demo/demo_main.cc5
-rw-r--r--aura/desktop.h3
-rw-r--r--aura/desktop_host_linux.cc24
-rw-r--r--aura/event.h5
-rw-r--r--aura/event_x.cc193
-rw-r--r--aura/window.h3
8 files changed, 263 insertions, 6 deletions
diff --git a/aura/aura.gyp b/aura/aura.gyp
index de8586f..6b22ee4 100644
--- a/aura/aura.gyp
+++ b/aura/aura.gyp
@@ -9,7 +9,7 @@
'targets': [
{
'target_name': 'aura',
- 'type': 'static_library',
+ 'type': '<(component)',
'dependencies': [
'../base/base.gyp:base',
'../base/base.gyp:base_i18n',
@@ -19,6 +19,9 @@
'../ui/ui.gyp:ui',
'../ui/ui.gyp:ui_resources',
],
+ 'defines': [
+ 'AURA_IMPLEMENTATION',
+ ],
'sources': [
'desktop_host.h',
'desktop_host_linux.cc',
@@ -29,6 +32,7 @@
'event.cc',
'event.h',
'event_win.cc',
+ 'event_x.cc',
'focus_manager.cc',
'focus_manager.h',
'hit_test.h',
diff --git a/aura/aura_export.h b/aura/aura_export.h
new file mode 100644
index 0000000..1ebab90
--- /dev/null
+++ b/aura/aura_export.h
@@ -0,0 +1,30 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef AURA_AURA_EXPORT_H
+#define AURA_AURA_EXPORT_H
+#pragma once
+
+// Defines AURA_EXPORT so that functionality implemented by the aura module
+// can be exported to consumers.
+
+#if defined(COMPONENT_BUILD)
+#if defined(WIN32)
+
+#if defined(AURA_IMPLEMENTATION)
+#define AURA_EXPORT __declspec(dllexport)
+#else
+#define AURA_EXPORT __declspec(dllimport)
+#endif // defined(AURA_IMPLEMENTATION)
+
+#else // defined(WIN32)
+#define AURA_EXPORT __attribute__((visibility("default")))
+#endif
+
+#else // defined(COMPONENT_BUILD)
+#define AURA_EXPORT
+#endif
+
+#endif // AURA_AURA_EXPORT_H
+
diff --git a/aura/demo/demo_main.cc b/aura/demo/demo_main.cc
index 7b87559..85a39cc 100644
--- a/aura/demo/demo_main.cc
+++ b/aura/demo/demo_main.cc
@@ -16,6 +16,11 @@
#include "ui/gfx/canvas_skia.h"
#include "ui/gfx/rect.h"
+#if defined(USE_X11)
+#include "aura/hit_test.h"
+#include "base/message_pump_x.h"
+#endif
+
namespace {
// Trivial WindowDelegate implementation that draws a colored background.
diff --git a/aura/desktop.h b/aura/desktop.h
index 88f02f3c..3d292af 100644
--- a/aura/desktop.h
+++ b/aura/desktop.h
@@ -7,6 +7,7 @@
#pragma once
#include "aura/root_window.h"
+#include "aura/aura_export.h"
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
#include "ui/gfx/native_widget_types.h"
@@ -25,7 +26,7 @@ class DesktopHost;
class MouseEvent;
// Desktop is responsible for hosting a set of windows.
-class Desktop {
+class AURA_EXPORT Desktop {
public:
Desktop();
~Desktop();
diff --git a/aura/desktop_host_linux.cc b/aura/desktop_host_linux.cc
index 746be03..723e571 100644
--- a/aura/desktop_host_linux.cc
+++ b/aura/desktop_host_linux.cc
@@ -5,6 +5,7 @@
#include "aura/desktop_host.h"
#include "aura/desktop.h"
+#include "aura/event.h"
#include "base/message_loop.h"
#include "base/message_pump_x.h"
@@ -28,6 +29,7 @@ class DesktopHostLinux : public DesktopHost {
virtual gfx::AcceleratedWidget GetAcceleratedWidget() OVERRIDE;
virtual void Show() OVERRIDE;
virtual gfx::Size GetSize() OVERRIDE;
+ virtual void SetSize(const gfx::Size& size) OVERRIDE;
Desktop* desktop_;
@@ -68,13 +70,27 @@ DesktopHostLinux::~DesktopHostLinux() {
base::MessagePumpDispatcher::DispatchStatus DesktopHostLinux::Dispatch(
XEvent* xev) {
- // TODO(sad): Create events and dispatch to the appropriate window.
+ bool handled = false;
switch (xev->type) {
case Expose:
desktop_->Draw();
+ handled = true;
break;
+ case KeyPress:
+ case KeyRelease: {
+ KeyEvent keyev(xev);
+ handled = desktop_->OnKeyEvent(keyev);
+ break;
+ }
+ case ButtonPress:
+ case ButtonRelease:
+ case MotionNotify: {
+ MouseEvent mouseev(xev);
+ handled = desktop_->OnMouseEvent(mouseev);
+ break;
+ }
}
- return EVENT_IGNORED;
+ return handled ? EVENT_PROCESSED : EVENT_IGNORED;
}
void DesktopHostLinux::SetDesktop(Desktop* desktop) {
@@ -92,6 +108,10 @@ gfx::Size DesktopHostLinux::GetSize() {
return bounds_.size();
}
+void DesktopHostLinux::SetSize(const gfx::Size& size) {
+ XResizeWindow(xdisplay_, xwindow_, size.width(), size.height());
+}
+
} // namespace
// static
diff --git a/aura/event.h b/aura/event.h
index 27a9843..884f9b0 100644
--- a/aura/event.h
+++ b/aura/event.h
@@ -12,12 +12,15 @@
#include "ui/base/keycodes/keyboard_codes.h"
#include "ui/gfx/point.h"
+#if defined(USE_X11)
+typedef union _XEvent XEvent;
+#endif
+
namespace aura {
#if defined(OS_WIN)
typedef MSG NativeEvent;
#elif defined(USE_X11)
-typedef union _XEvent XEvent;
typedef XEvent* NativeEvent;
#endif
diff --git a/aura/event_x.cc b/aura/event_x.cc
new file mode 100644
index 0000000..793be36
--- /dev/null
+++ b/aura/event_x.cc
@@ -0,0 +1,193 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "aura/event.h"
+
+#include <X11/Xlib.h>
+#include <X11/extensions/XInput2.h>
+
+#include "base/logging.h"
+#include "ui/base/keycodes/keyboard_code_conversion_x.h"
+
+namespace aura {
+
+namespace {
+
+int GetEventFlagsFromXState(unsigned int state) {
+ int flags = 0;
+ if (state & ControlMask)
+ flags |= ui::EF_CONTROL_DOWN;
+ if (state & ShiftMask)
+ flags |= ui::EF_SHIFT_DOWN;
+ if (state & Mod1Mask)
+ flags |= ui::EF_ALT_DOWN;
+ if (state & LockMask)
+ flags |= ui::EF_CAPS_LOCK_DOWN;
+ if (state & Button1Mask)
+ flags |= ui::EF_LEFT_BUTTON_DOWN;
+ if (state & Button2Mask)
+ flags |= ui::EF_MIDDLE_BUTTON_DOWN;
+ if (state & Button3Mask)
+ flags |= ui::EF_RIGHT_BUTTON_DOWN;
+
+ return flags;
+}
+
+// Get the event flag for the button in XButtonEvent. During a ButtonPress
+// event, |state| in XButtonEvent does not include the button that has just been
+// pressed. Instead |state| contains flags for the buttons (if any) that had
+// already been pressed before the current button, and |button| stores the most
+// current pressed button. So, if you press down left mouse button, and while
+// pressing it down, press down the right mouse button, then for the latter
+// event, |state| would have Button1Mask set but not Button3Mask, and |button|
+// would be 3.
+int GetEventFlagsForButton(int button) {
+ switch (button) {
+ case 1:
+ return ui::EF_LEFT_BUTTON_DOWN;
+ case 2:
+ return ui::EF_MIDDLE_BUTTON_DOWN;
+ case 3:
+ return ui::EF_RIGHT_BUTTON_DOWN;
+ }
+
+ DLOG(WARNING) << "Unexpected button (" << button << ") received.";
+ return 0;
+}
+
+int GetButtonMaskForX2Event(XIDeviceEvent* xievent) {
+ int buttonflags = 0;
+
+ for (int i = 0; i < 8 * xievent->buttons.mask_len; i++) {
+ if (XIMaskIsSet(xievent->buttons.mask, i)) {
+ buttonflags |= GetEventFlagsForButton(i);
+ }
+ }
+
+ return buttonflags;
+}
+
+ui::EventType EventTypeFromNative(NativeEvent native_event) {
+ switch (native_event->type) {
+ case KeyPress:
+ return ui::ET_KEY_PRESSED;
+ case KeyRelease:
+ return ui::ET_KEY_RELEASED;
+ case ButtonPress:
+ if (native_event->xbutton.button == 4 ||
+ native_event->xbutton.button == 5)
+ return ui::ET_MOUSEWHEEL;
+ return ui::ET_MOUSE_PRESSED;
+ case ButtonRelease:
+ if (native_event->xbutton.button == 4 ||
+ native_event->xbutton.button == 5)
+ return ui::ET_MOUSEWHEEL;
+ return ui::ET_MOUSE_RELEASED;
+ case MotionNotify:
+ if (native_event->xmotion.state &
+ (Button1Mask | Button2Mask | Button3Mask))
+ return ui::ET_MOUSE_DRAGGED;
+ return ui::ET_MOUSE_MOVED;
+ case GenericEvent: {
+ XIDeviceEvent* xievent =
+ static_cast<XIDeviceEvent*>(native_event->xcookie.data);
+ // TODO(sad): Determine if sourceid is a touch device.
+ switch (xievent->evtype) {
+ case XI_ButtonPress:
+ return (xievent->detail == 4 || xievent->detail == 5) ?
+ ui::ET_MOUSEWHEEL : ui::ET_MOUSE_PRESSED;
+ case XI_ButtonRelease:
+ return (xievent->detail == 4 || xievent->detail == 5) ?
+ ui::ET_MOUSEWHEEL : ui::ET_MOUSE_RELEASED;
+ case XI_Motion:
+ return GetButtonMaskForX2Event(xievent) ? ui::ET_MOUSE_DRAGGED :
+ ui::ET_MOUSE_MOVED;
+ }
+ }
+ default:
+ NOTREACHED();
+ break;
+ }
+ return ui::ET_UNKNOWN;
+}
+
+gfx::Point GetEventLocation(XEvent* xev) {
+ switch (xev->type) {
+ case ButtonPress:
+ case ButtonRelease:
+ return gfx::Point(xev->xbutton.x, xev->xbutton.y);
+
+ case MotionNotify:
+ return gfx::Point(xev->xmotion.x, xev->xmotion.y);
+
+ case GenericEvent: {
+ XIDeviceEvent* xievent =
+ static_cast<XIDeviceEvent*>(xev->xcookie.data);
+ return gfx::Point(static_cast<int>(xievent->event_x),
+ static_cast<int>(xievent->event_y));
+ }
+ }
+
+ return gfx::Point();
+}
+
+int GetLocatedEventFlags(XEvent* xev) {
+ switch (xev->type) {
+ case ButtonPress:
+ case ButtonRelease:
+ return GetEventFlagsFromXState(xev->xbutton.state) |
+ GetEventFlagsForButton(xev->xbutton.button);
+
+ case MotionNotify:
+ return GetEventFlagsFromXState(xev->xmotion.state);
+
+ case GenericEvent: {
+ XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(xev->xcookie.data);
+ bool touch = false; // TODO(sad): Determine if xievent->sourceid is a
+ // touch device.
+ switch (xievent->evtype) {
+ case XI_ButtonPress:
+ case XI_ButtonRelease:
+ return GetButtonMaskForX2Event(xievent) |
+ GetEventFlagsFromXState(xievent->mods.effective) |
+ (touch ? 0 : GetEventFlagsForButton(xievent->detail));
+
+ case XI_Motion:
+ return GetButtonMaskForX2Event(xievent) |
+ GetEventFlagsFromXState(xievent->mods.effective);
+ }
+ }
+ }
+
+ return 0;
+}
+
+} // namespace
+
+void Event::Init() {
+ memset(&native_event_, 0, sizeof(native_event_));
+}
+
+void Event::InitWithNativeEvent(NativeEvent native_event) {
+ native_event_ = native_event;
+}
+
+LocatedEvent::LocatedEvent(NativeEvent native_event)
+ : Event(native_event, EventTypeFromNative(native_event),
+ GetLocatedEventFlags(native_event)),
+ location_(GetEventLocation(native_event)) {
+}
+
+MouseEvent::MouseEvent(NativeEvent native_event)
+ : LocatedEvent(native_event) {
+}
+
+KeyEvent::KeyEvent(NativeEvent native_event)
+ : Event(native_event,
+ EventTypeFromNative(native_event),
+ GetEventFlagsFromXState(native_event->xbutton.state)),
+ key_code_(ui::KeyboardCodeFromXKeyEvent(native_event)) {
+}
+
+} // namespace aura
diff --git a/aura/window.h b/aura/window.h
index 5ebfb1a..d5d6e65 100644
--- a/aura/window.h
+++ b/aura/window.h
@@ -8,6 +8,7 @@
#include <vector>
+#include "aura/aura_export.h"
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "ui/gfx/compositor/layer_delegate.h"
@@ -35,7 +36,7 @@ class FocusManager;
// Aura window implementation. Interesting events are sent to the
// WindowDelegate.
// TODO(beng): resolve ownership.
-class Window : public ui::LayerDelegate {
+class AURA_EXPORT Window : public ui::LayerDelegate {
public:
enum Visibility {
// Don't display the window onscreen and don't let it receive mouse