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authordarin@google.com <darin@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-08-21 09:46:32 +0000
committerdarin@google.com <darin@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-08-21 09:46:32 +0000
commite9ba26d8303272f6a4a75b53ebf4b96ae8df05f6 (patch)
tree6d3fee93c5775d976bc2d345e955bc395241d8fe /base/thread.cc
parent1a3ebe10ead2ca99d2beb45b9ec65a2863406184 (diff)
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Port the Thread class properly to Mac and Linux. This involved porting
PlatformThread and creating an API on PlatformThread to create a native thread and later join with it. I also made a few other tweaks to PlatformThread, such as eliminating the Current() method which appears to be unused. The operator==() is also unused, so I killed it as well. I made a few other miscellaneous cleanups and adjustments. git-svn-id: svn://svn.chromium.org/chrome/trunk/src@1146 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/thread.cc')
-rw-r--r--base/thread.cc150
1 files changed, 44 insertions, 106 deletions
diff --git a/base/thread.cc b/base/thread.cc
index 6998deb..ae1b2c0 100644
--- a/base/thread.cc
+++ b/base/thread.cc
@@ -29,31 +29,9 @@
#include "base/thread.h"
-#include <process.h>
-#include <windows.h>
-
#include "base/message_loop.h"
-#include "base/object_watcher.h"
-#include "base/ref_counted.h"
#include "base/string_util.h"
#include "base/waitable_event.h"
-#include "base/win_util.h"
-
-namespace {
-
-// This class is used when starting a thread. It passes information to the
-// thread function. It is referenced counted so we can cleanup the event
-// object used to synchronize thread startup properly.
-class ThreadStartInfo {
- public:
- Thread* self;
- base::WaitableEvent start_event;
-
- explicit ThreadStartInfo(Thread* t) : self(t), start_event(false, false) {
- }
-};
-
-} // namespace
// This task is used to trigger the message loop to exit.
class ThreadQuitTask : public Task {
@@ -65,10 +43,10 @@ class ThreadQuitTask : public Task {
};
Thread::Thread(const char *name)
- : thread_(NULL),
- thread_id_(0),
- message_loop_(NULL),
- name_(name) {
+ : message_loop_(NULL),
+ startup_event_(NULL),
+ name_(name),
+ thread_created_(false) {
}
Thread::~Thread() {
@@ -98,95 +76,60 @@ bool Thread::GetThreadWasQuitProperly() {
return quit_properly;
}
-// The information on how to set the thread name comes from
-// a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx
-#define MS_VC_EXCEPTION 0x406D1388
-
-typedef struct tagTHREADNAME_INFO {
- DWORD dwType; // Must be 0x1000.
- LPCSTR szName; // Pointer to name (in user addr space).
- DWORD dwThreadID; // Thread ID (-1=caller thread).
- DWORD dwFlags; // Reserved for future use, must be zero.
-} THREADNAME_INFO;
-
-
-// On XP, you can only get the ThreadId of the current
-// thread. So it is expected that you'll call this after the
-// thread starts up; hence, it is static.
-void Thread::SetThreadName(const char* name, unsigned int tid) {
- THREADNAME_INFO info;
- info.dwType = 0x1000;
- info.szName = name;
- info.dwThreadID = tid;
- info.dwFlags = 0;
-
- __try {
- RaiseException(MS_VC_EXCEPTION, 0,
- sizeof(info)/sizeof(DWORD),
- reinterpret_cast<DWORD_PTR *>(&info));
- } __except(EXCEPTION_CONTINUE_EXECUTION) {
- }
-}
-
-
bool Thread::Start() {
return StartWithStackSize(0);
}
bool Thread::StartWithStackSize(size_t stack_size) {
- DCHECK(!thread_id_ && !thread_);
+ DCHECK(!message_loop_);
+
SetThreadWasQuitProperly(false);
- ThreadStartInfo info(this);
- unsigned int flags = 0;
- if (win_util::GetWinVersion() >= win_util::WINVERSION_XP && stack_size) {
- flags = STACK_SIZE_PARAM_IS_A_RESERVATION;
- } else {
- stack_size = 0;
- }
- thread_ = reinterpret_cast<HANDLE>(
- _beginthreadex(NULL,
- static_cast<unsigned int>(stack_size),
- ThreadFunc,
- &info,
- flags,
- &thread_id_));
- if (!thread_) {
+ base::WaitableEvent event(false, false);
+ startup_event_ = &event;
+
+ if (!PlatformThread::Create(stack_size, this, &thread_)) {
DLOG(ERROR) << "failed to create thread";
return false;
}
// Wait for the thread to start and initialize message_loop_
- info.start_event.Wait();
+ startup_event_->Wait();
+ startup_event_ = NULL;
+
+ DCHECK(message_loop_);
return true;
}
void Thread::Stop() {
- if (!thread_)
+ if (!thread_created_)
return;
- DCHECK_NE(thread_id_, GetCurrentThreadId()) << "Can't call Stop() on itself";
+ DCHECK_NE(thread_id_, PlatformThread::CurrentId()) <<
+ "Can't call Stop() on the currently executing thread";
- if (message_loop())
+ // If StopSoon was called, then we won't have a message loop anymore, but
+ // more importantly, we won't need to tell the thread to stop.
+ if (message_loop_)
message_loop_->PostTask(FROM_HERE, new ThreadQuitTask());
// Wait for the thread to exit. It should already have terminated but make
// sure this assumption is valid.
- DWORD result = WaitForSingleObject(thread_, INFINITE);
- DCHECK_EQ(result, WAIT_OBJECT_0);
+ PlatformThread::Join(thread_);
- // Reset state.
- CloseHandle(thread_);
- thread_ = NULL;
- thread_id_ = 0;
+ // The thread can't receive messages anymore.
+ message_loop_ = NULL;
+
+ // The thread no longer needs to be joined.
+ thread_created_ = false;
}
void Thread::StopSoon() {
- if (!thread_id_)
+ if (!message_loop_)
return;
- DCHECK_NE(thread_id_, GetCurrentThreadId()) <<
- "Can't call StopSoon() on itself";
+ DCHECK_NE(thread_id_, PlatformThread::CurrentId()) <<
+ "Can't call StopSoon() on the currently executing thread";
// We had better have a message loop at this point! If we do not, then it
// most likely means that the thread terminated unexpectedly, probably due
@@ -196,40 +139,35 @@ void Thread::StopSoon() {
message_loop_->PostTask(FROM_HERE, new ThreadQuitTask());
// The thread can't receive messages anymore.
- thread_id_ = 0;
+ message_loop_ = NULL;
}
-/*static*/
-unsigned __stdcall Thread::ThreadFunc(void* param) {
+void Thread::ThreadMain() {
// The message loop for this thread.
MessageLoop message_loop;
- Thread* self;
-
// Complete the initialization of our Thread object.
- {
- ThreadStartInfo* info = static_cast<ThreadStartInfo*>(param);
- self = info->self;
- self->message_loop_ = &message_loop;
- SetThreadName(self->thread_name().c_str(), GetCurrentThreadId());
- message_loop.set_thread_name(self->thread_name());
- info->start_event.Signal();
- // info can't be touched anymore since the starting thread is now unlocked.
- }
+ thread_id_ = PlatformThread::CurrentId();
+ PlatformThread::SetName(thread_id_, name_.c_str());
+ message_loop.set_thread_name(name_);
+ message_loop_ = &message_loop;
+ thread_created_ = true;
+
+ startup_event_->Signal();
+ // startup_event_ can't be touched anymore since the starting thread is now
+ // unlocked.
// Let the thread do extra initialization.
- self->Init();
+ Init();
message_loop.Run();
// Let the thread do extra cleanup.
- self->CleanUp();
+ CleanUp();
// Assert that MessageLoop::Quit was called by ThreadQuitTask.
- DCHECK(Thread::GetThreadWasQuitProperly());
+ DCHECK(GetThreadWasQuitProperly());
// We can't receive messages anymore.
- self->message_loop_ = NULL;
-
- return 0;
+ message_loop_ = NULL;
}