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author | dcheng@chromium.org <dcheng@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-29 04:40:20 +0000 |
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committer | dcheng@chromium.org <dcheng@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-29 04:40:20 +0000 |
commit | 7ee9fa600b755946e87ce8f269728c57a0a943e4 (patch) | |
tree | cf69d1d5594fb8d49e6b01d1b13ee8a3ce0670b5 /base/win | |
parent | 3a117c6fa8a9fb650c3efa977e4131354904129e (diff) | |
download | chromium_src-7ee9fa600b755946e87ce8f269728c57a0a943e4.zip chromium_src-7ee9fa600b755946e87ce8f269728c57a0a943e4.tar.gz chromium_src-7ee9fa600b755946e87ce8f269728c57a0a943e4.tar.bz2 |
Revert 111865 - Remove several more custom Task implementations from base/
BUG=none
TEST=trybots
Review URL: http://codereview.chromium.org/8702016
TBR=dcheng@chromium.org
Review URL: http://codereview.chromium.org/8729020
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@111868 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/win')
-rw-r--r-- | base/win/object_watcher.cc | 100 | ||||
-rw-r--r-- | base/win/object_watcher.h | 10 |
2 files changed, 70 insertions, 40 deletions
diff --git a/base/win/object_watcher.cc b/base/win/object_watcher.cc index be1e409..4f5e7ab 100644 --- a/base/win/object_watcher.cc +++ b/base/win/object_watcher.cc @@ -4,7 +4,6 @@ #include "base/win/object_watcher.h" -#include "base/bind.h" #include "base/logging.h" namespace base { @@ -12,12 +11,30 @@ namespace win { //----------------------------------------------------------------------------- -ObjectWatcher::ObjectWatcher() - : weak_factory_(this), - object_(NULL), - wait_object_(NULL), - origin_loop_(NULL), - delegate_(NULL) { +struct ObjectWatcher::Watch : public Task { + ObjectWatcher* watcher; // The associated ObjectWatcher instance + HANDLE object; // The object being watched + HANDLE wait_object; // Returned by RegisterWaitForSingleObject + MessageLoop* origin_loop; // Used to get back to the origin thread + Delegate* delegate; // Delegate to notify when signaled + bool did_signal; // DoneWaiting was called + + virtual void Run() { + // The watcher may have already been torn down, in which case we need to + // just get out of dodge. + if (!watcher) + return; + + DCHECK(did_signal); + watcher->StopWatching(); + + delegate->OnObjectSignaled(object); + } +}; + +//----------------------------------------------------------------------------- + +ObjectWatcher::ObjectWatcher() : watch_(NULL) { } ObjectWatcher::~ObjectWatcher() { @@ -25,25 +42,30 @@ ObjectWatcher::~ObjectWatcher() { } bool ObjectWatcher::StartWatching(HANDLE object, Delegate* delegate) { - if (wait_object_) { + if (watch_) { NOTREACHED() << "Already watching an object"; return false; } - origin_loop_ = MessageLoop::current(); - delegate_ = delegate; + Watch* watch = new Watch; + watch->watcher = this; + watch->object = object; + watch->origin_loop = MessageLoop::current(); + watch->delegate = delegate; + watch->did_signal = false; // Since our job is to just notice when an object is signaled and report the // result back to this thread, we can just run on a Windows wait thread. DWORD wait_flags = WT_EXECUTEINWAITTHREAD | WT_EXECUTEONLYONCE; - if (!RegisterWaitForSingleObject(&wait_object_, object, DoneWaiting, - this, INFINITE, wait_flags)) { + if (!RegisterWaitForSingleObject(&watch->wait_object, object, DoneWaiting, + watch, INFINITE, wait_flags)) { NOTREACHED() << "RegisterWaitForSingleObject failed: " << GetLastError(); + delete watch; return false; } - object_ = object; + watch_ = watch; // We need to know if the current message loop is going away so we can // prevent the wait thread from trying to access a dead message loop. @@ -52,46 +74,60 @@ bool ObjectWatcher::StartWatching(HANDLE object, Delegate* delegate) { } bool ObjectWatcher::StopWatching() { - if (!wait_object_) + if (!watch_) return false; // Make sure ObjectWatcher is used in a single-threaded fashion. - DCHECK(origin_loop_ == MessageLoop::current()); + DCHECK(watch_->origin_loop == MessageLoop::current()); - // Blocking call to cancel the wait. Any callbacks already in progress will - // finish before we return from this call. - if (!UnregisterWaitEx(wait_object_, INVALID_HANDLE_VALUE)) { + // If DoneWaiting is in progress, we wait for it to finish. We know whether + // DoneWaiting happened or not by inspecting the did_signal flag. + if (!UnregisterWaitEx(watch_->wait_object, INVALID_HANDLE_VALUE)) { NOTREACHED() << "UnregisterWaitEx failed: " << GetLastError(); return false; } - weak_factory_.InvalidateWeakPtrs(); - object_ = NULL; - wait_object_ = NULL; + // Make sure that we see any mutation to did_signal. This should be a no-op + // since we expect that UnregisterWaitEx resulted in a memory barrier, but + // just to be sure, we're going to be explicit. + MemoryBarrier(); + + // If the watch has been posted, then we need to make sure it knows not to do + // anything once it is run. + watch_->watcher = NULL; + + // If DoneWaiting was called, then the watch would have been posted as a + // task, and will therefore be deleted by the MessageLoop. Otherwise, we + // need to take care to delete it here. + if (!watch_->did_signal) + delete watch_; + + watch_ = NULL; MessageLoop::current()->RemoveDestructionObserver(this); return true; } HANDLE ObjectWatcher::GetWatchedObject() { - return object_; + if (!watch_) + return NULL; + + return watch_->object; } // static void CALLBACK ObjectWatcher::DoneWaiting(void* param, BOOLEAN timed_out) { DCHECK(!timed_out); - // The destructor blocks on any callbacks that are in flight, so we know that - // that is always a pointer to a valid ObjectWater. - ObjectWatcher* that = static_cast<ObjectWatcher*>(param); - that->origin_loop_->PostTask( - FROM_HERE, - base::Bind(&ObjectWatcher::Signal, that->weak_factory_.GetWeakPtr())); -} + Watch* watch = static_cast<Watch*>(param); -void ObjectWatcher::Signal() { - StopWatching(); - delegate_->OnObjectSignaled(object_); + // Record that we ran this function. + watch->did_signal = true; + + // We rely on the locking in PostTask() to ensure that a memory barrier is + // provided, which in turn ensures our change to did_signal can be observed + // on the target thread. + watch->origin_loop->PostTask(FROM_HERE, watch); } void ObjectWatcher::WillDestroyCurrentMessageLoop() { diff --git a/base/win/object_watcher.h b/base/win/object_watcher.h index 86ac2d0..f5a46eb 100644 --- a/base/win/object_watcher.h +++ b/base/win/object_watcher.h @@ -9,7 +9,6 @@ #include <windows.h> #include "base/base_export.h" -#include "base/memory/weak_ptr.h" #include "base/message_loop.h" namespace base { @@ -80,17 +79,12 @@ class BASE_EXPORT ObjectWatcher : public MessageLoop::DestructionObserver { // Called on a background thread when done waiting. static void CALLBACK DoneWaiting(void* param, BOOLEAN timed_out); - void Signal(); - // MessageLoop::DestructionObserver implementation: virtual void WillDestroyCurrentMessageLoop(); // Internal state. - base::WeakPtrFactory<ObjectWatcher> weak_factory_; - HANDLE object_; // The object being watched - HANDLE wait_object_; // Returned by RegisterWaitForSingleObject - MessageLoop* origin_loop_; // Used to get back to the origin thread - Delegate* delegate_; // Delegate to notify when signaled + struct Watch; + Watch* watch_; DISALLOW_COPY_AND_ASSIGN(ObjectWatcher); }; |