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authormbelshe@chromium.org <mbelshe@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-06-29 04:58:15 +0000
committermbelshe@chromium.org <mbelshe@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-06-29 04:58:15 +0000
commit57f030a503ed96f974a4edcb8c65c982ea8fd765 (patch)
tree07036d200a6f22c529fda6db035e874ef7f5f3d5 /base/message_loop.cc
parent13729e7753dfdaf4cc90f5050827a8ebc9875390 (diff)
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Change chrome from statically enabling high resolution timers on windows
to enabling them dynamically - only when the application really needs them. I am working on some test cases for this, and will add them. But wanted to send out the concept for review. In this implementation, I modify the message loop to detect when the application has requested high resolution timers. Note that there are multiple MessageLoops active in a single process. After a period of time, we simply shut it off again. We could have set a timer or kept a count of active timers, or any number of more complex algorithms. But I think this algorithm is very simple and good enough. If an application continues needing high resolution timers for more than 1s, we'll turn the high-resolution timers back on again. One last change - since we've implemented the clamp at 4ms, there isn't a lot of point to our use of 1ms for timeBeginPeriod. I've modified that to 2 (which is half of 4ms, our target minimal interval). BUG=46531 TEST=MessageLoop.HighResolutionTimers Review URL: http://codereview.chromium.org/2822035 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@51102 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/message_loop.cc')
-rw-r--r--base/message_loop.cc26
1 files changed, 26 insertions, 0 deletions
diff --git a/base/message_loop.cc b/base/message_loop.cc
index 3b13617..1668fd7 100644
--- a/base/message_loop.cc
+++ b/base/message_loop.cc
@@ -282,10 +282,36 @@ void MessageLoop::PostTask_Helper(
if (delay_ms > 0) {
pending_task.delayed_run_time =
Time::Now() + TimeDelta::FromMilliseconds(delay_ms);
+
+#if defined(OS_WIN)
+ if (high_resolution_timer_expiration_.is_null()) {
+ // Windows timers are granular to 15.6ms. If we only set high-res
+ // timers for those under 15.6ms, then a 18ms timer ticks at ~32ms,
+ // which as a percentage is pretty inaccurate. So enable high
+ // res timers for any timer which is within 2x of the granularity.
+ // This is a tradeoff between accuracy and power management.
+ bool needs_high_res_timers =
+ delay_ms < (2 * Time::kMinLowResolutionThresholdMs);
+ if (needs_high_res_timers) {
+ Time::ActivateHighResolutionTimer(true);
+ high_resolution_timer_expiration_ = base::TimeTicks::Now() +
+ TimeDelta::FromMilliseconds(kHighResolutionTimerModeLeaseTimeMs);
+ }
+ }
+#endif
} else {
DCHECK_EQ(delay_ms, 0) << "delay should not be negative";
}
+#if defined(OS_WIN)
+ if (!high_resolution_timer_expiration_.is_null()) {
+ if (base::TimeTicks::Now() > high_resolution_timer_expiration_) {
+ Time::ActivateHighResolutionTimer(false);
+ high_resolution_timer_expiration_ = base::TimeTicks();
+ }
+ }
+#endif
+
// Warning: Don't try to short-circuit, and handle this thread's tasks more
// directly, as it could starve handling of foreign threads. Put every task
// into this queue.