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author | awalker@google.com <awalker@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-08-14 17:47:00 +0000 |
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committer | awalker@google.com <awalker@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-08-14 17:47:00 +0000 |
commit | b49cbcf2cb1808755be7d629df962850756fe691 (patch) | |
tree | 66a1cbbeda98ff0a2be564fb164bbd274245aea8 /base/gfx/platform_canvas.h | |
parent | 6328338ef2dcd7fe075cb4065c644847d5330a71 (diff) | |
download | chromium_src-b49cbcf2cb1808755be7d629df962850756fe691.zip chromium_src-b49cbcf2cb1808755be7d629df962850756fe691.tar.gz chromium_src-b49cbcf2cb1808755be7d629df962850756fe691.tar.bz2 |
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@873 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/gfx/platform_canvas.h')
-rw-r--r-- | base/gfx/platform_canvas.h | 209 |
1 files changed, 0 insertions, 209 deletions
diff --git a/base/gfx/platform_canvas.h b/base/gfx/platform_canvas.h deleted file mode 100644 index c024a2f..0000000 --- a/base/gfx/platform_canvas.h +++ /dev/null @@ -1,209 +0,0 @@ -// Copyright 2008, Google Inc. -// All rights reserved. -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions are -// met: -// -// * Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// * Redistributions in binary form must reproduce the above -// copyright notice, this list of conditions and the following disclaimer -// in the documentation and/or other materials provided with the -// distribution. -// * Neither the name of Google Inc. nor the names of its -// contributors may be used to endorse or promote products derived from -// this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -#ifndef BASE_GFX_PLATFORM_CANVAS_H__ -#define BASE_GFX_PLATFORM_CANVAS_H__ - -#include "base/gfx/platform_device.h" -#include "base/basictypes.h" - -#include "SkCanvas.h" - -namespace gfx { - -// This class is a specialization of the regular SkCanvas that is designed to -// work with a gfx::PlatformDevice to manage platform-specific drawing. It -// allows using both Skia operations and platform-specific operations. -class PlatformCanvas : public SkCanvas { - public: - // Set is_opaque if you are going to erase the bitmap and not use - // tranparency: this will enable some optimizations. The shared_section - // parameter is passed to gfx::PlatformDevice::create. See it for details. - // - // If you use the version with no arguments, you MUST call initialize() - PlatformCanvas(); - PlatformCanvas(int width, int height, bool is_opaque); - PlatformCanvas(int width, int height, bool is_opaque, HANDLE shared_section); - virtual ~PlatformCanvas(); - - // For two-part init, call if you use the no-argument constructor above - void initialize(int width, int height, bool is_opaque, HANDLE shared_section); - - // These calls should surround calls to platform drawing routines, the DC - // returned by beginPlatformPaint is the DC that can be used to draw into. - // Call endPlatformPaint when you are done and want to use Skia operations - // again; this will synchronize the bitmap to Windows. - virtual HDC beginPlatformPaint(); - virtual void endPlatformPaint(); - - // Returns the platform device pointer of the topmost rect with a non-empty - // clip. In practice, this is usually either the top layer or nothing, since - // we usually set the clip to new layers when we make them. - // - // If there is no layer that is not all clipped out, this will return a - // dummy device so callers do not have to check. If you are concerned about - // performance, check the clip before doing any painting. - // - // This is different than SkCanvas' getDevice, because that returns the - // bottommost device. - // - // Danger: the resulting device should not be saved. It will be invalidated - // by the next call to save() or restore(). - PlatformDevice& getTopPlatformDevice() const; - - protected: - // Creates a device store for use by the canvas. We override this so that - // the device is always our own so we know that we can use GDI operations - // on it. Simply calls into createPlatformDevice(). - virtual SkDevice* createDevice(SkBitmap::Config, int width, int height, - bool is_opaque, bool isForLayer); - - // Creates a device store for use by the canvas. By default, it creates a - // BitmapPlatformDevice object. Can be overridden to change the object type. - virtual SkDevice* createPlatformDevice(int width, int height, bool is_opaque, - HANDLE shared_section); - - private: - // Unimplemented. - virtual SkDevice* setBitmapDevice(const SkBitmap& bitmap); - - DISALLOW_EVIL_CONSTRUCTORS(PlatformCanvas); -}; - -// A class designed to help with WM_PAINT operations on Windows. It will -// do BeginPaint/EndPaint on init/destruction, and will create the bitmap and -// canvas with the correct size and transform for the dirty rect. The bitmap -// will be automatically painted to the screen on destruction. -// -// You MUST call isEmpty before painting to determine if anything needs -// painting. Sometimes the dirty rect can actually be empty, and this makes -// the bitmap functions we call unhappy. The caller should not paint in this -// case. -// -// Therefore, all you need to do is: -// case WM_PAINT: { -// gfx::PlatformCanvasPaint canvas(hwnd); -// if (!canvas.isEmpty()) { -// ... paint to the canvas ... -// } -// return 0; -// } -template <class T> -class CanvasPaintT : public T { - public: - CanvasPaintT(HWND hwnd) : hwnd_(hwnd), for_paint_(true) { - initPaint(true); - } - - CanvasPaintT(HWND hwnd, bool opaque) : hwnd_(hwnd), for_paint_(true) { - initPaint(opaque); - } - - // Creates a CanvasPaintT for the specified region that paints to the - // specified dc. This does NOT do BeginPaint/EndPaint. - CanvasPaintT(HDC dc, bool opaque, int x, int y, int w, int h) - : hwnd_(NULL), - paint_dc_(dc), - for_paint_(false) { - memset(&ps_, 0, sizeof(ps_)); - ps_.rcPaint.left = x; - ps_.rcPaint.right = x + w; - ps_.rcPaint.top = y; - ps_.rcPaint.bottom = y + h; - init(opaque); - } - - - virtual ~CanvasPaintT() { - if (!isEmpty()) { - restoreToCount(1); - // Commit the drawing to the screen - getTopPlatformDevice().drawToHDC(paint_dc_, - ps_.rcPaint.left, ps_.rcPaint.top, - NULL); - } - if (for_paint_) - EndPaint(hwnd_, &ps_); - } - - // Returns true if the invalid region is empty. The caller should call this - // function to determine if anything needs painting. - bool isEmpty() const { - return ps_.rcPaint.right - ps_.rcPaint.left == 0 || - ps_.rcPaint.bottom - ps_.rcPaint.top == 0; - } - - // Use to access the Windows painting parameters, especially useful for - // getting the bounding rect for painting: paintstruct().rcPaint - const PAINTSTRUCT& paintStruct() const { - return ps_; - } - - // Returns the DC that will be painted to - HDC paintDC() const { - return paint_dc_; - } - - protected: - HWND hwnd_; - HDC paint_dc_; - PAINTSTRUCT ps_; - - private: - void initPaint(bool opaque) { - paint_dc_ = BeginPaint(hwnd_, &ps_); - - init(opaque); - } - - void init(bool opaque) { - // FIXME(brettw) for ClearType, we probably want to expand the bounds of - // painting by one pixel so that the boundaries will be correct (ClearType - // text can depend on the adjacent pixel). Then we would paint just the inset - // pixels to the screen. - initialize(ps_.rcPaint.right - ps_.rcPaint.left, - ps_.rcPaint.bottom - ps_.rcPaint.top, opaque, NULL); - - // This will bring the canvas into the screen coordinate system for the - // dirty rect - translate(SkIntToScalar(-ps_.rcPaint.left), - SkIntToScalar(-ps_.rcPaint.top)); - } - - // If true, this canvas was created for a BeginPaint. - const bool for_paint_; - - DISALLOW_EVIL_CONSTRUCTORS(CanvasPaintT); -}; - -typedef CanvasPaintT<PlatformCanvas> PlatformCanvasPaint; - -} // namespace gfx - -#endif // BASE_GFX_PLATFORM_CANVAS_H__ |