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authorpaulg@google.com <paulg@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-08-13 01:20:26 +0000
committerpaulg@google.com <paulg@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-08-13 01:20:26 +0000
commitf4ed29583452e1e1d62c05aa886586956f8d2cb9 (patch)
tree7af74b5055e1710a59f9457f979fb5b3bac56bde /base/platform_thread.h
parent703f427ed4c2e067d95890f8edbbbdc29fc62e1d (diff)
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Add a cross-platform sleep API. We don't use TimeDelta
here to avoid linking to winmm.dll. git-svn-id: svn://svn.chromium.org/chrome/trunk/src@772 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/platform_thread.h')
-rw-r--r--base/platform_thread.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/base/platform_thread.h b/base/platform_thread.h
index 2dca402..82f3362 100644
--- a/base/platform_thread.h
+++ b/base/platform_thread.h
@@ -52,6 +52,9 @@ class PlatformThread {
// Yield the current thread so another thread can be scheduled.
static void YieldCurrentThread();
+ // Sleeps for the specified duration (units are milliseconds).
+ static void Sleep(int duration_ms);
+
bool operator==(const PlatformThread& other_thread);
private: