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author | darin@google.com <darin@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-08-21 09:46:32 +0000 |
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committer | darin@google.com <darin@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-08-21 09:46:32 +0000 |
commit | e9ba26d8303272f6a4a75b53ebf4b96ae8df05f6 (patch) | |
tree | 6d3fee93c5775d976bc2d345e955bc395241d8fe /base/non_thread_safe.cc | |
parent | 1a3ebe10ead2ca99d2beb45b9ec65a2863406184 (diff) | |
download | chromium_src-e9ba26d8303272f6a4a75b53ebf4b96ae8df05f6.zip chromium_src-e9ba26d8303272f6a4a75b53ebf4b96ae8df05f6.tar.gz chromium_src-e9ba26d8303272f6a4a75b53ebf4b96ae8df05f6.tar.bz2 |
Port the Thread class properly to Mac and Linux. This involved porting
PlatformThread and creating an API on PlatformThread to create a native thread
and later join with it. I also made a few other tweaks to PlatformThread, such
as eliminating the Current() method which appears to be unused. The
operator==() is also unused, so I killed it as well.
I made a few other miscellaneous cleanups and adjustments.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@1146 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/non_thread_safe.cc')
-rw-r--r-- | base/non_thread_safe.cc | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/base/non_thread_safe.cc b/base/non_thread_safe.cc index eefc9a5..9619a88 100644 --- a/base/non_thread_safe.cc +++ b/base/non_thread_safe.cc @@ -29,20 +29,21 @@ #include "base/non_thread_safe.h" -#include "base/message_loop.h" +#include "base/platform_thread.h" -// These checks are only done in release builds. +// These checks are only done in debug builds. #ifndef NDEBUG -NonThreadSafe::NonThreadSafe() : valid_thread_id_(GetCurrentThreadId()) { +NonThreadSafe::NonThreadSafe() + : valid_thread_id_(PlatformThread::CurrentId()) { } bool NonThreadSafe::CalledOnValidThread() const { - return valid_thread_id_ == GetCurrentThreadId(); + return valid_thread_id_ == PlatformThread::CurrentId(); } NonThreadSafe::~NonThreadSafe() { DCHECK(CalledOnValidThread()); } -#endif +#endif // NDEBUG |