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authorinitial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98>2008-07-26 21:49:38 +0000
committerinitial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98>2008-07-26 21:49:38 +0000
commitd7cae12696b96500c05dd2d430f6238922c20c96 (patch)
treeecff27b367735535b2a66477f8cd89d3c462a6c0 /base/gfx/vector_device.cc
parentee2815e28d408216cf94e874825b6bcf76c69083 (diff)
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git-svn-id: svn://svn.chromium.org/chrome/trunk/src@8 0039d316-1c4b-4281-b951-d872f2087c98
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diff --git a/base/gfx/vector_device.cc b/base/gfx/vector_device.cc
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+// Copyright 2008, Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "base/gfx/vector_device.h"
+
+#include "base/gfx/bitmap_header.h"
+#include "base/gfx/skia_utils.h"
+#include "base/logging.h"
+#include "base/scoped_handle.h"
+
+#include "SkUtils.h"
+
+namespace gfx {
+
+VectorDevice* VectorDevice::create(HDC dc, int width, int height) {
+ InitializeDC(dc);
+
+ // Link the SkBitmap to the current selected bitmap in the device context.
+ SkBitmap bitmap;
+ HGDIOBJ selected_bitmap = GetCurrentObject(dc, OBJ_BITMAP);
+ bool succeeded = false;
+ if (selected_bitmap != NULL) {
+ BITMAP bitmap_data;
+ if (GetObject(selected_bitmap, sizeof(BITMAP), &bitmap_data) ==
+ sizeof(BITMAP)) {
+ // The context has a bitmap attached. Attach our SkBitmap to it.
+ // Warning: If the bitmap gets unselected from the HDC, VectorDevice has
+ // no way to detect this, so the HBITMAP could be released while SkBitmap
+ // still has a reference to it. Be cautious.
+ if (width == bitmap_data.bmWidth &&
+ height == bitmap_data.bmHeight) {
+ bitmap.setConfig(SkBitmap::kARGB_8888_Config,
+ bitmap_data.bmWidth,
+ bitmap_data.bmHeight,
+ bitmap_data.bmWidthBytes);
+ bitmap.setPixels(bitmap_data.bmBits);
+ succeeded = true;
+ }
+ }
+ }
+
+ if (!succeeded)
+ bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height);
+
+ return new VectorDevice(dc, bitmap);
+}
+
+VectorDevice::VectorDevice(HDC dc, const SkBitmap& bitmap)
+ : PlatformDevice(bitmap),
+ hdc_(dc),
+ previous_brush_(NULL),
+ previous_pen_(NULL),
+ offset_x_(0),
+ offset_y_(0) {
+ transform_.reset();
+}
+
+VectorDevice::~VectorDevice() {
+ DCHECK(previous_brush_ == NULL);
+ DCHECK(previous_pen_ == NULL);
+}
+
+
+void VectorDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
+ // TODO(maruel): Bypass the current transformation matrix.
+ SkRect rect;
+ rect.fLeft = 0;
+ rect.fTop = 0;
+ rect.fRight = SkIntToScalar(width() + 1);
+ rect.fBottom = SkIntToScalar(height() + 1);
+ drawRect(draw, rect, paint);
+}
+
+void VectorDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
+ size_t count, const SkPoint pts[],
+ const SkPaint& paint) {
+ if (!count)
+ return;
+
+ if (mode == SkCanvas::kPoints_PointMode) {
+ NOTREACHED();
+ return;
+ }
+
+ SkPaint tmp_paint(paint);
+ tmp_paint.setStyle(SkPaint::kStroke_Style);
+
+ // Draw a path instead.
+ SkPath path;
+ switch (mode) {
+ case SkCanvas::kLines_PointMode:
+ if (count % 2) {
+ NOTREACHED();
+ return;
+ }
+ for (size_t i = 0; i < count / 2; ++i) {
+ path.moveTo(pts[2 * i]);
+ path.lineTo(pts[2 * i + 1]);
+ }
+ break;
+ case SkCanvas::kPolygon_PointMode:
+ path.moveTo(pts[0]);
+ for (size_t i = 1; i < count; ++i) {
+ path.lineTo(pts[i]);
+ }
+ break;
+ default:
+ NOTREACHED();
+ return;
+ }
+ // Draw the calculated path.
+ drawPath(draw, path, tmp_paint);
+}
+
+void VectorDevice::drawRect(const SkDraw& draw, const SkRect& rect,
+ const SkPaint& paint) {
+ if (paint.getPathEffect()) {
+ // Draw a path instead.
+ SkPath path_orginal;
+ path_orginal.addRect(rect);
+
+ // Apply the path effect to the rect.
+ SkPath path_modified;
+ paint.getFillPath(path_orginal, &path_modified);
+
+ // Removes the path effect from the temporary SkPaint object.
+ SkPaint paint_no_effet(paint);
+ paint_no_effet.setPathEffect(NULL)->safeUnref();
+
+ // Draw the calculated path.
+ drawPath(draw, path_modified, paint_no_effet);
+ return;
+ }
+
+ if (!ApplyPaint(paint)) {
+ return;
+ }
+ HDC dc = getBitmapDC();
+ if (!Rectangle(dc, SkScalarRound(rect.fLeft),
+ SkScalarRound(rect.fTop),
+ SkScalarRound(rect.fRight),
+ SkScalarRound(rect.fBottom))) {
+ NOTREACHED();
+ }
+ Cleanup();
+}
+
+void VectorDevice::drawPath(const SkDraw& draw, const SkPath& path,
+ const SkPaint& paint) {
+ if (paint.getPathEffect()) {
+ // Apply the path effect forehand.
+ SkPath path_modified;
+ paint.getFillPath(path, &path_modified);
+
+ // Removes the path effect from the temporary SkPaint object.
+ SkPaint paint_no_effet(paint);
+ paint_no_effet.setPathEffect(NULL)->safeUnref();
+
+ // Draw the calculated path.
+ drawPath(draw, path_modified, paint_no_effet);
+ return;
+ }
+
+ if (!ApplyPaint(paint)) {
+ return;
+ }
+ HDC dc = getBitmapDC();
+ PlatformDevice::LoadPathToDC(dc, path);
+ switch (paint.getStyle()) {
+ case SkPaint::kFill_Style: {
+ BOOL res = StrokeAndFillPath(dc);
+ DCHECK(res != 0);
+ break;
+ }
+ case SkPaint::kStroke_Style: {
+ BOOL res = StrokePath(dc);
+ DCHECK(res != 0);
+ break;
+ }
+ case SkPaint::kStrokeAndFill_Style: {
+ BOOL res = StrokeAndFillPath(dc);
+ DCHECK(res != 0);
+ break;
+ }
+ default:
+ NOTREACHED();
+ break;
+ }
+ Cleanup();
+}
+
+void VectorDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
+ const SkMatrix& matrix, const SkPaint& paint) {
+ // Load the temporary matrix. This is what will translate, rotate and resize
+ // the bitmap.
+ SkMatrix actual_transform(transform_);
+ actual_transform.preConcat(matrix);
+ LoadTransformToDC(hdc_, actual_transform);
+
+ InternalDrawBitmap(bitmap, 0, 0, paint);
+
+ // Restore the original matrix.
+ LoadTransformToDC(hdc_, transform_);
+}
+
+void VectorDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
+ int x, int y, const SkPaint& paint) {
+ SkMatrix identity;
+ identity.reset();
+ LoadTransformToDC(hdc_, identity);
+
+ InternalDrawBitmap(bitmap, x, y, paint);
+
+ // Restore the original matrix.
+ LoadTransformToDC(hdc_, transform_);
+}
+
+void VectorDevice::drawText(const SkDraw& draw, const void* text, size_t byteLength,
+ SkScalar x, SkScalar y, const SkPaint& paint) {
+ // This function isn't used in the code. Verify this assumption.
+ NOTREACHED();
+}
+
+void VectorDevice::drawPosText(const SkDraw& draw, const void* text, size_t len,
+ const SkScalar pos[], SkScalar constY,
+ int scalarsPerPos, const SkPaint& paint) {
+ // This function isn't used in the code. Verify this assumption.
+ NOTREACHED();
+}
+
+void VectorDevice::drawTextOnPath(const SkDraw& draw, const void* text,
+ size_t len,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) {
+ // This function isn't used in the code. Verify this assumption.
+ NOTREACHED();
+}
+
+void VectorDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
+ int vertexCount,
+ const SkPoint vertices[], const SkPoint texs[],
+ const SkColor colors[], SkXfermode* xmode,
+ const uint16_t indices[], int indexCount,
+ const SkPaint& paint) {
+ // This function isn't used in the code. Verify this assumption.
+ NOTREACHED();
+}
+
+void VectorDevice::drawDevice(const SkDraw& draw, SkDevice* device, int x,
+ int y, const SkPaint& paint) {
+ // TODO(maruel): http://b/1183870 Playback the EMF buffer at printer's dpi if
+ // it is a vectorial device.
+ drawSprite(draw, device->accessBitmap(false), x, y, paint);
+}
+
+bool VectorDevice::ApplyPaint(const SkPaint& paint) {
+ // Note: The goal here is to transfert the SkPaint's state to the HDC's state.
+ // This function does not execute the SkPaint drawing commands. These should
+ // be executed in drawPaint().
+
+ SkPaint::Style style = paint.getStyle();
+ if (!paint.getAlpha())
+ style = SkPaint::kStyleCount;
+
+ switch (style) {
+ case SkPaint::kFill_Style:
+ if (!CreateBrush(true, paint) ||
+ !CreatePen(false, paint))
+ return false;
+ break;
+ case SkPaint::kStroke_Style:
+ if (!CreateBrush(false, paint) ||
+ !CreatePen(true, paint))
+ return false;
+ break;
+ case SkPaint::kStrokeAndFill_Style:
+ if (!CreateBrush(true, paint) ||
+ !CreatePen(true, paint))
+ return false;
+ break;
+ default:
+ if (!CreateBrush(false, paint) ||
+ !CreatePen(false, paint))
+ return false;
+ break;
+ }
+
+ /*
+ getFlags();
+ isAntiAlias();
+ isDither()
+ isLinearText()
+ isSubpixelText()
+ isUnderlineText()
+ isStrikeThruText()
+ isFakeBoldText()
+ isDevKernText()
+ isFilterBitmap()
+
+ // Skia's text is not used. This should be fixed.
+ getTextAlign()
+ getTextScaleX()
+ getTextSkewX()
+ getTextEncoding()
+ getFontMetrics()
+ getFontSpacing()
+ */
+
+ // BUG 1094907: Implement shaders. Shaders currently in use:
+ // SkShader::CreateBitmapShader
+ // SkGradientShader::CreateRadial
+ // SkGradientShader::CreateLinear
+ // DCHECK(!paint.getShader());
+
+ // http://b/1106647 Implement loopers and mask filter. Looper currently in
+ // use:
+ // SkBlurDrawLooper is used for shadows.
+ // DCHECK(!paint.getLooper());
+ // DCHECK(!paint.getMaskFilter());
+
+ // http://b/1165900 Implement xfermode.
+ // DCHECK(!paint.getXfermode());
+
+ // The path effect should be processed before arriving here.
+ DCHECK(!paint.getPathEffect());
+
+ // These aren't used in the code. Verify this assumption.
+ DCHECK(!paint.getColorFilter());
+ DCHECK(!paint.getRasterizer());
+ // Reuse code to load Win32 Fonts.
+ DCHECK(!paint.getTypeface());
+ return true;
+}
+
+void VectorDevice::setMatrixClip(const SkMatrix& transform,
+ const SkRegion& region) {
+ transform_ = transform;
+ LoadTransformToDC(hdc_, transform_);
+ clip_region_ = region;
+ if (!clip_region_.isEmpty())
+ LoadClipRegion();
+}
+
+void VectorDevice::setDeviceOffset(int x, int y) {
+ offset_x_ = x;
+ offset_y_ = y;
+}
+
+void VectorDevice::drawToHDC(HDC dc, int x, int y, const RECT* src_rect) {
+ NOTREACHED();
+}
+
+void VectorDevice::LoadClipRegion() {
+ // We don't use transform_ for the clipping region since the translation is
+ // already applied to offset_x_ and offset_y_.
+ SkMatrix t;
+ t.reset();
+ t.postTranslate(SkIntToScalar(-offset_x_), SkIntToScalar(-offset_y_));
+ LoadClippingRegionToDC(hdc_, clip_region_, t);
+}
+
+bool VectorDevice::CreateBrush(bool use_brush, COLORREF color) {
+ DCHECK(previous_brush_ == NULL);
+ // We can't use SetDCBrushColor() or DC_BRUSH when drawing to a EMF buffer.
+ // SetDCBrushColor() calls are not recorded at all and DC_BRUSH will use
+ // WHITE_BRUSH instead.
+
+ if (!use_brush) {
+ // Set the transparency.
+ if (0 == SetBkMode(hdc_, TRANSPARENT)) {
+ NOTREACHED();
+ return false;
+ }
+
+ // Select the NULL brush.
+ previous_brush_ = SelectObject(GetStockObject(NULL_BRUSH));
+ return previous_brush_ != NULL;
+ }
+
+ // Set the opacity.
+ if (0 == SetBkMode(hdc_, OPAQUE)) {
+ NOTREACHED();
+ return false;
+ }
+
+ // Create and select the brush.
+ previous_brush_ = SelectObject(CreateSolidBrush(color));
+ return previous_brush_ != NULL;
+}
+
+bool VectorDevice::CreatePen(bool use_pen, COLORREF color, int stroke_width,
+ float stroke_miter, DWORD pen_style) {
+ DCHECK(previous_pen_ == NULL);
+ // We can't use SetDCPenColor() or DC_PEN when drawing to a EMF buffer.
+ // SetDCPenColor() calls are not recorded at all and DC_PEN will use BLACK_PEN
+ // instead.
+
+ // No pen case
+ if (!use_pen) {
+ previous_pen_ = SelectObject(GetStockObject(NULL_PEN));
+ return previous_pen_ != NULL;
+ }
+
+ // Use the stock pen if the stroke width is 0.
+ if (stroke_width == 0) {
+ // Create a pen with the right color.
+ previous_pen_ = SelectObject(::CreatePen(PS_SOLID, 0, color));
+ return previous_pen_ != NULL;
+ }
+
+ // Load a custom pen.
+ LOGBRUSH brush;
+ brush.lbStyle = BS_SOLID;
+ brush.lbColor = color;
+ brush.lbHatch = 0;
+ HPEN pen = ExtCreatePen(pen_style, stroke_width, &brush, 0, NULL);
+ DCHECK(pen != NULL);
+ previous_pen_ = SelectObject(pen);
+ if (previous_pen_ == NULL)
+ return false;
+
+ if (!SetMiterLimit(hdc_, stroke_miter, NULL)) {
+ NOTREACHED();
+ return false;
+ }
+ return true;
+}
+
+void VectorDevice::Cleanup() {
+ if (previous_brush_) {
+ HGDIOBJ result = SelectObject(previous_brush_);
+ previous_brush_ = NULL;
+ if (result) {
+ BOOL res = DeleteObject(result);
+ DCHECK(res != 0);
+ }
+ }
+ if (previous_pen_) {
+ HGDIOBJ result = SelectObject(previous_pen_);
+ previous_pen_ = NULL;
+ if (result) {
+ BOOL res = DeleteObject(result);
+ DCHECK(res != 0);
+ }
+ }
+ // Remove any loaded path from the context.
+ AbortPath(hdc_);
+}
+
+HGDIOBJ VectorDevice::SelectObject(HGDIOBJ object) {
+ HGDIOBJ result = ::SelectObject(hdc_, object);
+ DCHECK(result != HGDI_ERROR);
+ if (result == HGDI_ERROR)
+ return NULL;
+ return result;
+}
+
+bool VectorDevice::CreateBrush(bool use_brush, const SkPaint& paint) {
+ // Make sure that for transparent color, no brush is used.
+ if (paint.getAlpha() == 0) {
+ // Test if it ever happen.
+ NOTREACHED();
+ use_brush = false;
+ }
+
+ return CreateBrush(use_brush, SkColorToCOLORREF(paint.getColor()));
+}
+
+bool VectorDevice::CreatePen(bool use_pen, const SkPaint& paint) {
+ // Make sure that for transparent color, no pen is used.
+ if (paint.getAlpha() == 0) {
+ // Test if it ever happen.
+ NOTREACHED();
+ use_pen = false;
+ }
+
+ DWORD pen_style = PS_GEOMETRIC | PS_SOLID;
+ switch (paint.getStrokeJoin()) {
+ case SkPaint::kMiter_Join:
+ // Connects path segments with a sharp join.
+ pen_style |= PS_JOIN_MITER;
+ break;
+ case SkPaint::kRound_Join:
+ // Connects path segments with a round join.
+ pen_style |= PS_JOIN_ROUND;
+ break;
+ case SkPaint::kBevel_Join:
+ // Connects path segments with a flat bevel join.
+ pen_style |= PS_JOIN_BEVEL;
+ break;
+ default:
+ NOTREACHED();
+ break;
+ }
+ switch (paint.getStrokeCap()) {
+ case SkPaint::kButt_Cap:
+ // Begin/end contours with no extension.
+ pen_style |= PS_ENDCAP_FLAT;
+ break;
+ case SkPaint::kRound_Cap:
+ // Begin/end contours with a semi-circle extension.
+ pen_style |= PS_ENDCAP_ROUND;
+ break;
+ case SkPaint::kSquare_Cap:
+ // Begin/end contours with a half square extension.
+ pen_style |= PS_ENDCAP_SQUARE;
+ break;
+ default:
+ NOTREACHED();
+ break;
+ }
+
+ return CreatePen(use_pen,
+ SkColorToCOLORREF(paint.getColor()),
+ SkScalarRound(paint.getStrokeWidth()),
+ paint.getStrokeMiter(),
+ pen_style);
+}
+
+void VectorDevice::InternalDrawBitmap(const SkBitmap& bitmap, int x, int y,
+ const SkPaint& paint) {
+ uint8 alpha = paint.getAlpha();
+ if (alpha == 0)
+ return;
+
+ bool is_translucent;
+ if (alpha != 255) {
+ // ApplyPaint expect an opaque color.
+ SkPaint tmp_paint(paint);
+ tmp_paint.setAlpha(255);
+ if (!ApplyPaint(tmp_paint))
+ return;
+ is_translucent = true;
+ } else {
+ if (!ApplyPaint(paint))
+ return;
+ is_translucent = false;
+ }
+ int src_size_x = bitmap.width();
+ int src_size_y = bitmap.height();
+ if (!src_size_x || !src_size_y)
+ return;
+
+ // Create a BMP v4 header that we can serialize.
+ BITMAPV4HEADER bitmap_header;
+ gfx::CreateBitmapV4Header(src_size_x, src_size_y, &bitmap_header);
+ HDC dc = getBitmapDC();
+ SkAutoLockPixels lock(bitmap);
+ DCHECK_EQ(bitmap.getConfig(), SkBitmap::kARGB_8888_Config);
+ const uint32_t* pixels = static_cast<const uint32_t*>(bitmap.getPixels());
+ if (pixels == NULL) {
+ NOTREACHED();
+ return;
+ }
+
+ if (!is_translucent) {
+ int row_length = bitmap.rowBytesAsPixels();
+ // There is no quick way to determine if an image is opaque.
+ for (int y2 = 0; y2 < src_size_y; ++y2) {
+ for (int x2 = 0; x2 < src_size_x; ++x2) {
+ if (SkColorGetA(pixels[(y2 * row_length) + x2]) != 255) {
+ is_translucent = true;
+ y2 = src_size_y;
+ break;
+ }
+ }
+ }
+ }
+
+ BITMAPINFOHEADER hdr;
+ gfx::CreateBitmapHeader(src_size_x, src_size_y, &hdr);
+ if (is_translucent) {
+ // The image must be loaded as a bitmap inside a device context.
+ ScopedHDC bitmap_dc(::CreateCompatibleDC(dc));
+ void* bits = NULL;
+ ScopedBitmap hbitmap(::CreateDIBSection(
+ bitmap_dc, reinterpret_cast<const BITMAPINFO*>(&hdr),
+ DIB_RGB_COLORS, &bits, NULL, 0));
+ memcpy(bits, pixels, bitmap.getSize());
+ DCHECK(hbitmap);
+ HGDIOBJ old_bitmap = ::SelectObject(bitmap_dc, hbitmap);
+ DeleteObject(old_bitmap);
+
+ // After some analysis of IE7's behavior, this is the thing to do. I was
+ // sure IE7 was doing so kind of bitmasking due to the way translucent image
+ // where renderered but after some windbg tracing, it is being done by the
+ // printer driver after all (mostly HP printers). IE7 always use AlphaBlend
+ // for bitmasked images. The trick seems to switch the stretching mode in
+ // what the driver expects.
+ DWORD previous_mode = GetStretchBltMode(dc);
+ BOOL result = SetStretchBltMode(dc, COLORONCOLOR);
+ DCHECK(result);
+ // Note that this function expect premultiplied colors (!)
+ BLENDFUNCTION blend_function = {AC_SRC_OVER, 0, alpha, AC_SRC_ALPHA};
+ result = AlphaBlend(dc,
+ x, y, // Destination origin.
+ src_size_x, src_size_y, // Destination size.
+ bitmap_dc,
+ 0, 0, // Source origin.
+ src_size_x, src_size_y, // Source size.
+ blend_function);
+ DCHECK(result);
+ result = SetStretchBltMode(dc, previous_mode);
+ DCHECK(result);
+ } else {
+ BOOL result = StretchDIBits(dc,
+ x, y, // Destination origin.
+ src_size_x, src_size_y,
+ 0, 0, // Source origin.
+ src_size_x, src_size_y, // Source size.
+ pixels,
+ reinterpret_cast<const BITMAPINFO*>(&hdr),
+ DIB_RGB_COLORS,
+ SRCCOPY);
+ DCHECK(result);
+ }
+ Cleanup();
+}
+
+} // namespace gfx