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authorgman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-22 22:57:44 +0000
committergman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-22 22:57:44 +0000
commit2c1639589b5932b565c9d420cb79b56a4212a706 (patch)
treed74cd853d4753f9c19e5d50ad58d156a33417806 /base/native_library.h
parent2e29d9243d84374d861a86252a2923cba9e49941 (diff)
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Fixes to get renderer=cb cb_service=gl to compile
again. I was working on spliting some of the command buffer code in preparation for GL command buffers so those changes are in there as well. I didn't realize the gl command buffers were broken. I'm planning on sharing some of the command buffer code and commands so I thought about making the command buffers into 2 parts. The first N (256?) commands are common commands. Noop, SetToken, Jump Gosub. Those will be handled by common code. After that come the O3D or GL command buffer commands. I'm not sure that's a good idea but there is a significant amount of code in managing tokens and parsing etc and it seems like it would be nice to share it until/if we delete the O3D command buffers. Note: You'll see that SetToken is hardcoded to 1. I plan to fix that in the next CL when I split the command into shared vs specific. Review URL: http://codereview.chromium.org/307043 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29831 0039d316-1c4b-4281-b951-d872f2087c98
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