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authordkegel@google.com <dkegel@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-09-18 00:10:38 +0000
committerdkegel@google.com <dkegel@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-09-18 00:10:38 +0000
commitdab8619b4848bb10dfe78a3f0c59d6e661ec9610 (patch)
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parent0fe41aecdbfd97633bda1a892b2f3efb60f1d3ed (diff)
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Make tcp_client_socket_unittest pass on Linux.
Requires another changeset that puts libevent in third_party; I'll upload that next. This is not the final word; it makes too many syscalls per read. But it's a start. Review URL: http://codereview.chromium.org/3202 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@2346 0039d316-1c4b-4281-b951-d872f2087c98
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+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_MESSAGE_PUMP_LIBEVENT_H_
+#define BASE_MESSAGE_PUMP_LIBEVENT_H_
+
+#include "base/message_pump.h"
+#include "base/time.h"
+
+// Declare structs we need from libevent.h rather than including it
+struct event_base;
+struct event;
+
+namespace base {
+
+// Class to monitor sockets and issue callbacks when sockets are ready for I/O
+// TODO(dkegel): add support for background file IO somehow
+class MessagePumpLibevent : public MessagePump {
+ public:
+ // Used with WatchObject to asynchronously monitor the I/O readiness of a
+ // socket.
+ class Watcher {
+ public:
+ virtual ~Watcher() {}
+ // Called from MessageLoop::Run when a ready socket is detected.
+ virtual void OnSocketReady(short eventmask) = 0;
+ };
+
+ MessagePumpLibevent();
+ virtual ~MessagePumpLibevent();
+
+ // Have the current thread's message loop watch for a ready socket.
+ // Caller must provide a struct event for this socket for libevent's use.
+ // The event and interest_mask fields are defined in libevent.
+ // Returns true on success.
+ // TODO(dkegel): hide libevent better; abstraction still too leaky
+ // TODO(dkegel): better error handing
+ // TODO(dkegel): switch to edge-triggered readiness notification
+ void WatchSocket(int socket, short interest_mask, event* e, Watcher*);
+
+ // Stop watching a socket.
+ // Event was previously initialized by WatchSocket.
+ void UnwatchSocket(event* e);
+
+ // MessagePump methods:
+ virtual void Run(Delegate* delegate);
+ virtual void Quit();
+ virtual void ScheduleWork();
+ virtual void ScheduleDelayedWork(const Time& delayed_work_time);
+
+ private:
+
+ // Risky part of constructor. Returns true on success.
+ bool Init();
+
+ // This flag is set to false when Run should return.
+ bool keep_running_;
+
+ // This flag is set when inside Run.
+ bool in_run_;
+
+ // The time at which we should call DoDelayedWork.
+ Time delayed_work_time_;
+
+ // Libevent dispatcher. Watches all sockets registered with it, and sends
+ // readiness callbacks when a socket is ready for I/O.
+ event_base* event_base_;
+
+ // Called by libevent to tell us a registered socket is ready
+ static void OnReadinessNotification(int socket, short flags, void* context);
+
+ // Unix pipe used to implement ScheduleWork()
+ // ... callback; called by libevent inside Run() when pipe is ready to read
+ static void OnWakeup(int socket, short flags, void* context);
+ // ... write end; ScheduleWork() writes a single byte to it
+ int wakeup_pipe_in_;
+ // ... read end; OnWakeup reads it and then breaks Run() out of its sleep
+ int wakeup_pipe_out_;
+ // ... libevent wrapper for read end
+ event* wakeup_event_;
+
+ DISALLOW_COPY_AND_ASSIGN(MessagePumpLibevent);
+};
+
+} // namespace base
+
+#endif // BASE_MESSAGE_PUMP_LIBEVENT_H_
+