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author | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-26 21:49:38 +0000 |
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committer | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-26 21:49:38 +0000 |
commit | d7cae12696b96500c05dd2d430f6238922c20c96 (patch) | |
tree | ecff27b367735535b2a66477f8cd89d3c462a6c0 /base/gfx/vector_device.cc | |
parent | ee2815e28d408216cf94e874825b6bcf76c69083 (diff) | |
download | chromium_src-d7cae12696b96500c05dd2d430f6238922c20c96.zip chromium_src-d7cae12696b96500c05dd2d430f6238922c20c96.tar.gz chromium_src-d7cae12696b96500c05dd2d430f6238922c20c96.tar.bz2 |
Add base to the repository.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@8 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/gfx/vector_device.cc')
-rw-r--r-- | base/gfx/vector_device.cc | 646 |
1 files changed, 646 insertions, 0 deletions
diff --git a/base/gfx/vector_device.cc b/base/gfx/vector_device.cc new file mode 100644 index 0000000..c7e20f6 --- /dev/null +++ b/base/gfx/vector_device.cc @@ -0,0 +1,646 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "base/gfx/vector_device.h" + +#include "base/gfx/bitmap_header.h" +#include "base/gfx/skia_utils.h" +#include "base/logging.h" +#include "base/scoped_handle.h" + +#include "SkUtils.h" + +namespace gfx { + +VectorDevice* VectorDevice::create(HDC dc, int width, int height) { + InitializeDC(dc); + + // Link the SkBitmap to the current selected bitmap in the device context. + SkBitmap bitmap; + HGDIOBJ selected_bitmap = GetCurrentObject(dc, OBJ_BITMAP); + bool succeeded = false; + if (selected_bitmap != NULL) { + BITMAP bitmap_data; + if (GetObject(selected_bitmap, sizeof(BITMAP), &bitmap_data) == + sizeof(BITMAP)) { + // The context has a bitmap attached. Attach our SkBitmap to it. + // Warning: If the bitmap gets unselected from the HDC, VectorDevice has + // no way to detect this, so the HBITMAP could be released while SkBitmap + // still has a reference to it. Be cautious. + if (width == bitmap_data.bmWidth && + height == bitmap_data.bmHeight) { + bitmap.setConfig(SkBitmap::kARGB_8888_Config, + bitmap_data.bmWidth, + bitmap_data.bmHeight, + bitmap_data.bmWidthBytes); + bitmap.setPixels(bitmap_data.bmBits); + succeeded = true; + } + } + } + + if (!succeeded) + bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height); + + return new VectorDevice(dc, bitmap); +} + +VectorDevice::VectorDevice(HDC dc, const SkBitmap& bitmap) + : PlatformDevice(bitmap), + hdc_(dc), + previous_brush_(NULL), + previous_pen_(NULL), + offset_x_(0), + offset_y_(0) { + transform_.reset(); +} + +VectorDevice::~VectorDevice() { + DCHECK(previous_brush_ == NULL); + DCHECK(previous_pen_ == NULL); +} + + +void VectorDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { + // TODO(maruel): Bypass the current transformation matrix. + SkRect rect; + rect.fLeft = 0; + rect.fTop = 0; + rect.fRight = SkIntToScalar(width() + 1); + rect.fBottom = SkIntToScalar(height() + 1); + drawRect(draw, rect, paint); +} + +void VectorDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, + size_t count, const SkPoint pts[], + const SkPaint& paint) { + if (!count) + return; + + if (mode == SkCanvas::kPoints_PointMode) { + NOTREACHED(); + return; + } + + SkPaint tmp_paint(paint); + tmp_paint.setStyle(SkPaint::kStroke_Style); + + // Draw a path instead. + SkPath path; + switch (mode) { + case SkCanvas::kLines_PointMode: + if (count % 2) { + NOTREACHED(); + return; + } + for (size_t i = 0; i < count / 2; ++i) { + path.moveTo(pts[2 * i]); + path.lineTo(pts[2 * i + 1]); + } + break; + case SkCanvas::kPolygon_PointMode: + path.moveTo(pts[0]); + for (size_t i = 1; i < count; ++i) { + path.lineTo(pts[i]); + } + break; + default: + NOTREACHED(); + return; + } + // Draw the calculated path. + drawPath(draw, path, tmp_paint); +} + +void VectorDevice::drawRect(const SkDraw& draw, const SkRect& rect, + const SkPaint& paint) { + if (paint.getPathEffect()) { + // Draw a path instead. + SkPath path_orginal; + path_orginal.addRect(rect); + + // Apply the path effect to the rect. + SkPath path_modified; + paint.getFillPath(path_orginal, &path_modified); + + // Removes the path effect from the temporary SkPaint object. + SkPaint paint_no_effet(paint); + paint_no_effet.setPathEffect(NULL)->safeUnref(); + + // Draw the calculated path. + drawPath(draw, path_modified, paint_no_effet); + return; + } + + if (!ApplyPaint(paint)) { + return; + } + HDC dc = getBitmapDC(); + if (!Rectangle(dc, SkScalarRound(rect.fLeft), + SkScalarRound(rect.fTop), + SkScalarRound(rect.fRight), + SkScalarRound(rect.fBottom))) { + NOTREACHED(); + } + Cleanup(); +} + +void VectorDevice::drawPath(const SkDraw& draw, const SkPath& path, + const SkPaint& paint) { + if (paint.getPathEffect()) { + // Apply the path effect forehand. + SkPath path_modified; + paint.getFillPath(path, &path_modified); + + // Removes the path effect from the temporary SkPaint object. + SkPaint paint_no_effet(paint); + paint_no_effet.setPathEffect(NULL)->safeUnref(); + + // Draw the calculated path. + drawPath(draw, path_modified, paint_no_effet); + return; + } + + if (!ApplyPaint(paint)) { + return; + } + HDC dc = getBitmapDC(); + PlatformDevice::LoadPathToDC(dc, path); + switch (paint.getStyle()) { + case SkPaint::kFill_Style: { + BOOL res = StrokeAndFillPath(dc); + DCHECK(res != 0); + break; + } + case SkPaint::kStroke_Style: { + BOOL res = StrokePath(dc); + DCHECK(res != 0); + break; + } + case SkPaint::kStrokeAndFill_Style: { + BOOL res = StrokeAndFillPath(dc); + DCHECK(res != 0); + break; + } + default: + NOTREACHED(); + break; + } + Cleanup(); +} + +void VectorDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap, + const SkMatrix& matrix, const SkPaint& paint) { + // Load the temporary matrix. This is what will translate, rotate and resize + // the bitmap. + SkMatrix actual_transform(transform_); + actual_transform.preConcat(matrix); + LoadTransformToDC(hdc_, actual_transform); + + InternalDrawBitmap(bitmap, 0, 0, paint); + + // Restore the original matrix. + LoadTransformToDC(hdc_, transform_); +} + +void VectorDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, + int x, int y, const SkPaint& paint) { + SkMatrix identity; + identity.reset(); + LoadTransformToDC(hdc_, identity); + + InternalDrawBitmap(bitmap, x, y, paint); + + // Restore the original matrix. + LoadTransformToDC(hdc_, transform_); +} + +void VectorDevice::drawText(const SkDraw& draw, const void* text, size_t byteLength, + SkScalar x, SkScalar y, const SkPaint& paint) { + // This function isn't used in the code. Verify this assumption. + NOTREACHED(); +} + +void VectorDevice::drawPosText(const SkDraw& draw, const void* text, size_t len, + const SkScalar pos[], SkScalar constY, + int scalarsPerPos, const SkPaint& paint) { + // This function isn't used in the code. Verify this assumption. + NOTREACHED(); +} + +void VectorDevice::drawTextOnPath(const SkDraw& draw, const void* text, + size_t len, + const SkPath& path, const SkMatrix* matrix, + const SkPaint& paint) { + // This function isn't used in the code. Verify this assumption. + NOTREACHED(); +} + +void VectorDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, + int vertexCount, + const SkPoint vertices[], const SkPoint texs[], + const SkColor colors[], SkXfermode* xmode, + const uint16_t indices[], int indexCount, + const SkPaint& paint) { + // This function isn't used in the code. Verify this assumption. + NOTREACHED(); +} + +void VectorDevice::drawDevice(const SkDraw& draw, SkDevice* device, int x, + int y, const SkPaint& paint) { + // TODO(maruel): http://b/1183870 Playback the EMF buffer at printer's dpi if + // it is a vectorial device. + drawSprite(draw, device->accessBitmap(false), x, y, paint); +} + +bool VectorDevice::ApplyPaint(const SkPaint& paint) { + // Note: The goal here is to transfert the SkPaint's state to the HDC's state. + // This function does not execute the SkPaint drawing commands. These should + // be executed in drawPaint(). + + SkPaint::Style style = paint.getStyle(); + if (!paint.getAlpha()) + style = SkPaint::kStyleCount; + + switch (style) { + case SkPaint::kFill_Style: + if (!CreateBrush(true, paint) || + !CreatePen(false, paint)) + return false; + break; + case SkPaint::kStroke_Style: + if (!CreateBrush(false, paint) || + !CreatePen(true, paint)) + return false; + break; + case SkPaint::kStrokeAndFill_Style: + if (!CreateBrush(true, paint) || + !CreatePen(true, paint)) + return false; + break; + default: + if (!CreateBrush(false, paint) || + !CreatePen(false, paint)) + return false; + break; + } + + /* + getFlags(); + isAntiAlias(); + isDither() + isLinearText() + isSubpixelText() + isUnderlineText() + isStrikeThruText() + isFakeBoldText() + isDevKernText() + isFilterBitmap() + + // Skia's text is not used. This should be fixed. + getTextAlign() + getTextScaleX() + getTextSkewX() + getTextEncoding() + getFontMetrics() + getFontSpacing() + */ + + // BUG 1094907: Implement shaders. Shaders currently in use: + // SkShader::CreateBitmapShader + // SkGradientShader::CreateRadial + // SkGradientShader::CreateLinear + // DCHECK(!paint.getShader()); + + // http://b/1106647 Implement loopers and mask filter. Looper currently in + // use: + // SkBlurDrawLooper is used for shadows. + // DCHECK(!paint.getLooper()); + // DCHECK(!paint.getMaskFilter()); + + // http://b/1165900 Implement xfermode. + // DCHECK(!paint.getXfermode()); + + // The path effect should be processed before arriving here. + DCHECK(!paint.getPathEffect()); + + // These aren't used in the code. Verify this assumption. + DCHECK(!paint.getColorFilter()); + DCHECK(!paint.getRasterizer()); + // Reuse code to load Win32 Fonts. + DCHECK(!paint.getTypeface()); + return true; +} + +void VectorDevice::setMatrixClip(const SkMatrix& transform, + const SkRegion& region) { + transform_ = transform; + LoadTransformToDC(hdc_, transform_); + clip_region_ = region; + if (!clip_region_.isEmpty()) + LoadClipRegion(); +} + +void VectorDevice::setDeviceOffset(int x, int y) { + offset_x_ = x; + offset_y_ = y; +} + +void VectorDevice::drawToHDC(HDC dc, int x, int y, const RECT* src_rect) { + NOTREACHED(); +} + +void VectorDevice::LoadClipRegion() { + // We don't use transform_ for the clipping region since the translation is + // already applied to offset_x_ and offset_y_. + SkMatrix t; + t.reset(); + t.postTranslate(SkIntToScalar(-offset_x_), SkIntToScalar(-offset_y_)); + LoadClippingRegionToDC(hdc_, clip_region_, t); +} + +bool VectorDevice::CreateBrush(bool use_brush, COLORREF color) { + DCHECK(previous_brush_ == NULL); + // We can't use SetDCBrushColor() or DC_BRUSH when drawing to a EMF buffer. + // SetDCBrushColor() calls are not recorded at all and DC_BRUSH will use + // WHITE_BRUSH instead. + + if (!use_brush) { + // Set the transparency. + if (0 == SetBkMode(hdc_, TRANSPARENT)) { + NOTREACHED(); + return false; + } + + // Select the NULL brush. + previous_brush_ = SelectObject(GetStockObject(NULL_BRUSH)); + return previous_brush_ != NULL; + } + + // Set the opacity. + if (0 == SetBkMode(hdc_, OPAQUE)) { + NOTREACHED(); + return false; + } + + // Create and select the brush. + previous_brush_ = SelectObject(CreateSolidBrush(color)); + return previous_brush_ != NULL; +} + +bool VectorDevice::CreatePen(bool use_pen, COLORREF color, int stroke_width, + float stroke_miter, DWORD pen_style) { + DCHECK(previous_pen_ == NULL); + // We can't use SetDCPenColor() or DC_PEN when drawing to a EMF buffer. + // SetDCPenColor() calls are not recorded at all and DC_PEN will use BLACK_PEN + // instead. + + // No pen case + if (!use_pen) { + previous_pen_ = SelectObject(GetStockObject(NULL_PEN)); + return previous_pen_ != NULL; + } + + // Use the stock pen if the stroke width is 0. + if (stroke_width == 0) { + // Create a pen with the right color. + previous_pen_ = SelectObject(::CreatePen(PS_SOLID, 0, color)); + return previous_pen_ != NULL; + } + + // Load a custom pen. + LOGBRUSH brush; + brush.lbStyle = BS_SOLID; + brush.lbColor = color; + brush.lbHatch = 0; + HPEN pen = ExtCreatePen(pen_style, stroke_width, &brush, 0, NULL); + DCHECK(pen != NULL); + previous_pen_ = SelectObject(pen); + if (previous_pen_ == NULL) + return false; + + if (!SetMiterLimit(hdc_, stroke_miter, NULL)) { + NOTREACHED(); + return false; + } + return true; +} + +void VectorDevice::Cleanup() { + if (previous_brush_) { + HGDIOBJ result = SelectObject(previous_brush_); + previous_brush_ = NULL; + if (result) { + BOOL res = DeleteObject(result); + DCHECK(res != 0); + } + } + if (previous_pen_) { + HGDIOBJ result = SelectObject(previous_pen_); + previous_pen_ = NULL; + if (result) { + BOOL res = DeleteObject(result); + DCHECK(res != 0); + } + } + // Remove any loaded path from the context. + AbortPath(hdc_); +} + +HGDIOBJ VectorDevice::SelectObject(HGDIOBJ object) { + HGDIOBJ result = ::SelectObject(hdc_, object); + DCHECK(result != HGDI_ERROR); + if (result == HGDI_ERROR) + return NULL; + return result; +} + +bool VectorDevice::CreateBrush(bool use_brush, const SkPaint& paint) { + // Make sure that for transparent color, no brush is used. + if (paint.getAlpha() == 0) { + // Test if it ever happen. + NOTREACHED(); + use_brush = false; + } + + return CreateBrush(use_brush, SkColorToCOLORREF(paint.getColor())); +} + +bool VectorDevice::CreatePen(bool use_pen, const SkPaint& paint) { + // Make sure that for transparent color, no pen is used. + if (paint.getAlpha() == 0) { + // Test if it ever happen. + NOTREACHED(); + use_pen = false; + } + + DWORD pen_style = PS_GEOMETRIC | PS_SOLID; + switch (paint.getStrokeJoin()) { + case SkPaint::kMiter_Join: + // Connects path segments with a sharp join. + pen_style |= PS_JOIN_MITER; + break; + case SkPaint::kRound_Join: + // Connects path segments with a round join. + pen_style |= PS_JOIN_ROUND; + break; + case SkPaint::kBevel_Join: + // Connects path segments with a flat bevel join. + pen_style |= PS_JOIN_BEVEL; + break; + default: + NOTREACHED(); + break; + } + switch (paint.getStrokeCap()) { + case SkPaint::kButt_Cap: + // Begin/end contours with no extension. + pen_style |= PS_ENDCAP_FLAT; + break; + case SkPaint::kRound_Cap: + // Begin/end contours with a semi-circle extension. + pen_style |= PS_ENDCAP_ROUND; + break; + case SkPaint::kSquare_Cap: + // Begin/end contours with a half square extension. + pen_style |= PS_ENDCAP_SQUARE; + break; + default: + NOTREACHED(); + break; + } + + return CreatePen(use_pen, + SkColorToCOLORREF(paint.getColor()), + SkScalarRound(paint.getStrokeWidth()), + paint.getStrokeMiter(), + pen_style); +} + +void VectorDevice::InternalDrawBitmap(const SkBitmap& bitmap, int x, int y, + const SkPaint& paint) { + uint8 alpha = paint.getAlpha(); + if (alpha == 0) + return; + + bool is_translucent; + if (alpha != 255) { + // ApplyPaint expect an opaque color. + SkPaint tmp_paint(paint); + tmp_paint.setAlpha(255); + if (!ApplyPaint(tmp_paint)) + return; + is_translucent = true; + } else { + if (!ApplyPaint(paint)) + return; + is_translucent = false; + } + int src_size_x = bitmap.width(); + int src_size_y = bitmap.height(); + if (!src_size_x || !src_size_y) + return; + + // Create a BMP v4 header that we can serialize. + BITMAPV4HEADER bitmap_header; + gfx::CreateBitmapV4Header(src_size_x, src_size_y, &bitmap_header); + HDC dc = getBitmapDC(); + SkAutoLockPixels lock(bitmap); + DCHECK_EQ(bitmap.getConfig(), SkBitmap::kARGB_8888_Config); + const uint32_t* pixels = static_cast<const uint32_t*>(bitmap.getPixels()); + if (pixels == NULL) { + NOTREACHED(); + return; + } + + if (!is_translucent) { + int row_length = bitmap.rowBytesAsPixels(); + // There is no quick way to determine if an image is opaque. + for (int y2 = 0; y2 < src_size_y; ++y2) { + for (int x2 = 0; x2 < src_size_x; ++x2) { + if (SkColorGetA(pixels[(y2 * row_length) + x2]) != 255) { + is_translucent = true; + y2 = src_size_y; + break; + } + } + } + } + + BITMAPINFOHEADER hdr; + gfx::CreateBitmapHeader(src_size_x, src_size_y, &hdr); + if (is_translucent) { + // The image must be loaded as a bitmap inside a device context. + ScopedHDC bitmap_dc(::CreateCompatibleDC(dc)); + void* bits = NULL; + ScopedBitmap hbitmap(::CreateDIBSection( + bitmap_dc, reinterpret_cast<const BITMAPINFO*>(&hdr), + DIB_RGB_COLORS, &bits, NULL, 0)); + memcpy(bits, pixels, bitmap.getSize()); + DCHECK(hbitmap); + HGDIOBJ old_bitmap = ::SelectObject(bitmap_dc, hbitmap); + DeleteObject(old_bitmap); + + // After some analysis of IE7's behavior, this is the thing to do. I was + // sure IE7 was doing so kind of bitmasking due to the way translucent image + // where renderered but after some windbg tracing, it is being done by the + // printer driver after all (mostly HP printers). IE7 always use AlphaBlend + // for bitmasked images. The trick seems to switch the stretching mode in + // what the driver expects. + DWORD previous_mode = GetStretchBltMode(dc); + BOOL result = SetStretchBltMode(dc, COLORONCOLOR); + DCHECK(result); + // Note that this function expect premultiplied colors (!) + BLENDFUNCTION blend_function = {AC_SRC_OVER, 0, alpha, AC_SRC_ALPHA}; + result = AlphaBlend(dc, + x, y, // Destination origin. + src_size_x, src_size_y, // Destination size. + bitmap_dc, + 0, 0, // Source origin. + src_size_x, src_size_y, // Source size. + blend_function); + DCHECK(result); + result = SetStretchBltMode(dc, previous_mode); + DCHECK(result); + } else { + BOOL result = StretchDIBits(dc, + x, y, // Destination origin. + src_size_x, src_size_y, + 0, 0, // Source origin. + src_size_x, src_size_y, // Source size. + pixels, + reinterpret_cast<const BITMAPINFO*>(&hdr), + DIB_RGB_COLORS, + SRCCOPY); + DCHECK(result); + } + Cleanup(); +} + +} // namespace gfx |