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authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-10-14 04:38:38 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-10-14 04:38:38 +0000
commit835d7c811c98f179090c57a827a9c9baa2130435 (patch)
treeedcff6b2c9029c6f867f650d762837f2485d99fb /base/metrics/stats_counters.h
parent4b1deac7ba7e7a6bf0425e6ed4db26e0c29daa7f (diff)
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Move Stats, histograms, and field trial into a metrics subdirectory of base and
put them in the base namespace. TEST=it compiles BUG=none git-svn-id: svn://svn.chromium.org/chrome/trunk/src@62510 0039d316-1c4b-4281-b951-d872f2087c98
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diff --git a/base/metrics/stats_counters.h b/base/metrics/stats_counters.h
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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_METRICS_STATS_COUNTERS_H_
+#define BASE_METRICS_STATS_COUNTERS_H_
+#pragma once
+
+#include <string>
+
+#include "base/metrics/stats_table.h"
+#include "base/time.h"
+
+namespace base {
+
+// StatsCounters are dynamically created values which can be tracked in
+// the StatsTable. They are designed to be lightweight to create and
+// easy to use.
+//
+// Since StatsCounters can be created dynamically by name, there is
+// a hash table lookup to find the counter in the table. A StatsCounter
+// object can be created once and used across multiple threads safely.
+//
+// Example usage:
+// {
+// StatsCounter request_count("RequestCount");
+// request_count.Increment();
+// }
+//
+// Note that creating counters on the stack does work, however creating
+// the counter object requires a hash table lookup. For inner loops, it
+// may be better to create the counter either as a member of another object
+// (or otherwise outside of the loop) for maximum performance.
+//
+// Internally, a counter represents a value in a row of a StatsTable.
+// The row has a 32bit value for each process/thread in the table and also
+// a name (stored in the table metadata).
+//
+// NOTE: In order to make stats_counters usable in lots of different code,
+// avoid any dependencies inside this header file.
+//
+
+//------------------------------------------------------------------------------
+// Define macros for ease of use. They also allow us to change definitions
+// as the implementation varies, or depending on compile options.
+//------------------------------------------------------------------------------
+// First provide generic macros, which exist in production as well as debug.
+#define STATS_COUNTER(name, delta) do { \
+ static base::StatsCounter counter(name); \
+ counter.Add(delta); \
+} while (0)
+
+#define SIMPLE_STATS_COUNTER(name) STATS_COUNTER(name, 1)
+
+#define RATE_COUNTER(name, duration) do { \
+ static base::StatsRate hit_count(name); \
+ hit_count.AddTime(duration); \
+} while (0)
+
+// Define Debug vs non-debug flavors of macros.
+#ifndef NDEBUG
+
+#define DSTATS_COUNTER(name, delta) STATS_COUNTER(name, delta)
+#define DSIMPLE_STATS_COUNTER(name) SIMPLE_STATS_COUNTER(name)
+#define DRATE_COUNTER(name, duration) RATE_COUNTER(name, duration)
+
+#else // NDEBUG
+
+#define DSTATS_COUNTER(name, delta) do {} while (0)
+#define DSIMPLE_STATS_COUNTER(name) do {} while (0)
+#define DRATE_COUNTER(name, duration) do {} while (0)
+
+#endif // NDEBUG
+
+//------------------------------------------------------------------------------
+// StatsCounter represents a counter in the StatsTable class.
+class StatsCounter {
+ public:
+ // Create a StatsCounter object.
+ explicit StatsCounter(const std::string& name);
+ virtual ~StatsCounter();
+
+ // Sets the counter to a specific value.
+ void Set(int value);
+
+ // Increments the counter.
+ void Increment() {
+ Add(1);
+ }
+
+ virtual void Add(int value);
+
+ // Decrements the counter.
+ void Decrement() {
+ Add(-1);
+ }
+
+ void Subtract(int value) {
+ Add(-value);
+ }
+
+ // Is this counter enabled?
+ // Returns false if table is full.
+ bool Enabled() {
+ return GetPtr() != NULL;
+ }
+
+ int value() {
+ int* loc = GetPtr();
+ if (loc) return *loc;
+ return 0;
+ }
+
+ protected:
+ StatsCounter();
+
+ // Returns the cached address of this counter location.
+ int* GetPtr();
+
+ std::string name_;
+ // The counter id in the table. We initialize to -1 (an invalid value)
+ // and then cache it once it has been looked up. The counter_id is
+ // valid across all threads and processes.
+ int32 counter_id_;
+};
+
+
+// A StatsCounterTimer is a StatsCounter which keeps a timer during
+// the scope of the StatsCounterTimer. On destruction, it will record
+// its time measurement.
+class StatsCounterTimer : protected StatsCounter {
+ public:
+ // Constructs and starts the timer.
+ explicit StatsCounterTimer(const std::string& name);
+ virtual ~StatsCounterTimer();
+
+ // Start the timer.
+ void Start();
+
+ // Stop the timer and record the results.
+ void Stop();
+
+ // Returns true if the timer is running.
+ bool Running();
+
+ // Accept a TimeDelta to increment.
+ virtual void AddTime(TimeDelta time);
+
+ protected:
+ // Compute the delta between start and stop, in milliseconds.
+ void Record();
+
+ TimeTicks start_time_;
+ TimeTicks stop_time_;
+};
+
+// A StatsRate is a timer that keeps a count of the number of intervals added so
+// that several statistics can be produced:
+// min, max, avg, count, total
+class StatsRate : public StatsCounterTimer {
+ public:
+ // Constructs and starts the timer.
+ explicit StatsRate(const std::string& name);
+ virtual ~StatsRate();
+
+ virtual void Add(int value);
+
+ private:
+ StatsCounter counter_;
+ StatsCounter largest_add_;
+};
+
+
+// Helper class for scoping a timer or rate.
+template<class T> class StatsScope {
+ public:
+ explicit StatsScope<T>(T& timer)
+ : timer_(timer) {
+ timer_.Start();
+ }
+
+ ~StatsScope() {
+ timer_.Stop();
+ }
+
+ void Stop() {
+ timer_.Stop();
+ }
+
+ private:
+ T& timer_;
+};
+
+} // namespace base
+
+#endif // BASE_METRICS_STATS_COUNTERS_H_