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authorrdsmith@google.com <rdsmith@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2010-06-13 12:45:33 +0000
committerrdsmith@google.com <rdsmith@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2010-06-13 12:45:33 +0000
commitb36f2e4174e9cd104d33c027042db0028e55500a (patch)
tree27a8d86d25af2f3f49e29480f287023828053808 /base/lock_impl_win.cc
parent1dd0f46d242ac273cd7ff138b9311384c60c1464 (diff)
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Revert 49648 - Initial implementation of new AssertAcquired() functionality for Posix.
Webkit compile failing. BUG=44091 TEST=Try bot run on Windows, Linux, Mac. Will land during low traffic time and revert on any problems or perf degradation. Review URL: http://codereview.chromium.org/2196001 TBR=rdsmith@google.com Review URL: http://codereview.chromium.org/2805001 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@49649 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/lock_impl_win.cc')
-rw-r--r--base/lock_impl_win.cc41
1 files changed, 41 insertions, 0 deletions
diff --git a/base/lock_impl_win.cc b/base/lock_impl_win.cc
index 14b76f8..0d1ac93 100644
--- a/base/lock_impl_win.cc
+++ b/base/lock_impl_win.cc
@@ -5,7 +5,16 @@
#include "base/lock_impl.h"
#include "base/logging.h"
+// NOTE: Although windows critical sections support recursive locks, we do not
+// allow this, and we will commonly fire a DCHECK() if a thread attempts to
+// acquire the lock a second time (while already holding it).
+
LockImpl::LockImpl() {
+#ifndef NDEBUG
+ recursion_count_shadow_ = 0;
+ recursion_used_ = false;
+ owning_thread_id_ = 0;
+#endif // NDEBUG
// The second parameter is the spin count, for short-held locks it avoid the
// contending thread from going to sleep which helps performance greatly.
::InitializeCriticalSectionAndSpinCount(&os_lock_, 2000);
@@ -17,6 +26,16 @@ LockImpl::~LockImpl() {
bool LockImpl::Try() {
if (::TryEnterCriticalSection(&os_lock_) != FALSE) {
+#ifndef NDEBUG
+ // ONLY access data after locking.
+ owning_thread_id_ = PlatformThread::CurrentId();
+ DCHECK_NE(owning_thread_id_, 0u);
+ recursion_count_shadow_++;
+ if (2 == recursion_count_shadow_ && !recursion_used_) {
+ recursion_used_ = true;
+ DCHECK(false); // Catch accidental redundant lock acquisition.
+ }
+#endif
return true;
}
return false;
@@ -24,9 +43,31 @@ bool LockImpl::Try() {
void LockImpl::Lock() {
::EnterCriticalSection(&os_lock_);
+#ifndef NDEBUG
+ // ONLY access data after locking.
+ owning_thread_id_ = PlatformThread::CurrentId();
+ DCHECK_NE(owning_thread_id_, 0u);
+ recursion_count_shadow_++;
+ if (2 == recursion_count_shadow_ && !recursion_used_) {
+ recursion_used_ = true;
+ DCHECK(false); // Catch accidental redundant lock acquisition.
+ }
+#endif // NDEBUG
}
void LockImpl::Unlock() {
+#ifndef NDEBUG
+ --recursion_count_shadow_; // ONLY access while lock is still held.
+ DCHECK(0 <= recursion_count_shadow_);
+ owning_thread_id_ = 0;
+#endif // NDEBUG
::LeaveCriticalSection(&os_lock_);
}
+// In non-debug builds, this method is declared as an empty inline method.
+#ifndef NDEBUG
+void LockImpl::AssertAcquired() const {
+ DCHECK(recursion_count_shadow_ > 0);
+ DCHECK_EQ(owning_thread_id_, PlatformThread::CurrentId());
+}
+#endif