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authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-07 02:10:20 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-07 02:10:20 +0000
commit047a03f4cefa75a67070f08b3f6b727f7ea702d5 (patch)
treed00ccbd9e59106de8fd904b06720be59219d61fe /base/utf_string_conversions.cc
parent0511c153260e5d402d7552ff7b47a2acb17bdf2b (diff)
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Copy the relevant parts of ICU to a new file base/third_party/icu/icu_utf.*
so we can do basic UTF8/16/32 conversions without linking all of ICU. Change callers who used to call SysUTF8ToWide/SysWideToUTF8 in base to using these new functions. I will remove the Sys versions of these functions in a later patch. TEST=none BUG=none Review URL: http://codereview.chromium.org/243102 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28219 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/utf_string_conversions.cc')
-rw-r--r--base/utf_string_conversions.cc361
1 files changed, 361 insertions, 0 deletions
diff --git a/base/utf_string_conversions.cc b/base/utf_string_conversions.cc
new file mode 100644
index 0000000..6b25cd8
--- /dev/null
+++ b/base/utf_string_conversions.cc
@@ -0,0 +1,361 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/utf_string_conversions.h"
+
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/logging.h"
+#include "base/string_util.h"
+#include "base/third_party/icu/icu_utf.h"
+
+namespace {
+
+inline bool IsValidCodepoint(uint32 code_point) {
+ // Excludes the surrogate code points ([0xD800, 0xDFFF]) and
+ // codepoints larger than 0x10FFFF (the highest codepoint allowed).
+ // Non-characters and unassigned codepoints are allowed.
+ return code_point < 0xD800u ||
+ (code_point >= 0xE000u && code_point <= 0x10FFFFu);
+}
+
+// ReadUnicodeCharacter --------------------------------------------------------
+
+// Reads a UTF-8 stream, placing the next code point into the given output
+// |*code_point|. |src| represents the entire string to read, and |*char_index|
+// is the character offset within the string to start reading at. |*char_index|
+// will be updated to index the last character read, such that incrementing it
+// (as in a for loop) will take the reader to the next character.
+//
+// Returns true on success. On false, |*code_point| will be invalid.
+bool ReadUnicodeCharacter(const char* src, int32 src_len,
+ int32* char_index, uint32* code_point_out) {
+ // U8_NEXT expects to be able to use -1 to signal an error, so we must
+ // use a signed type for code_point. But this function returns false
+ // on error anyway, so code_point_out is unsigned.
+ int32 code_point;
+ CBU8_NEXT(src, *char_index, src_len, code_point);
+ *code_point_out = static_cast<uint32>(code_point);
+
+ // The ICU macro above moves to the next char, we want to point to the last
+ // char consumed.
+ (*char_index)--;
+
+ // Validate the decoded value.
+ return IsValidCodepoint(code_point);
+}
+
+// Reads a UTF-16 character. The usage is the same as the 8-bit version above.
+bool ReadUnicodeCharacter(const char16* src, int32 src_len,
+ int32* char_index, uint32* code_point) {
+ if (CBU16_IS_SURROGATE(src[*char_index])) {
+ if (!CBU16_IS_SURROGATE_LEAD(src[*char_index]) ||
+ *char_index + 1 >= src_len ||
+ !CBU16_IS_TRAIL(src[*char_index + 1])) {
+ // Invalid surrogate pair.
+ return false;
+ }
+
+ // Valid surrogate pair.
+ *code_point = CBU16_GET_SUPPLEMENTARY(src[*char_index],
+ src[*char_index + 1]);
+ (*char_index)++;
+ } else {
+ // Not a surrogate, just one 16-bit word.
+ *code_point = src[*char_index];
+ }
+
+ return IsValidCodepoint(*code_point);
+}
+
+#if defined(WCHAR_T_IS_UTF32)
+// Reads UTF-32 character. The usage is the same as the 8-bit version above.
+bool ReadUnicodeCharacter(const wchar_t* src, int32 src_len,
+ int32* char_index, uint32* code_point) {
+ // Conversion is easy since the source is 32-bit.
+ *code_point = src[*char_index];
+
+ // Validate the value.
+ return IsValidCodepoint(*code_point);
+}
+#endif // defined(WCHAR_T_IS_UTF32)
+
+// WriteUnicodeCharacter -------------------------------------------------------
+
+// Appends a UTF-8 character to the given 8-bit string.
+void WriteUnicodeCharacter(uint32 code_point, std::string* output) {
+ if (code_point <= 0x7f) {
+ // Fast path the common case of one byte.
+ output->push_back(code_point);
+ return;
+ }
+
+ // U8_APPEND_UNSAFE can append up to 4 bytes.
+ int32 char_offset = static_cast<int32>(output->length());
+ output->resize(char_offset + CBU8_MAX_LENGTH);
+
+ CBU8_APPEND_UNSAFE(&(*output)[0], char_offset, code_point);
+
+ // U8_APPEND_UNSAFE will advance our pointer past the inserted character, so
+ // it will represent the new length of the string.
+ output->resize(char_offset);
+}
+
+// Appends the given code point as a UTF-16 character to the STL string.
+void WriteUnicodeCharacter(uint32 code_point, string16* output) {
+ if (CBU16_LENGTH(code_point) == 1) {
+ // Thie code point is in the Basic Multilingual Plane (BMP).
+ output->push_back(static_cast<char16>(code_point));
+ } else {
+ // Non-BMP characters use a double-character encoding.
+ int32 char_offset = static_cast<int32>(output->length());
+ output->resize(char_offset + CBU16_MAX_LENGTH);
+ CBU16_APPEND_UNSAFE(&(*output)[0], char_offset, code_point);
+ }
+}
+
+#if defined(WCHAR_T_IS_UTF32)
+// Appends the given UTF-32 character to the given 32-bit string.
+inline void WriteUnicodeCharacter(uint32 code_point, std::wstring* output) {
+ // This is the easy case, just append the character.
+ output->push_back(code_point);
+}
+#endif // defined(WCHAR_T_IS_UTF32)
+
+// Generalized Unicode converter -----------------------------------------------
+
+// Converts the given source Unicode character type to the given destination
+// Unicode character type as a STL string. The given input buffer and size
+// determine the source, and the given output STL string will be replaced by
+// the result.
+template<typename SRC_CHAR, typename DEST_STRING>
+bool ConvertUnicode(const SRC_CHAR* src, size_t src_len, DEST_STRING* output) {
+ output->clear();
+
+ // ICU requires 32-bit numbers.
+ bool success = true;
+ int32 src_len32 = static_cast<int32>(src_len);
+ for (int32 i = 0; i < src_len32; i++) {
+ uint32 code_point;
+ if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) {
+ WriteUnicodeCharacter(code_point, output);
+ } else {
+ // TODO(jungshik): consider adding 'Replacement character' (U+FFFD)
+ // in place of an invalid codepoint.
+ success = false;
+ }
+ }
+ return success;
+}
+
+// Guesses the length of the output in UTF-8 in bytes, and reserves that amount
+// of space in the given string. We also assume that the input character types
+// are unsigned, which will be true for UTF-16 and -32 on our systems. We assume
+// the string length is greater than zero.
+template<typename CHAR>
+void ReserveUTF8Output(const CHAR* src, size_t src_len, std::string* output) {
+ if (src[0] < 0x80) {
+ // Assume that the entire input will be ASCII.
+ output->reserve(src_len);
+ } else {
+ // Assume that the entire input is non-ASCII and will have 3 bytes per char.
+ output->reserve(src_len * 3);
+ }
+}
+
+// Guesses the size of the output buffer (containing either UTF-16 or -32 data)
+// given some UTF-8 input that will be converted to it. See ReserveUTF8Output.
+// We assume the source length is > 0.
+template<typename STRING>
+void ReserveUTF16Or32Output(const char* src, size_t src_len, STRING* output) {
+ if (static_cast<unsigned char>(src[0]) < 0x80) {
+ // Assume the input is all ASCII, which means 1:1 correspondence.
+ output->reserve(src_len);
+ } else {
+ // Otherwise assume that the UTF-8 sequences will have 2 bytes for each
+ // character.
+ output->reserve(src_len / 2);
+ }
+}
+
+} // namespace
+
+// UTF-8 <-> Wide --------------------------------------------------------------
+
+std::string WideToUTF8(const std::wstring& wide) {
+ std::string ret;
+ if (wide.empty())
+ return ret;
+
+ // Ignore the success flag of this call, it will do the best it can for
+ // invalid input, which is what we want here.
+ WideToUTF8(wide.data(), wide.length(), &ret);
+ return ret;
+}
+
+bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ ReserveUTF8Output(src, src_len, output);
+ return ConvertUnicode<wchar_t, std::string>(src, src_len, output);
+}
+
+std::wstring UTF8ToWide(const base::StringPiece& utf8) {
+ std::wstring ret;
+ if (utf8.empty())
+ return ret;
+
+ UTF8ToWide(utf8.data(), utf8.length(), &ret);
+ return ret;
+}
+
+bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ ReserveUTF16Or32Output(src, src_len, output);
+ return ConvertUnicode<char, std::wstring>(src, src_len, output);
+}
+
+// UTF-16 <-> Wide -------------------------------------------------------------
+
+#if defined(WCHAR_T_IS_UTF16)
+
+// When wide == UTF-16, then conversions are a NOP.
+string16 WideToUTF16(const std::wstring& wide) {
+ return wide;
+}
+
+bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
+ output->assign(src, src_len);
+ return true;
+}
+
+std::wstring UTF16ToWide(const string16& utf16) {
+ return utf16;
+}
+
+bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
+ output->assign(src, src_len);
+ return true;
+}
+
+#elif defined(WCHAR_T_IS_UTF32)
+
+string16 WideToUTF16(const std::wstring& wide) {
+ string16 ret;
+ if (wide.empty())
+ return ret;
+
+ WideToUTF16(wide.data(), wide.length(), &ret);
+ return ret;
+}
+
+bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ // Assume that normally we won't have any non-BMP characters so the counts
+ // will be the same.
+ output->reserve(src_len);
+ return ConvertUnicode<wchar_t, string16>(src, src_len, output);
+}
+
+std::wstring UTF16ToWide(const string16& utf16) {
+ std::wstring ret;
+ if (utf16.empty())
+ return ret;
+
+ UTF16ToWide(utf16.data(), utf16.length(), &ret);
+ return ret;
+}
+
+bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ // Assume that normally we won't have any non-BMP characters so the counts
+ // will be the same.
+ output->reserve(src_len);
+ return ConvertUnicode<char16, std::wstring>(src, src_len, output);
+}
+
+#endif // defined(WCHAR_T_IS_UTF32)
+
+// UTF16 <-> UTF8 --------------------------------------------------------------
+
+#if defined(WCHAR_T_IS_UTF32)
+
+bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ ReserveUTF16Or32Output(src, src_len, output);
+ return ConvertUnicode<char, string16>(src, src_len, output);
+}
+
+string16 UTF8ToUTF16(const std::string& utf8) {
+ string16 ret;
+ if (utf8.empty())
+ return ret;
+
+ // Ignore the success flag of this call, it will do the best it can for
+ // invalid input, which is what we want here.
+ UTF8ToUTF16(utf8.data(), utf8.length(), &ret);
+ return ret;
+}
+
+bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ ReserveUTF8Output(src, src_len, output);
+ return ConvertUnicode<char16, std::string>(src, src_len, output);
+}
+
+std::string UTF16ToUTF8(const string16& utf16) {
+ std::string ret;
+ if (utf16.empty())
+ return ret;
+
+ // Ignore the success flag of this call, it will do the best it can for
+ // invalid input, which is what we want here.
+ UTF16ToUTF8(utf16.data(), utf16.length(), &ret);
+ return ret;
+}
+
+#elif defined(WCHAR_T_IS_UTF16)
+// Easy case since we can use the "wide" versions we already wrote above.
+
+bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
+ return UTF8ToWide(src, src_len, output);
+}
+
+string16 UTF8ToUTF16(const std::string& utf8) {
+ return UTF8ToWide(utf8);
+}
+
+bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
+ return WideToUTF8(src, src_len, output);
+}
+
+std::string UTF16ToUTF8(const string16& utf16) {
+ return WideToUTF8(utf16);
+}
+
+#endif