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author | brettw@google.com <brettw@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-09-26 23:19:25 +0000 |
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committer | brettw@google.com <brettw@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-09-26 23:19:25 +0000 |
commit | 49a14c715d3f404e1b54f3ca23c806e8ae22ab8a (patch) | |
tree | 2509282cd455cb059eaa49b392820ef07c2918de /base/gfx | |
parent | fb2c5884aed83a46874cc18828510e41c7e7cc9b (diff) | |
download | chromium_src-49a14c715d3f404e1b54f3ca23c806e8ae22ab8a.zip chromium_src-49a14c715d3f404e1b54f3ca23c806e8ae22ab8a.tar.gz chromium_src-49a14c715d3f404e1b54f3ca23c806e8ae22ab8a.tar.bz2 |
Fix the mac compile by removing the unnecessary setDeviceOffset function.
Review URL: http://codereview.chromium.org/5020
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@2652 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/gfx')
-rwxr-xr-x | base/gfx/bitmap_platform_device_mac.h | 1 | ||||
-rwxr-xr-x | base/gfx/platform_canvas_mac.cc | 1 | ||||
-rwxr-xr-x | base/gfx/platform_device_mac.h | 11 |
3 files changed, 0 insertions, 13 deletions
diff --git a/base/gfx/bitmap_platform_device_mac.h b/base/gfx/bitmap_platform_device_mac.h index a22483e..fdbe2e4 100755 --- a/base/gfx/bitmap_platform_device_mac.h +++ b/base/gfx/bitmap_platform_device_mac.h @@ -57,7 +57,6 @@ class BitmapPlatformDeviceMac : public PlatformDeviceMac { virtual CGContextRef GetBitmapContext(); virtual void SetTransform(const SkMatrix& matrix); - virtual void SetDeviceOffset(int x, int y); // This currently only supports extremely simple clip rects. virtual void SetClipRegion(const SkRegion& region); diff --git a/base/gfx/platform_canvas_mac.cc b/base/gfx/platform_canvas_mac.cc index f8f0970..ef06e0e 100755 --- a/base/gfx/platform_canvas_mac.cc +++ b/base/gfx/platform_canvas_mac.cc @@ -102,7 +102,6 @@ int PlatformCanvasMac::saveLayer(const SkRect* bounds, // There man not actually be a new layer if the layer is empty. if (!iter.done()) { - new_device.SetDeviceOffset(iter.x(), iter.y()); new_device.SetTransform(getTotalMatrix()); new_device.SetClipRegion(getTotalClip()); } diff --git a/base/gfx/platform_device_mac.h b/base/gfx/platform_device_mac.h index 69eac95..590cd24 100755 --- a/base/gfx/platform_device_mac.h +++ b/base/gfx/platform_device_mac.h @@ -31,17 +31,6 @@ class PlatformDeviceMac : public SkDevice { // override any previous calls to this function. virtual void SetTransform(const SkMatrix& matrix) = 0; - // Devices may be in a layer and offset from the root device. In this case, - // the transform (set by setTransform) will corrspond to the root device, and - // this device will actually be offset from there. - // - // This is called after a layered device is created to tell us the location. - // This location will be factored into any transforms applied via - // setTransform. - // - // If this function is not called, the offset defaults to (0, 0); - virtual void SetDeviceOffset(int x, int y) = 0; - // Sets the clipping region, overriding any previous calls. virtual void SetClipRegion(const SkRegion& region) = 0; |