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authorojan@google.com <ojan@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-10-09 21:58:05 +0000
committerojan@google.com <ojan@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-10-09 21:58:05 +0000
commit8a2820a90f85f91c500a9d382f8e8ba870fb621c (patch)
tree8d8bd23228cd1e6455e64b0de46e961947459382 /base
parent283f76091ad757bdc17c6d9090209eade4211075 (diff)
downloadchromium_src-8a2820a90f85f91c500a9d382f8e8ba870fb621c.zip
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Patch by Thatcher Ulrich <tulrich@google.com>.
Implement "iframe shim" behavior for windowed plugins. In FF and IE on windows, iframes are implemented as native HWNDs. This has the side effect that iframes display on top of windowed plugins. This side effect has long been known as a workaround for allowing HTML elements to appear above plugin content. BUG=1788 Review URL: http://codereview.chromium.org/7032 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@3137 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base')
-rw-r--r--base/base.xcodeproj/project.pbxproj4
-rw-r--r--base/build/base_gfx.vcproj16
-rw-r--r--base/gfx/bitmap_platform_device_win.cc2
-rw-r--r--base/gfx/gdi_util.cc (renamed from base/gfx/bitmap_header.cc)18
-rw-r--r--base/gfx/gdi_util.h (renamed from base/gfx/bitmap_header.h)12
-rw-r--r--base/gfx/native_theme.cc2
-rw-r--r--base/gfx/vector_canvas_unittest.cc2
-rw-r--r--base/gfx/vector_device.cc2
-rw-r--r--base/tuple.h123
-rw-r--r--base/tuple_unittest.cc19
10 files changed, 176 insertions, 24 deletions
diff --git a/base/base.xcodeproj/project.pbxproj b/base/base.xcodeproj/project.pbxproj
index b00cd28..1b211b8 100644
--- a/base/base.xcodeproj/project.pbxproj
+++ b/base/base.xcodeproj/project.pbxproj
@@ -558,8 +558,6 @@
8254038E0D92D2CF0006B936 /* word_iterator.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = word_iterator.cc; sourceTree = "<group>"; };
8254038F0D92D2CF0006B936 /* word_iterator.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = word_iterator.h; sourceTree = "<group>"; };
825403B10D92D2E50006B936 /* libbase_gfx.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libbase_gfx.a; sourceTree = BUILT_PRODUCTS_DIR; };
- 825403C00D92D31D0006B936 /* bitmap_header.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = bitmap_header.cc; sourceTree = "<group>"; };
- 825403C10D92D31D0006B936 /* bitmap_header.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = bitmap_header.h; sourceTree = "<group>"; };
825403C40D92D31D0006B936 /* font_utils.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = font_utils.cc; sourceTree = "<group>"; };
825403C50D92D31D0006B936 /* font_utils.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = font_utils.h; sourceTree = "<group>"; };
825403C80D92D31D0006B936 /* native_theme.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = native_theme.cc; sourceTree = "<group>"; };
@@ -1058,8 +1056,6 @@
825403B40D92D2EC0006B936 /* gfx */ = {
isa = PBXGroup;
children = (
- 825403C00D92D31D0006B936 /* bitmap_header.cc */,
- 825403C10D92D31D0006B936 /* bitmap_header.h */,
AB6BC1ED0E54E836006436D5 /* bitmap_platform_device.h */,
829E2F940DBFD74B00819EBF /* bitmap_platform_device_mac.cc */,
829E2F950DBFD74B00819EBF /* bitmap_platform_device_mac.h */,
diff --git a/base/build/base_gfx.vcproj b/base/build/base_gfx.vcproj
index 329449b..79ce51d 100644
--- a/base/build/base_gfx.vcproj
+++ b/base/build/base_gfx.vcproj
@@ -122,14 +122,6 @@
</References>
<Files>
<File
- RelativePath="..\gfx\bitmap_header.cc"
- >
- </File>
- <File
- RelativePath="..\gfx\bitmap_header.h"
- >
- </File>
- <File
RelativePath="..\gfx\bitmap_platform_device_win.cc"
>
</File>
@@ -154,6 +146,14 @@
>
</File>
<File
+ RelativePath="..\gfx\gdi_util.cc"
+ >
+ </File>
+ <File
+ RelativePath="..\gfx\gdi_util.h"
+ >
+ </File>
+ <File
RelativePath="..\gfx\image_operations.cc"
>
</File>
diff --git a/base/gfx/bitmap_platform_device_win.cc b/base/gfx/bitmap_platform_device_win.cc
index 1209db1..2031027 100644
--- a/base/gfx/bitmap_platform_device_win.cc
+++ b/base/gfx/bitmap_platform_device_win.cc
@@ -4,7 +4,7 @@
#include "base/gfx/bitmap_platform_device_win.h"
-#include "base/gfx/bitmap_header.h"
+#include "base/gfx/gdi_util.h"
#include "base/logging.h"
#include "base/process_util.h"
#include "SkMatrix.h"
diff --git a/base/gfx/bitmap_header.cc b/base/gfx/gdi_util.cc
index acaf0c0..48df853 100644
--- a/base/gfx/bitmap_header.cc
+++ b/base/gfx/gdi_util.cc
@@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "base/gfx/bitmap_header.h"
+#include "base/gfx/gdi_util.h"
namespace gfx {
@@ -60,5 +60,21 @@ void CreateMonochromeBitmapHeader(int width,
hdr->biClrImportant = 0;
}
+void SubtractRectanglesFromRegion(HRGN hrgn,
+ const std::vector<gfx::Rect>& cutouts) {
+ if (cutouts.size()) {
+ HRGN cutout = ::CreateRectRgn(0, 0, 0, 0);
+ for (size_t i = 0; i < cutouts.size(); i++) {
+ ::SetRectRgn(cutout,
+ cutouts[i].x(),
+ cutouts[i].y(),
+ cutouts[i].right(),
+ cutouts[i].bottom());
+ ::CombineRgn(hrgn, hrgn, cutout, RGN_DIFF);
+ }
+ ::DeleteObject(cutout);
+ }
+}
+
} // namespace gfx
diff --git a/base/gfx/bitmap_header.h b/base/gfx/gdi_util.h
index 0c8066b..cc15e92 100644
--- a/base/gfx/bitmap_header.h
+++ b/base/gfx/gdi_util.h
@@ -2,10 +2,12 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef BASE_GFX_BITMAP_HEADER_H__
-#define BASE_GFX_BITMAP_HEADER_H__
+#ifndef BASE_GFX_GDI_UTIL_H__
+#define BASE_GFX_GDI_UTIL_H__
+#include <vector>
#include <windows.h>
+#include "base/gfx/rect.h"
namespace gfx {
@@ -25,8 +27,10 @@ void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr);
// Creates a monochrome bitmap header.
void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
+// Modify the given hrgn by subtracting the given rectangles.
+void SubtractRectanglesFromRegion(HRGN hrgn,
+ const std::vector<gfx::Rect>& cutouts);
} // namespace gfx
-#endif // BASE_GFX_BITMAP_HEADER_H__
-
+#endif // BASE_GFX_GDI_UTIL_H__
diff --git a/base/gfx/native_theme.cc b/base/gfx/native_theme.cc
index ea55502..b8aa30c 100644
--- a/base/gfx/native_theme.cc
+++ b/base/gfx/native_theme.cc
@@ -9,7 +9,7 @@
#include <vsstyle.h>
#include <vssym32.h>
-#include "base/gfx/bitmap_header.h"
+#include "base/gfx/gdi_util.h"
#include "base/gfx/platform_canvas_win.h"
#include "base/gfx/skia_utils.h"
#include "base/gfx/rect.h"
diff --git a/base/gfx/vector_canvas_unittest.cc b/base/gfx/vector_canvas_unittest.cc
index 65d3d5f..60a79ba 100644
--- a/base/gfx/vector_canvas_unittest.cc
+++ b/base/gfx/vector_canvas_unittest.cc
@@ -8,7 +8,7 @@
#include "base/command_line.h"
#include "base/file_util.h"
-#include "base/gfx/bitmap_header.h"
+#include "base/gfx/gdi_util.h"
#include "base/gfx/png_decoder.h"
#include "base/gfx/png_encoder.h"
#include "base/gfx/size.h"
diff --git a/base/gfx/vector_device.cc b/base/gfx/vector_device.cc
index 8778299..7230e2b 100644
--- a/base/gfx/vector_device.cc
+++ b/base/gfx/vector_device.cc
@@ -4,7 +4,7 @@
#include "base/gfx/vector_device.h"
-#include "base/gfx/bitmap_header.h"
+#include "base/gfx/gdi_util.h"
#include "base/gfx/skia_utils.h"
#include "base/logging.h"
#include "base/scoped_handle.h"
diff --git a/base/tuple.h b/base/tuple.h
index c54b579..a515830 100644
--- a/base/tuple.h
+++ b/base/tuple.h
@@ -3,8 +3,8 @@
// found in the LICENSE file.
// A Tuple is a generic templatized container, similar in concept to std::pair.
-// There are classes Tuple0 to Tuple5, cooresponding to the number of elements
-// it contains. The convenient MakeTuple() function takes 0 to 5 arguments,
+// There are classes Tuple0 to Tuple6, cooresponding to the number of elements
+// it contains. The convenient MakeTuple() function takes 0 to 6 arguments,
// and will construct and return the appropriate Tuple object. The functions
// DispatchToMethod and DispatchToFunction take a function pointer or instance
// and method pointer, and unpack a tuple into arguments to the call.
@@ -193,6 +193,46 @@ public:
E e;
};
+template <class A, class B, class C, class D, class E, class F>
+struct Tuple6 {
+public:
+ typedef A TypeA;
+ typedef B TypeB;
+ typedef C TypeC;
+ typedef D TypeD;
+ typedef E TypeE;
+ typedef F TypeF;
+ typedef Tuple6<typename TupleTraits<A>::ValueType,
+ typename TupleTraits<B>::ValueType,
+ typename TupleTraits<C>::ValueType,
+ typename TupleTraits<D>::ValueType,
+ typename TupleTraits<E>::ValueType,
+ typename TupleTraits<F>::ValueType> ValueTuple;
+ typedef Tuple6<typename TupleTraits<A>::RefType,
+ typename TupleTraits<B>::RefType,
+ typename TupleTraits<C>::RefType,
+ typename TupleTraits<D>::RefType,
+ typename TupleTraits<E>::RefType,
+ typename TupleTraits<F>::RefType> RefTuple;
+
+ Tuple6() {}
+ Tuple6(typename TupleTraits<A>::ParamType a,
+ typename TupleTraits<B>::ParamType b,
+ typename TupleTraits<C>::ParamType c,
+ typename TupleTraits<D>::ParamType d,
+ typename TupleTraits<E>::ParamType e,
+ typename TupleTraits<F>::ParamType f)
+ : a(a), b(b), c(c), d(d), e(e), f(f) {
+ }
+
+ A a;
+ B b;
+ C c;
+ D d;
+ E e;
+ F f;
+};
+
// Tuple creators -------------------------------------------------------------
//
// Helper functions for constructing tuples while inferring the template
@@ -229,6 +269,12 @@ inline Tuple5<A, B, C, D, E> MakeTuple(const A& a, const B& b, const C& c,
return Tuple5<A, B, C, D, E>(a, b, c, d, e);
}
+template <class A, class B, class C, class D, class E, class F>
+inline Tuple6<A, B, C, D, E, F> MakeTuple(const A& a, const B& b, const C& c,
+ const D& d, const E& e, const F& f) {
+ return Tuple6<A, B, C, D, E, F>(a, b, c, d, e, f);
+}
+
// The following set of helpers make what Boost refers to as "Tiers" - a tuple
// of references.
@@ -257,6 +303,12 @@ inline Tuple5<A&, B&, C&, D&, E&> MakeRefTuple(A& a, B& b, C& c, D& d, E& e) {
return Tuple5<A&, B&, C&, D&, E&>(a, b, c, d, e);
}
+template <class A, class B, class C, class D, class E, class F>
+inline Tuple6<A&, B&, C&, D&, E&, F&> MakeRefTuple(A& a, B& b, C& c, D& d, E& e,
+ F& f) {
+ return Tuple6<A&, B&, C&, D&, E&, F&>(a, b, c, d, e, f);
+}
+
// Dispatchers ----------------------------------------------------------------
//
// Helper functions that call the given method on an object, with the unpacked
@@ -306,6 +358,13 @@ inline void DispatchToMethod(ObjT* obj, Method method,
(obj->*method)(arg.a, arg.b, arg.c, arg.d, arg.e);
}
+template<class ObjT, class Method, class A, class B, class C, class D, class E,
+ class F>
+inline void DispatchToMethod(ObjT* obj, Method method,
+ const Tuple6<A, B, C, D, E, F>& arg) {
+ (obj->*method)(arg.a, arg.b, arg.c, arg.d, arg.e, arg.f);
+}
+
// Static Dispatchers with no out params.
template <class Function>
@@ -345,6 +404,12 @@ inline void DispatchToFunction(Function function,
(*function)(arg.a, arg.b, arg.c, arg.d, arg.e);
}
+template<class Function, class A, class B, class C, class D, class E, class F>
+inline void DispatchToFunction(Function function,
+ const Tuple6<A, B, C, D, E, F>& arg) {
+ (*function)(arg.a, arg.b, arg.c, arg.d, arg.e, arg.f);
+}
+
// Dispatchers with 0 out param (as a Tuple0).
template <class ObjT, class Method>
@@ -385,6 +450,13 @@ inline void DispatchToMethod(ObjT* obj, Method method,
(obj->*method)(arg.a, arg.b, arg.c, arg.d, arg.e);
}
+template<class ObjT, class Method, class A, class B, class C, class D, class E,
+ class F>
+inline void DispatchToMethod(ObjT* obj, Method method,
+ const Tuple6<A, B, C, D, E, F>& arg, Tuple0*) {
+ (obj->*method)(arg.a, arg.b, arg.c, arg.d, arg.e, arg.f);
+}
+
// Dispatchers with 1 out param.
template<class ObjT, class Method,
@@ -444,6 +516,15 @@ inline void DispatchToMethod(ObjT* obj, Method method,
(obj->*method)(in.a, in.b, in.c, in.d, in.e, &out->a);
}
+template<class ObjT, class Method,
+ class InA, class InB, class InC, class InD, class InE, class InF,
+ class OutA>
+inline void DispatchToMethod(ObjT* obj, Method method,
+ const Tuple6<InA, InB, InC, InD, InE, InF>& in,
+ Tuple1<OutA>* out) {
+ (obj->*method)(in.a, in.b, in.c, in.d, in.e, in.f, &out->a);
+}
+
// Dispatchers with 2 out params.
template<class ObjT, class Method,
@@ -503,6 +584,15 @@ inline void DispatchToMethod(ObjT* obj, Method method,
(obj->*method)(in.a, in.b, in.c, in.d, in.e, &out->a, &out->b);
}
+template<class ObjT, class Method,
+ class InA, class InB, class InC, class InD, class InE, class InF,
+ class OutA, class OutB>
+inline void DispatchToMethod(ObjT* obj, Method method,
+ const Tuple6<InA, InB, InC, InD, InE, InF>& in,
+ Tuple2<OutA, OutB>* out) {
+ (obj->*method)(in.a, in.b, in.c, in.d, in.e, in.f, &out->a, &out->b);
+}
+
// Dispatchers with 3 out params.
template<class ObjT, class Method,
@@ -562,6 +652,15 @@ inline void DispatchToMethod(ObjT* obj, Method method,
(obj->*method)(in.a, in.b, in.c, in.d, in.e, &out->a, &out->b, &out->c);
}
+template<class ObjT, class Method,
+ class InA, class InB, class InC, class InD, class InE, class InF,
+ class OutA, class OutB, class OutC>
+inline void DispatchToMethod(ObjT* obj, Method method,
+ const Tuple6<InA, InB, InC, InD, InE, InF>& in,
+ Tuple3<OutA, OutB, OutC>* out) {
+ (obj->*method)(in.a, in.b, in.c, in.d, in.e, in.f, &out->a, &out->b, &out->c);
+}
+
// Dispatchers with 4 out params.
template<class ObjT, class Method,
@@ -622,6 +721,16 @@ inline void DispatchToMethod(ObjT* obj, Method method,
&out->a, &out->b, &out->c, &out->d);
}
+template<class ObjT, class Method,
+ class InA, class InB, class InC, class InD, class InE, class InF,
+ class OutA, class OutB, class OutC, class OutD>
+inline void DispatchToMethod(ObjT* obj, Method method,
+ const Tuple6<InA, InB, InC, InD, InE, InF>& in,
+ Tuple4<OutA, OutB, OutC, OutD>* out) {
+ (obj->*method)(in.a, in.b, in.c, in.d, in.e, in.f,
+ &out->a, &out->b, &out->c, &out->d);
+}
+
// Dispatchers with 5 out params.
template<class ObjT, class Method,
@@ -683,5 +792,15 @@ inline void DispatchToMethod(ObjT* obj, Method method,
&out->a, &out->b, &out->c, &out->d, &out->e);
}
+template<class ObjT, class Method,
+ class InA, class InB, class InC, class InD, class InE, class InF,
+ class OutA, class OutB, class OutC, class OutD, class OutE>
+inline void DispatchToMethod(ObjT* obj, Method method,
+ const Tuple6<InA, InB, InC, InD, InE, InF>& in,
+ Tuple5<OutA, OutB, OutC, OutD, OutE>* out) {
+ (obj->*method)(in.a, in.b, in.c, in.d, in.e, in.f,
+ &out->a, &out->b, &out->c, &out->d, &out->e);
+}
+
#endif // BASE_TUPLE_H__
diff --git a/base/tuple_unittest.cc b/base/tuple_unittest.cc
index 36ea560..65a3757 100644
--- a/base/tuple_unittest.cc
+++ b/base/tuple_unittest.cc
@@ -18,6 +18,13 @@ struct Addy {
}
};
+struct Addz {
+ Addz() { }
+ void DoAdd(int a, int b, int c, int d, int e, int* res) {
+ *res = a + b + c + d + e;
+ }
+};
+
} // namespace
TEST(TupleTest, Basic) {
@@ -27,6 +34,7 @@ TEST(TupleTest, Basic) {
Tuple3<int, int, int> t3(1, 2, 3);
Tuple4<int, int, int, int*> t4(1, 2, 3, &t1.a);
Tuple5<int, int, int, int, int*> t5(1, 2, 3, 4, &t4.a);
+ Tuple6<int, int, int, int, int, int*> t6(1, 2, 3, 4, 5, &t4.a);
EXPECT_EQ(1, t1.a);
EXPECT_EQ(1, t2.a);
@@ -40,7 +48,11 @@ TEST(TupleTest, Basic) {
EXPECT_EQ(2, t5.b);
EXPECT_EQ(3, t5.c);
EXPECT_EQ(4, t5.d);
-
+ EXPECT_EQ(1, t6.a);
+ EXPECT_EQ(2, t6.b);
+ EXPECT_EQ(3, t6.c);
+ EXPECT_EQ(4, t6.d);
+ EXPECT_EQ(5, t6.e);
EXPECT_EQ(1, t1.a);
DispatchToFunction(&DoAdd, t4);
@@ -54,6 +66,11 @@ TEST(TupleTest, Basic) {
EXPECT_EQ(1, t4.a);
DispatchToMethod(&addy, &Addy::DoAdd, t5);
EXPECT_EQ(10, t4.a);
+
+ Addz addz;
+ EXPECT_EQ(10, t4.a);
+ DispatchToMethod(&addz, &Addz::DoAdd, t6);
+ EXPECT_EQ(15, t4.a);
}
namespace {