summaryrefslogtreecommitdiffstats
path: root/base/waitable_event.h
diff options
context:
space:
mode:
authoragl@chromium.org <agl@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-03-25 17:08:41 +0000
committeragl@chromium.org <agl@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-03-25 17:08:41 +0000
commit3fa48b283832b629486b17d638de01354c1bd74c (patch)
tree45d9d22aeb6b3f33e2b9b833bbef2662660adaca /base/waitable_event.h
parent7ae235bdb0b31b6b1b52a2db7e29cb7ce599f927 (diff)
downloadchromium_src-3fa48b283832b629486b17d638de01354c1bd74c.zip
chromium_src-3fa48b283832b629486b17d638de01354c1bd74c.tar.gz
chromium_src-3fa48b283832b629486b17d638de01354c1bd74c.tar.bz2
POSIX: allow WaitableEvents to be deleted while watching them.
On Windows, one can close a HANDLE which is currently being waited on. The MSDN documentation says that the resulting behaviour is 'undefined', but it doesn't crash. Currently, on POSIX, one couldn't use WaitableEventWatcher to watch an event which gets deleted. This mismatch has bitten us several times now. This patch allows WaitableEvents to be deleted while a WaitableEventWatcher is still watching them. It applies only to watchers, the usual Wait() and WaitMany() calls still require that all their target be valid until the end of the call. http://crbug.com/8809 Review URL: http://codereview.chromium.org/53026 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@12459 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/waitable_event.h')
-rw-r--r--base/waitable_event.h38
1 files changed, 30 insertions, 8 deletions
diff --git a/base/waitable_event.h b/base/waitable_event.h
index 73fc7ff5..d2b0999 100644
--- a/base/waitable_event.h
+++ b/base/waitable_event.h
@@ -16,6 +16,7 @@
#include <utility>
#include "base/condition_variable.h"
#include "base/lock.h"
+#include "base/ref_counted.h"
#endif
#include "base/message_loop.h"
@@ -60,8 +61,6 @@ class WaitableEvent {
HANDLE Release();
#endif
- // WARNING: Destroying a WaitableEvent while threads are waiting on it is not
- // supported. Doing so will cause crashes or other instability.
~WaitableEvent();
// Put the event in the un-signaled state.
@@ -93,6 +92,9 @@ class WaitableEvent {
// count: the number of elements in @waitables
//
// returns: the index of a WaitableEvent which has been signaled.
+ //
+ // You MUST NOT delete any of the WaitableEvent objects while this wait is
+ // happening.
static size_t WaitMany(WaitableEvent** waitables, size_t count);
// For asynchronous waiting, see WaitableEventWatcher
@@ -130,10 +132,35 @@ class WaitableEvent {
#if defined(OS_WIN)
HANDLE handle_;
#else
+ // On Windows, one can close a HANDLE which is currently being waited on. The
+ // MSDN documentation says that the resulting behaviour is 'undefined', but
+ // it doesn't crash. However, if we were to include the following members
+ // directly then, on POSIX, one couldn't use WaitableEventWatcher to watch an
+ // event which gets deleted. This mismatch has bitten us several times now,
+ // so we have a kernel of the WaitableEvent, which is reference counted.
+ // WaitableEventWatchers may then take a reference and thus match the Windows
+ // behaviour.
+ struct WaitableEventKernel :
+ public RefCountedThreadSafe<WaitableEventKernel> {
+ public:
+ WaitableEventKernel(bool manual_reset, bool initially_signaled)
+ : manual_reset_(manual_reset),
+ signaled_(initially_signaled) {
+ }
+
+ bool Dequeue(Waiter* waiter, void* tag);
+
+ Lock lock_;
+ bool signaled_;
+ const bool manual_reset_;
+ std::list<Waiter*> waiters_;
+ };
+
+ scoped_refptr<WaitableEventKernel> kernel_;
+
bool SignalAll();
bool SignalOne();
void Enqueue(Waiter* waiter);
- bool Dequeue(Waiter* waiter, void* tag);
// When dealing with arrays of WaitableEvent*, we want to sort by the address
// of the WaitableEvent in order to have a globally consistent locking order.
@@ -143,11 +170,6 @@ class WaitableEvent {
typedef std::pair<WaitableEvent*, size_t> WaiterAndIndex;
static size_t EnqueueMany(WaiterAndIndex* waitables,
size_t count, Waiter* waiter);
-
- Lock lock_;
- bool signaled_;
- const bool manual_reset_;
- std::list<Waiter*> waiters_;
#endif
DISALLOW_COPY_AND_ASSIGN(WaitableEvent);