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authordcheng@chromium.org <dcheng@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-29 04:40:20 +0000
committerdcheng@chromium.org <dcheng@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-29 04:40:20 +0000
commit7ee9fa600b755946e87ce8f269728c57a0a943e4 (patch)
treecf69d1d5594fb8d49e6b01d1b13ee8a3ce0670b5 /base/win
parent3a117c6fa8a9fb650c3efa977e4131354904129e (diff)
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Revert 111865 - Remove several more custom Task implementations from base/
BUG=none TEST=trybots Review URL: http://codereview.chromium.org/8702016 TBR=dcheng@chromium.org Review URL: http://codereview.chromium.org/8729020 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@111868 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base/win')
-rw-r--r--base/win/object_watcher.cc100
-rw-r--r--base/win/object_watcher.h10
2 files changed, 70 insertions, 40 deletions
diff --git a/base/win/object_watcher.cc b/base/win/object_watcher.cc
index be1e409..4f5e7ab 100644
--- a/base/win/object_watcher.cc
+++ b/base/win/object_watcher.cc
@@ -4,7 +4,6 @@
#include "base/win/object_watcher.h"
-#include "base/bind.h"
#include "base/logging.h"
namespace base {
@@ -12,12 +11,30 @@ namespace win {
//-----------------------------------------------------------------------------
-ObjectWatcher::ObjectWatcher()
- : weak_factory_(this),
- object_(NULL),
- wait_object_(NULL),
- origin_loop_(NULL),
- delegate_(NULL) {
+struct ObjectWatcher::Watch : public Task {
+ ObjectWatcher* watcher; // The associated ObjectWatcher instance
+ HANDLE object; // The object being watched
+ HANDLE wait_object; // Returned by RegisterWaitForSingleObject
+ MessageLoop* origin_loop; // Used to get back to the origin thread
+ Delegate* delegate; // Delegate to notify when signaled
+ bool did_signal; // DoneWaiting was called
+
+ virtual void Run() {
+ // The watcher may have already been torn down, in which case we need to
+ // just get out of dodge.
+ if (!watcher)
+ return;
+
+ DCHECK(did_signal);
+ watcher->StopWatching();
+
+ delegate->OnObjectSignaled(object);
+ }
+};
+
+//-----------------------------------------------------------------------------
+
+ObjectWatcher::ObjectWatcher() : watch_(NULL) {
}
ObjectWatcher::~ObjectWatcher() {
@@ -25,25 +42,30 @@ ObjectWatcher::~ObjectWatcher() {
}
bool ObjectWatcher::StartWatching(HANDLE object, Delegate* delegate) {
- if (wait_object_) {
+ if (watch_) {
NOTREACHED() << "Already watching an object";
return false;
}
- origin_loop_ = MessageLoop::current();
- delegate_ = delegate;
+ Watch* watch = new Watch;
+ watch->watcher = this;
+ watch->object = object;
+ watch->origin_loop = MessageLoop::current();
+ watch->delegate = delegate;
+ watch->did_signal = false;
// Since our job is to just notice when an object is signaled and report the
// result back to this thread, we can just run on a Windows wait thread.
DWORD wait_flags = WT_EXECUTEINWAITTHREAD | WT_EXECUTEONLYONCE;
- if (!RegisterWaitForSingleObject(&wait_object_, object, DoneWaiting,
- this, INFINITE, wait_flags)) {
+ if (!RegisterWaitForSingleObject(&watch->wait_object, object, DoneWaiting,
+ watch, INFINITE, wait_flags)) {
NOTREACHED() << "RegisterWaitForSingleObject failed: " << GetLastError();
+ delete watch;
return false;
}
- object_ = object;
+ watch_ = watch;
// We need to know if the current message loop is going away so we can
// prevent the wait thread from trying to access a dead message loop.
@@ -52,46 +74,60 @@ bool ObjectWatcher::StartWatching(HANDLE object, Delegate* delegate) {
}
bool ObjectWatcher::StopWatching() {
- if (!wait_object_)
+ if (!watch_)
return false;
// Make sure ObjectWatcher is used in a single-threaded fashion.
- DCHECK(origin_loop_ == MessageLoop::current());
+ DCHECK(watch_->origin_loop == MessageLoop::current());
- // Blocking call to cancel the wait. Any callbacks already in progress will
- // finish before we return from this call.
- if (!UnregisterWaitEx(wait_object_, INVALID_HANDLE_VALUE)) {
+ // If DoneWaiting is in progress, we wait for it to finish. We know whether
+ // DoneWaiting happened or not by inspecting the did_signal flag.
+ if (!UnregisterWaitEx(watch_->wait_object, INVALID_HANDLE_VALUE)) {
NOTREACHED() << "UnregisterWaitEx failed: " << GetLastError();
return false;
}
- weak_factory_.InvalidateWeakPtrs();
- object_ = NULL;
- wait_object_ = NULL;
+ // Make sure that we see any mutation to did_signal. This should be a no-op
+ // since we expect that UnregisterWaitEx resulted in a memory barrier, but
+ // just to be sure, we're going to be explicit.
+ MemoryBarrier();
+
+ // If the watch has been posted, then we need to make sure it knows not to do
+ // anything once it is run.
+ watch_->watcher = NULL;
+
+ // If DoneWaiting was called, then the watch would have been posted as a
+ // task, and will therefore be deleted by the MessageLoop. Otherwise, we
+ // need to take care to delete it here.
+ if (!watch_->did_signal)
+ delete watch_;
+
+ watch_ = NULL;
MessageLoop::current()->RemoveDestructionObserver(this);
return true;
}
HANDLE ObjectWatcher::GetWatchedObject() {
- return object_;
+ if (!watch_)
+ return NULL;
+
+ return watch_->object;
}
// static
void CALLBACK ObjectWatcher::DoneWaiting(void* param, BOOLEAN timed_out) {
DCHECK(!timed_out);
- // The destructor blocks on any callbacks that are in flight, so we know that
- // that is always a pointer to a valid ObjectWater.
- ObjectWatcher* that = static_cast<ObjectWatcher*>(param);
- that->origin_loop_->PostTask(
- FROM_HERE,
- base::Bind(&ObjectWatcher::Signal, that->weak_factory_.GetWeakPtr()));
-}
+ Watch* watch = static_cast<Watch*>(param);
-void ObjectWatcher::Signal() {
- StopWatching();
- delegate_->OnObjectSignaled(object_);
+ // Record that we ran this function.
+ watch->did_signal = true;
+
+ // We rely on the locking in PostTask() to ensure that a memory barrier is
+ // provided, which in turn ensures our change to did_signal can be observed
+ // on the target thread.
+ watch->origin_loop->PostTask(FROM_HERE, watch);
}
void ObjectWatcher::WillDestroyCurrentMessageLoop() {
diff --git a/base/win/object_watcher.h b/base/win/object_watcher.h
index 86ac2d0..f5a46eb 100644
--- a/base/win/object_watcher.h
+++ b/base/win/object_watcher.h
@@ -9,7 +9,6 @@
#include <windows.h>
#include "base/base_export.h"
-#include "base/memory/weak_ptr.h"
#include "base/message_loop.h"
namespace base {
@@ -80,17 +79,12 @@ class BASE_EXPORT ObjectWatcher : public MessageLoop::DestructionObserver {
// Called on a background thread when done waiting.
static void CALLBACK DoneWaiting(void* param, BOOLEAN timed_out);
- void Signal();
-
// MessageLoop::DestructionObserver implementation:
virtual void WillDestroyCurrentMessageLoop();
// Internal state.
- base::WeakPtrFactory<ObjectWatcher> weak_factory_;
- HANDLE object_; // The object being watched
- HANDLE wait_object_; // Returned by RegisterWaitForSingleObject
- MessageLoop* origin_loop_; // Used to get back to the origin thread
- Delegate* delegate_; // Delegate to notify when signaled
+ struct Watch;
+ Watch* watch_;
DISALLOW_COPY_AND_ASSIGN(ObjectWatcher);
};