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authorawalker@google.com <awalker@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-09-09 20:38:55 +0000
committerawalker@google.com <awalker@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-09-09 20:38:55 +0000
commitab52947d4390b1b59aae47f5f6c16b7d537030fd (patch)
tree3aa8a55fa87f8442a5bd8c3cafa4883ac1797c28 /base/gfx/platform_device_mac.h
parentf9ad22f0e3faea2c7a1fb9853bbf3fb768637be0 (diff)
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Refactor the platform canvas unit test a bit so that it can be run on
multiple platforms. Also adjusts platfom_canvas.h and platform_device.h so that some upper layers can include them instead of the windows versions. Change was originally http://codereview.chromium.org/1616, which was created in the wrong source tree. Applying approval from that issue. Review URL: http://codereview.chromium.org/1853 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@1926 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/gfx/platform_device_mac.h')
-rwxr-xr-xbase/gfx/platform_device_mac.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/base/gfx/platform_device_mac.h b/base/gfx/platform_device_mac.h
index 8cd2251..69eac95 100755
--- a/base/gfx/platform_device_mac.h
+++ b/base/gfx/platform_device_mac.h
@@ -59,6 +59,12 @@ class PlatformDeviceMac : public SkDevice {
// Returns if the preferred rendering engine is vectorial or bitmap based.
virtual bool IsVectorial() = 0;
+ // On platforms where the native rendering API does not support rendering
+ // into bitmaps with a premultiplied alpha channel, this call is responsible
+ // for doing any fixup necessary. It is not used on the Mac, since
+ // CoreGraphics can handle premultiplied alpha just fine.
+ virtual void fixupAlphaBeforeCompositing() = 0;
+
// Initializes the default settings and colors in a device context.
static void InitializeCGContext(CGContextRef context);