summaryrefslogtreecommitdiffstats
path: root/base/gfx/gdi_util.h
diff options
context:
space:
mode:
authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-07 20:07:17 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-07 20:07:17 +0000
commit86281adbe4f9e4c2eae038cf15706bf0d105483e (patch)
treeae789c433aeb5aa385f7cc5be1ddf7c2740ff668 /base/gfx/gdi_util.h
parentdb41b844f92a7a4a01644bff013e297691f4a8e4 (diff)
downloadchromium_src-86281adbe4f9e4c2eae038cf15706bf0d105483e.zip
chromium_src-86281adbe4f9e4c2eae038cf15706bf0d105483e.tar.gz
chromium_src-86281adbe4f9e4c2eae038cf15706bf0d105483e.tar.bz2
Move classes depending on Skia out of base/gfx and into app/gfx. Rename
native_theme to native_theme_win since its Windows-specific. BUG=none TEST=none Review URL: http://codereview.chromium.org/259047 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28300 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/gfx/gdi_util.h')
-rw-r--r--base/gfx/gdi_util.h36
1 files changed, 0 insertions, 36 deletions
diff --git a/base/gfx/gdi_util.h b/base/gfx/gdi_util.h
deleted file mode 100644
index cc15e92..0000000
--- a/base/gfx/gdi_util.h
+++ /dev/null
@@ -1,36 +0,0 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef BASE_GFX_GDI_UTIL_H__
-#define BASE_GFX_GDI_UTIL_H__
-
-#include <vector>
-#include <windows.h>
-#include "base/gfx/rect.h"
-
-namespace gfx {
-
-// Creates a BITMAPINFOHEADER structure given the bitmap's size.
-void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
-
-// Creates a BITMAPINFOHEADER structure given the bitmap's size and
-// color depth in bits per pixel.
-void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth,
- BITMAPINFOHEADER* hdr);
-
-// Creates a BITMAPV4HEADER structure given the bitmap's size. You probably
-// only need to use BMP V4 if you need transparency (alpha channel). This
-// function sets the AlphaMask to 0xff000000.
-void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr);
-
-// Creates a monochrome bitmap header.
-void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
-
-// Modify the given hrgn by subtracting the given rectangles.
-void SubtractRectanglesFromRegion(HRGN hrgn,
- const std::vector<gfx::Rect>& cutouts);
-
-} // namespace gfx
-
-#endif // BASE_GFX_GDI_UTIL_H__