diff options
author | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-10-07 02:10:20 +0000 |
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committer | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-10-07 02:10:20 +0000 |
commit | 047a03f4cefa75a67070f08b3f6b727f7ea702d5 (patch) | |
tree | d00ccbd9e59106de8fd904b06720be59219d61fe /base/i18n | |
parent | 0511c153260e5d402d7552ff7b47a2acb17bdf2b (diff) | |
download | chromium_src-047a03f4cefa75a67070f08b3f6b727f7ea702d5.zip chromium_src-047a03f4cefa75a67070f08b3f6b727f7ea702d5.tar.gz chromium_src-047a03f4cefa75a67070f08b3f6b727f7ea702d5.tar.bz2 |
Copy the relevant parts of ICU to a new file base/third_party/icu/icu_utf.*
so we can do basic UTF8/16/32 conversions without linking all of ICU.
Change callers who used to call SysUTF8ToWide/SysWideToUTF8 in base to using
these new functions. I will remove the Sys versions of these functions in a
later patch.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/243102
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28219 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/i18n')
-rw-r--r-- | base/i18n/icu_string_conversions.cc (renamed from base/i18n/string_conversions.cc) | 340 | ||||
-rw-r--r-- | base/i18n/icu_string_conversions.h | 60 | ||||
-rw-r--r-- | base/i18n/string_conversions.h | 101 |
3 files changed, 61 insertions, 440 deletions
diff --git a/base/i18n/string_conversions.cc b/base/i18n/icu_string_conversions.cc index 35c9d6d..225fe0b 100644 --- a/base/i18n/string_conversions.cc +++ b/base/i18n/icu_string_conversions.cc @@ -2,7 +2,7 @@ // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. -#include "base/i18n/string_conversions.h" +#include "base/i18n/icu_string_conversions.h" #include <vector> @@ -82,166 +82,6 @@ void ToUnicodeCallbackSubstitute(const void* context, // else ignore the reset, close and clone calls. } -// ReadUnicodeCharacter -------------------------------------------------------- - -// Reads a UTF-8 stream, placing the next code point into the given output -// |*code_point|. |src| represents the entire string to read, and |*char_index| -// is the character offset within the string to start reading at. |*char_index| -// will be updated to index the last character read, such that incrementing it -// (as in a for loop) will take the reader to the next character. -// -// Returns true on success. On false, |*code_point| will be invalid. -bool ReadUnicodeCharacter(const char* src, int32 src_len, - int32* char_index, uint32* code_point_out) { - // U8_NEXT expects to be able to use -1 to signal an error, so we must - // use a signed type for code_point. But this function returns false - // on error anyway, so code_point_out is unsigned. - int32 code_point; - U8_NEXT(src, *char_index, src_len, code_point); - *code_point_out = static_cast<uint32>(code_point); - - // The ICU macro above moves to the next char, we want to point to the last - // char consumed. - (*char_index)--; - - // Validate the decoded value. - return IsValidCodepoint(code_point); -} - -// Reads a UTF-16 character. The usage is the same as the 8-bit version above. -bool ReadUnicodeCharacter(const char16* src, int32 src_len, - int32* char_index, uint32* code_point) { - if (U16_IS_SURROGATE(src[*char_index])) { - if (!U16_IS_SURROGATE_LEAD(src[*char_index]) || - *char_index + 1 >= src_len || - !U16_IS_TRAIL(src[*char_index + 1])) { - // Invalid surrogate pair. - return false; - } - - // Valid surrogate pair. - *code_point = U16_GET_SUPPLEMENTARY(src[*char_index], - src[*char_index + 1]); - (*char_index)++; - } else { - // Not a surrogate, just one 16-bit word. - *code_point = src[*char_index]; - } - - return IsValidCodepoint(*code_point); -} - -#if defined(WCHAR_T_IS_UTF32) -// Reads UTF-32 character. The usage is the same as the 8-bit version above. -bool ReadUnicodeCharacter(const wchar_t* src, int32 src_len, - int32* char_index, uint32* code_point) { - // Conversion is easy since the source is 32-bit. - *code_point = src[*char_index]; - - // Validate the value. - return IsValidCodepoint(*code_point); -} -#endif // defined(WCHAR_T_IS_UTF32) - -// WriteUnicodeCharacter ------------------------------------------------------- - -// Appends a UTF-8 character to the given 8-bit string. -void WriteUnicodeCharacter(uint32 code_point, std::string* output) { - if (code_point <= 0x7f) { - // Fast path the common case of one byte. - output->push_back(code_point); - return; - } - - // U8_APPEND_UNSAFE can append up to 4 bytes. - int32 char_offset = static_cast<int32>(output->length()); - output->resize(char_offset + U8_MAX_LENGTH); - - U8_APPEND_UNSAFE(&(*output)[0], char_offset, code_point); - - // U8_APPEND_UNSAFE will advance our pointer past the inserted character, so - // it will represent the new length of the string. - output->resize(char_offset); -} - -// Appends the given code point as a UTF-16 character to the STL string. -void WriteUnicodeCharacter(uint32 code_point, string16* output) { - if (U16_LENGTH(code_point) == 1) { - // Thie code point is in the Basic Multilingual Plane (BMP). - output->push_back(static_cast<char16>(code_point)); - } else { - // Non-BMP characters use a double-character encoding. - int32 char_offset = static_cast<int32>(output->length()); - output->resize(char_offset + U16_MAX_LENGTH); - U16_APPEND_UNSAFE(&(*output)[0], char_offset, code_point); - } -} - -#if defined(WCHAR_T_IS_UTF32) -// Appends the given UTF-32 character to the given 32-bit string. -inline void WriteUnicodeCharacter(uint32 code_point, std::wstring* output) { - // This is the easy case, just append the character. - output->push_back(code_point); -} -#endif // defined(WCHAR_T_IS_UTF32) - -// Generalized Unicode converter ----------------------------------------------- - -// Converts the given source Unicode character type to the given destination -// Unicode character type as a STL string. The given input buffer and size -// determine the source, and the given output STL string will be replaced by -// the result. -template<typename SRC_CHAR, typename DEST_STRING> -bool ConvertUnicode(const SRC_CHAR* src, size_t src_len, DEST_STRING* output) { - output->clear(); - - // ICU requires 32-bit numbers. - bool success = true; - int32 src_len32 = static_cast<int32>(src_len); - for (int32 i = 0; i < src_len32; i++) { - uint32 code_point; - if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) { - WriteUnicodeCharacter(code_point, output); - } else { - // TODO(jungshik): consider adding 'Replacement character' (U+FFFD) - // in place of an invalid codepoint. - success = false; - } - } - return success; -} - - -// Guesses the length of the output in UTF-8 in bytes, and reserves that amount -// of space in the given string. We also assume that the input character types -// are unsigned, which will be true for UTF-16 and -32 on our systems. We assume -// the string length is greater than zero. -template<typename CHAR> -void ReserveUTF8Output(const CHAR* src, size_t src_len, std::string* output) { - if (src[0] < 0x80) { - // Assume that the entire input will be ASCII. - output->reserve(src_len); - } else { - // Assume that the entire input is non-ASCII and will have 3 bytes per char. - output->reserve(src_len * 3); - } -} - -// Guesses the size of the output buffer (containing either UTF-16 or -32 data) -// given some UTF-8 input that will be converted to it. See ReserveUTF8Output. -// We assume the source length is > 0. -template<typename STRING> -void ReserveUTF16Or32Output(const char* src, size_t src_len, STRING* output) { - if (static_cast<unsigned char>(src[0]) < 0x80) { - // Assume the input is all ASCII, which means 1:1 correspondence. - output->reserve(src_len); - } else { - // Otherwise assume that the UTF-8 sequences will have 2 bytes for each - // character. - output->reserve(src_len / 2); - } -} - bool ConvertFromUTF16(UConverter* converter, const UChar* uchar_src, int uchar_len, OnStringUtilConversionError::Type on_error, std::string* encoded) { @@ -308,184 +148,6 @@ inline UConverterType utf32_platform_endian() { } // namespace -// UTF-8 <-> Wide -------------------------------------------------------------- - -std::string WideToUTF8(const std::wstring& wide) { - std::string ret; - if (wide.empty()) - return ret; - - // Ignore the success flag of this call, it will do the best it can for - // invalid input, which is what we want here. - WideToUTF8(wide.data(), wide.length(), &ret); - return ret; -} - -bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) { - if (src_len == 0) { - output->clear(); - return true; - } - - ReserveUTF8Output(src, src_len, output); - return ConvertUnicode<wchar_t, std::string>(src, src_len, output); -} - -std::wstring UTF8ToWide(const base::StringPiece& utf8) { - std::wstring ret; - if (utf8.empty()) - return ret; - - UTF8ToWide(utf8.data(), utf8.length(), &ret); - return ret; -} - -bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output) { - if (src_len == 0) { - output->clear(); - return true; - } - - ReserveUTF16Or32Output(src, src_len, output); - return ConvertUnicode<char, std::wstring>(src, src_len, output); -} - -// UTF-16 <-> Wide ------------------------------------------------------------- - -#if defined(WCHAR_T_IS_UTF16) - -// When wide == UTF-16, then conversions are a NOP. -string16 WideToUTF16(const std::wstring& wide) { - return wide; -} - -bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) { - output->assign(src, src_len); - return true; -} - -std::wstring UTF16ToWide(const string16& utf16) { - return utf16; -} - -bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) { - output->assign(src, src_len); - return true; -} - -#elif defined(WCHAR_T_IS_UTF32) - -string16 WideToUTF16(const std::wstring& wide) { - string16 ret; - if (wide.empty()) - return ret; - - WideToUTF16(wide.data(), wide.length(), &ret); - return ret; -} - -bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) { - if (src_len == 0) { - output->clear(); - return true; - } - - // Assume that normally we won't have any non-BMP characters so the counts - // will be the same. - output->reserve(src_len); - return ConvertUnicode<wchar_t, string16>(src, src_len, output); -} - -std::wstring UTF16ToWide(const string16& utf16) { - std::wstring ret; - if (utf16.empty()) - return ret; - - UTF16ToWide(utf16.data(), utf16.length(), &ret); - return ret; -} - -bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) { - if (src_len == 0) { - output->clear(); - return true; - } - - // Assume that normally we won't have any non-BMP characters so the counts - // will be the same. - output->reserve(src_len); - return ConvertUnicode<char16, std::wstring>(src, src_len, output); -} - -#endif // defined(WCHAR_T_IS_UTF32) - -// UTF16 <-> UTF8 -------------------------------------------------------------- - -#if defined(WCHAR_T_IS_UTF32) - -bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) { - if (src_len == 0) { - output->clear(); - return true; - } - - ReserveUTF16Or32Output(src, src_len, output); - return ConvertUnicode<char, string16>(src, src_len, output); -} - -string16 UTF8ToUTF16(const std::string& utf8) { - string16 ret; - if (utf8.empty()) - return ret; - - // Ignore the success flag of this call, it will do the best it can for - // invalid input, which is what we want here. - UTF8ToUTF16(utf8.data(), utf8.length(), &ret); - return ret; -} - -bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) { - if (src_len == 0) { - output->clear(); - return true; - } - - ReserveUTF8Output(src, src_len, output); - return ConvertUnicode<char16, std::string>(src, src_len, output); -} - -std::string UTF16ToUTF8(const string16& utf16) { - std::string ret; - if (utf16.empty()) - return ret; - - // Ignore the success flag of this call, it will do the best it can for - // invalid input, which is what we want here. - UTF16ToUTF8(utf16.data(), utf16.length(), &ret); - return ret; -} - -#elif defined(WCHAR_T_IS_UTF16) -// Easy case since we can use the "wide" versions we already wrote above. - -bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) { - return UTF8ToWide(src, src_len, output); -} - -string16 UTF8ToUTF16(const std::string& utf8) { - return UTF8ToWide(utf8); -} - -bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) { - return WideToUTF8(src, src_len, output); -} - -std::string UTF16ToUTF8(const string16& utf16) { - return WideToUTF8(utf16); -} - -#endif - // Codepage <-> Wide/UTF-16 --------------------------------------------------- // Convert a wstring into the specified codepage_name. If the codepage diff --git a/base/i18n/icu_string_conversions.h b/base/i18n/icu_string_conversions.h new file mode 100644 index 0000000..d849c71 --- /dev/null +++ b/base/i18n/icu_string_conversions.h @@ -0,0 +1,60 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef BASE_I18N_ICU_STRING_CONVERSIONS_H_ +#define BASE_I18N_ICU_STRING_CONVERSIONS_H_ + +#include <string> + +#include "base/string16.h" +#include "base/string_piece.h" + +// Defines the error handling modes of UTF16ToCodepage, CodepageToUTF16, +// WideToCodepage and CodepageToWide. +class OnStringUtilConversionError { + public: + enum Type { + // The function will return failure. The output buffer will be empty. + FAIL, + + // The offending characters are skipped and the conversion will proceed as + // if they did not exist. + SKIP, + + // When converting to Unicode, the offending byte sequences are substituted + // by Unicode replacement character (U+FFFD). When converting from Unicode, + // this is the same as SKIP. + SUBSTITUTE, + }; + + private: + OnStringUtilConversionError(); +}; + +// Converts between UTF-16 strings and the encoding specified. If the +// encoding doesn't exist or the encoding fails (when on_error is FAIL), +// returns false. +bool UTF16ToCodepage(const string16& utf16, + const char* codepage_name, + OnStringUtilConversionError::Type on_error, + std::string* encoded); + +bool CodepageToUTF16(const std::string& encoded, + const char* codepage_name, + OnStringUtilConversionError::Type on_error, + string16* utf16); + +// Converts between wide strings and the encoding specified. If the +// encoding doesn't exist or the encoding fails (when on_error is FAIL), +// returns false. +bool WideToCodepage(const std::wstring& wide, + const char* codepage_name, + OnStringUtilConversionError::Type on_error, + std::string* encoded); +bool CodepageToWide(const std::string& encoded, + const char* codepage_name, + OnStringUtilConversionError::Type on_error, + std::wstring* wide); + +#endif // BASE_I18N_ICU_STRING_CONVERSIONS_H_ diff --git a/base/i18n/string_conversions.h b/base/i18n/string_conversions.h deleted file mode 100644 index c055bb1..0000000 --- a/base/i18n/string_conversions.h +++ /dev/null @@ -1,101 +0,0 @@ -// Copyright (c) 2009 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef BASE_I18N_STRING_CONVERSIONS_H_ -#define BASE_I18N_STRING_CONVERSIONS_H_ - -#include <string> - -#include "base/string16.h" -#include "base/string_piece.h" - -// These convert between UTF-8, -16, and -32 strings. They are potentially slow, -// so avoid unnecessary conversions. The low-level versions return a boolean -// indicating whether the conversion was 100% valid. In this case, it will still -// do the best it can and put the result in the output buffer. The versions that -// return strings ignore this error and just return the best conversion -// possible. -// -// Note that only the structural validity is checked and non-character -// codepoints and unassigned are regarded as valid. -// TODO(jungshik): Consider replacing an invalid input sequence with -// the Unicode replacement character or adding |replacement_char| parameter. -// Currently, it's skipped in the ouput, which could be problematic in -// some situations. -bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output); -std::string WideToUTF8(const std::wstring& wide); -bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output); -std::wstring UTF8ToWide(const base::StringPiece& utf8); - -bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output); -string16 WideToUTF16(const std::wstring& wide); -bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output); -std::wstring UTF16ToWide(const string16& utf16); - -bool UTF8ToUTF16(const char* src, size_t src_len, string16* output); -string16 UTF8ToUTF16(const std::string& utf8); -bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output); -std::string UTF16ToUTF8(const string16& utf16); - -// We are trying to get rid of wstring as much as possible, but it's too big -// a mess to do it all at once. These conversions should be used when we -// really should just be passing a string16 around, but we haven't finished -// porting whatever module uses wstring and the conversion is being used as a -// stopcock. This makes it easy to grep for the ones that should be removed. -#if defined(OS_WIN) -# define WideToUTF16Hack -# define UTF16ToWideHack -#else -# define WideToUTF16Hack WideToUTF16 -# define UTF16ToWideHack UTF16ToWide -#endif - -// Defines the error handling modes of UTF16ToCodepage, CodepageToUTF16, -// WideToCodepage and CodepageToWide. -class OnStringUtilConversionError { - public: - enum Type { - // The function will return failure. The output buffer will be empty. - FAIL, - - // The offending characters are skipped and the conversion will proceed as - // if they did not exist. - SKIP, - - // When converting to Unicode, the offending byte sequences are substituted - // by Unicode replacement character (U+FFFD). When converting from Unicode, - // this is the same as SKIP. - SUBSTITUTE, - }; - - private: - OnStringUtilConversionError(); -}; - -// Converts between UTF-16 strings and the encoding specified. If the -// encoding doesn't exist or the encoding fails (when on_error is FAIL), -// returns false. -bool UTF16ToCodepage(const string16& utf16, - const char* codepage_name, - OnStringUtilConversionError::Type on_error, - std::string* encoded); - -bool CodepageToUTF16(const std::string& encoded, - const char* codepage_name, - OnStringUtilConversionError::Type on_error, - string16* utf16); - -// Converts between wide strings and the encoding specified. If the -// encoding doesn't exist or the encoding fails (when on_error is FAIL), -// returns false. -bool WideToCodepage(const std::wstring& wide, - const char* codepage_name, - OnStringUtilConversionError::Type on_error, - std::string* encoded); -bool CodepageToWide(const std::string& encoded, - const char* codepage_name, - OnStringUtilConversionError::Type on_error, - std::wstring* wide); - -#endif // BASE_I18N_STRING_CONVERSIONS_H_ |