diff options
author | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2014-07-09 17:31:56 +0000 |
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committer | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2014-07-09 17:31:56 +0000 |
commit | f695672d97c523e003f1dbb659a11fd705c1735d (patch) | |
tree | bbbd645aa2d8b3fea51b6f3a7181ec6833bcc013 /build | |
parent | 11a1bb63d35e9beaa8f7a0acf51bc0d8a1c865cb (diff) | |
download | chromium_src-f695672d97c523e003f1dbb659a11fd705c1735d.zip chromium_src-f695672d97c523e003f1dbb659a11fd705c1735d.tar.gz chromium_src-f695672d97c523e003f1dbb659a11fd705c1735d.tar.bz2 |
Remove Angle BUILD.gn file from secondary tree.
A BUILD.gn file was checked into the real location so this secondary-tree file is unused.
R=tfarina@chromium.org
Review URL: https://codereview.chromium.org/378633005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@282078 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'build')
-rw-r--r-- | build/secondary/third_party/angle/BUILD.gn | 638 |
1 files changed, 0 insertions, 638 deletions
diff --git a/build/secondary/third_party/angle/BUILD.gn b/build/secondary/third_party/angle/BUILD.gn deleted file mode 100644 index 9ffa2d4..0000000 --- a/build/secondary/third_party/angle/BUILD.gn +++ /dev/null @@ -1,638 +0,0 @@ -# Copyright 2014 The Chromium Authors. All rights reserved. -# Use of this source code is governed by a BSD-style license that can be -# found in the LICENSE file. - -# This config is applied to internal Angle targets (not pushed to dependents). -config("internal_config") { - include_dirs = [ - "include", - "src", - ] -} - -component("translator") { - sources = [ - "src/compiler/translator/ShaderLang.cpp", - ] - - defines = [ "ANGLE_TRANSLATOR_IMPLEMENTATION" ] - - configs -= [ "//build/config/compiler:chromium_code" ] - configs += [ - ":internal_config", - "//build/config/compiler:no_chromium_code", - ] - - deps = [ - ":translator_lib", - ] -} - -# Holds the shared includes so we only need to list them once. -source_set("includes") { - sources = [ - "include/EGL/egl.h", - "include/EGL/eglext.h", - "include/EGL/eglplatform.h", - "include/GLES2/gl2.h", - "include/GLES2/gl2ext.h", - "include/GLES2/gl2platform.h", - "include/GLES3/gl3.h", - "include/GLES3/gl3ext.h", - "include/GLES3/gl3platform.h", - "include/GLSLANG/ShaderLang.h", - "include/KHR/khrplatform.h", - ] -} - -static_library("preprocessor") { - sources = [ - "src/compiler/preprocessor/DiagnosticsBase.cpp", - "src/compiler/preprocessor/DiagnosticsBase.h", - "src/compiler/preprocessor/DirectiveHandlerBase.cpp", - "src/compiler/preprocessor/DirectiveHandlerBase.h", - "src/compiler/preprocessor/DirectiveParser.cpp", - "src/compiler/preprocessor/DirectiveParser.h", - "src/compiler/preprocessor/ExpressionParser.cpp", - "src/compiler/preprocessor/ExpressionParser.h", - "src/compiler/preprocessor/ExpressionParser.y", - "src/compiler/preprocessor/Input.cpp", - "src/compiler/preprocessor/Input.h", - "src/compiler/preprocessor/Lexer.cpp", - "src/compiler/preprocessor/Lexer.h", - "src/compiler/preprocessor/Macro.cpp", - "src/compiler/preprocessor/Macro.h", - "src/compiler/preprocessor/MacroExpander.cpp", - "src/compiler/preprocessor/MacroExpander.h", - "src/compiler/preprocessor/Preprocessor.cpp", - "src/compiler/preprocessor/Preprocessor.h", - "src/compiler/preprocessor/SourceLocation.h", - "src/compiler/preprocessor/Token.cpp", - "src/compiler/preprocessor/Token.h", - "src/compiler/preprocessor/Tokenizer.cpp", - "src/compiler/preprocessor/Tokenizer.h", - "src/compiler/preprocessor/Tokenizer.l", - "src/compiler/preprocessor/numeric_lex.h", - "src/compiler/preprocessor/pp_utils.h", - ] - - configs -= [ "//build/config/compiler:chromium_code" ] - configs += [ - ":internal_config", - "//build/config/compiler:no_chromium_code", - ] - -} - -static_library("translator_lib") { - sources = [ - "src/common/RefCountObject.cpp", - "src/common/RefCountObject.h", - "src/common/angleutils.h", - "src/common/blocklayout.cpp", - "src/common/blocklayout.h", - "src/common/debug.cpp", - "src/common/debug.h", - "src/common/event_tracer.cpp", - "src/common/event_tracer.h", - "src/common/mathutil.cpp", - "src/common/mathutil.h", - "src/common/platform.h", - "src/common/shadervars.h", - "src/common/tls.cpp", - "src/common/tls.h", - "src/common/utilities.cpp", - "src/common/utilities.h", - "src/common/version.h", - "src/compiler/translator/BaseTypes.h", - "src/compiler/translator/BuiltInFunctionEmulator.cpp", - "src/compiler/translator/BuiltInFunctionEmulator.h", - "src/compiler/translator/CodeGen.cpp", - "src/compiler/translator/Common.h", - "src/compiler/translator/Compiler.cpp", - "src/compiler/translator/ConstantUnion.h", - "src/compiler/translator/DetectCallDepth.cpp", - "src/compiler/translator/DetectCallDepth.h", - "src/compiler/translator/DetectDiscontinuity.cpp", - "src/compiler/translator/DetectDiscontinuity.h", - "src/compiler/translator/Diagnostics.cpp", - "src/compiler/translator/Diagnostics.h", - "src/compiler/translator/DirectiveHandler.cpp", - "src/compiler/translator/DirectiveHandler.h", - "src/compiler/translator/ExtensionBehavior.h", - "src/compiler/translator/FlagStd140Structs.cpp", - "src/compiler/translator/FlagStd140Structs.h", - "src/compiler/translator/ForLoopUnroll.cpp", - "src/compiler/translator/ForLoopUnroll.h", - "src/compiler/translator/HashNames.h", - "src/compiler/translator/InfoSink.cpp", - "src/compiler/translator/InfoSink.h", - "src/compiler/translator/Initialize.cpp", - "src/compiler/translator/Initialize.h", - "src/compiler/translator/InitializeDll.cpp", - "src/compiler/translator/InitializeDll.h", - "src/compiler/translator/InitializeGlobals.h", - "src/compiler/translator/InitializeParseContext.cpp", - "src/compiler/translator/InitializeParseContext.h", - "src/compiler/translator/InitializeVariables.cpp", - "src/compiler/translator/InitializeVariables.h", - "src/compiler/translator/IntermTraverse.cpp", - "src/compiler/translator/Intermediate.cpp", - "src/compiler/translator/LoopInfo.cpp", - "src/compiler/translator/LoopInfo.h", - "src/compiler/translator/MMap.h", - "src/compiler/translator/NodeSearch.h", - "src/compiler/translator/OutputESSL.cpp", - "src/compiler/translator/OutputESSL.h", - "src/compiler/translator/OutputGLSL.cpp", - "src/compiler/translator/OutputGLSL.h", - "src/compiler/translator/OutputGLSLBase.cpp", - "src/compiler/translator/OutputGLSLBase.h", - "src/compiler/translator/OutputHLSL.cpp", - "src/compiler/translator/OutputHLSL.h", - "src/compiler/translator/ParseContext.cpp", - "src/compiler/translator/ParseContext.h", - "src/compiler/translator/PoolAlloc.cpp", - "src/compiler/translator/PoolAlloc.h", - "src/compiler/translator/Pragma.h", - "src/compiler/translator/QualifierAlive.cpp", - "src/compiler/translator/QualifierAlive.h", - "src/compiler/translator/RemoveTree.cpp", - "src/compiler/translator/RemoveTree.h", - "src/compiler/translator/RenameFunction.h", - "src/compiler/translator/RewriteElseBlocks.cpp", - "src/compiler/translator/RewriteElseBlocks.h", - "src/compiler/translator/SearchSymbol.cpp", - "src/compiler/translator/SearchSymbol.h", - "src/compiler/translator/ShHandle.h", - "src/compiler/translator/StructureHLSL.cpp", - "src/compiler/translator/StructureHLSL.h", - "src/compiler/translator/SymbolTable.cpp", - "src/compiler/translator/SymbolTable.h", - "src/compiler/translator/TranslatorESSL.cpp", - "src/compiler/translator/TranslatorESSL.h", - "src/compiler/translator/TranslatorGLSL.cpp", - "src/compiler/translator/TranslatorGLSL.h", - "src/compiler/translator/TranslatorHLSL.cpp", - "src/compiler/translator/TranslatorHLSL.h", - "src/compiler/translator/Types.cpp", - "src/compiler/translator/Types.h", - "src/compiler/translator/UnfoldShortCircuit.cpp", - "src/compiler/translator/UnfoldShortCircuit.h", - "src/compiler/translator/UnfoldShortCircuitAST.cpp", - "src/compiler/translator/UnfoldShortCircuitAST.h", - "src/compiler/translator/UniformHLSL.cpp", - "src/compiler/translator/UniformHLSL.h", - "src/compiler/translator/UtilsHLSL.cpp", - "src/compiler/translator/UtilsHLSL.h", - "src/compiler/translator/ValidateLimitations.cpp", - "src/compiler/translator/ValidateLimitations.h", - "src/compiler/translator/ValidateOutputs.cpp", - "src/compiler/translator/ValidateOutputs.h", - "src/compiler/translator/VariableInfo.cpp", - "src/compiler/translator/VariableInfo.h", - "src/compiler/translator/VariablePacker.cpp", - "src/compiler/translator/VariablePacker.h", - "src/compiler/translator/VersionGLSL.cpp", - "src/compiler/translator/VersionGLSL.h", - "src/compiler/translator/compilerdebug.cpp", - "src/compiler/translator/compilerdebug.h", - "src/compiler/translator/depgraph/DependencyGraph.cpp", - "src/compiler/translator/depgraph/DependencyGraph.h", - "src/compiler/translator/depgraph/DependencyGraphBuilder.cpp", - "src/compiler/translator/depgraph/DependencyGraphBuilder.h", - "src/compiler/translator/depgraph/DependencyGraphOutput.cpp", - "src/compiler/translator/depgraph/DependencyGraphOutput.h", - "src/compiler/translator/depgraph/DependencyGraphTraverse.cpp", - "src/compiler/translator/glslang.h", - "src/compiler/translator/glslang.l", - "src/compiler/translator/glslang.y", - "src/compiler/translator/glslang_lex.cpp", - "src/compiler/translator/glslang_tab.cpp", - "src/compiler/translator/glslang_tab.h", - "src/compiler/translator/intermOut.cpp", - "src/compiler/translator/intermediate.h", - "src/compiler/translator/length_limits.h", - "src/compiler/translator/localintermediate.h", - "src/compiler/translator/parseConst.cpp", - "src/compiler/translator/timing/RestrictFragmentShaderTiming.cpp", - "src/compiler/translator/timing/RestrictFragmentShaderTiming.h", - "src/compiler/translator/timing/RestrictVertexShaderTiming.cpp", - "src/compiler/translator/timing/RestrictVertexShaderTiming.h", - "src/compiler/translator/util.cpp", - "src/compiler/translator/util.h", - "src/third_party/compiler/ArrayBoundsClamper.cpp", - "src/third_party/compiler/ArrayBoundsClamper.h", - ] - - configs -= [ "//build/config/compiler:chromium_code" ] - configs += [ - ":internal_config", - "//build/config/compiler:no_chromium_code", - ] - - deps = [ - ":includes", - ":preprocessor", - ] -} - -config("translator_static_config") { - defines = [ "ANGLE_TRANSLATOR_STATIC" ] -} - -static_library("translator_static") { - sources = [ - "src/compiler/translator/ShaderLang.cpp", - ] - - configs -= [ "//build/config/compiler:chromium_code" ] - configs += [ - ":internal_config", - "//build/config/compiler:no_chromium_code", - ] - direct_dependent_configs = [ ":translator_static_config" ] - - deps = [ - ":translator_lib", - ] -} - -config("commit_id_config") { - include_dirs = [ "$root_gen_dir/angle" ] -} - -action("commit_id") { - script = "src/commit_id.py" - - output_file = "$root_gen_dir/angle/id/commit.h" - outputs = [ output_file ] - - args = [ - "gen", - rebase_path(".", root_build_dir), - rebase_path(output_file, root_build_dir), - ] - - direct_dependent_configs = [ ":commit_id_config" ] -} - -if (is_win) { - angle_enable_d3d9 = true - angle_enable_d3d11 = true - - shared_library("libGLESv2") { - sources = [ - "src/common/RefCountObject.cpp", - "src/common/RefCountObject.h", - "src/common/angleutils.h", - "src/common/blocklayout.cpp", - "src/common/blocklayout.h", - "src/common/debug.cpp", - "src/common/debug.h", - "src/common/event_tracer.cpp", - "src/common/event_tracer.h", - "src/common/mathutil.cpp", - "src/common/mathutil.h", - "src/common/platform.h", - "src/common/shadervars.h", - "src/common/tls.cpp", - "src/common/tls.h", - "src/common/utilities.cpp", - "src/common/utilities.h", - "src/common/version.h", - "src/libGLESv2/BinaryStream.h", - "src/libGLESv2/Buffer.cpp", - "src/libGLESv2/Buffer.h", - "src/libGLESv2/Caps.cpp", - "src/libGLESv2/Caps.h", - "src/libGLESv2/Context.cpp", - "src/libGLESv2/Context.h", - "src/libGLESv2/DynamicHLSL.cpp", - "src/libGLESv2/DynamicHLSL.h", - "src/libGLESv2/Fence.cpp", - "src/libGLESv2/Fence.h", - "src/libGLESv2/Float16ToFloat32.cpp", - "src/libGLESv2/Framebuffer.cpp", - "src/libGLESv2/Framebuffer.h", - "src/libGLESv2/FramebufferAttachment.cpp", - "src/libGLESv2/FramebufferAttachment.h", - "src/libGLESv2/HandleAllocator.cpp", - "src/libGLESv2/HandleAllocator.h", - "src/libGLESv2/Program.cpp", - "src/libGLESv2/Program.h", - "src/libGLESv2/ProgramBinary.cpp", - "src/libGLESv2/ProgramBinary.h", - "src/libGLESv2/Query.cpp", - "src/libGLESv2/Query.h", - "src/libGLESv2/Renderbuffer.cpp", - "src/libGLESv2/Renderbuffer.h", - "src/libGLESv2/RenderbufferProxySet.cpp", - "src/libGLESv2/RenderbufferProxySet.h", - "src/libGLESv2/ResourceManager.cpp", - "src/libGLESv2/ResourceManager.h", - "src/libGLESv2/Sampler.cpp", - "src/libGLESv2/Sampler.h", - "src/libGLESv2/Shader.cpp", - "src/libGLESv2/Shader.h", - "src/libGLESv2/Texture.cpp", - "src/libGLESv2/Texture.h", - "src/libGLESv2/TransformFeedback.cpp", - "src/libGLESv2/TransformFeedback.h", - "src/libGLESv2/Uniform.cpp", - "src/libGLESv2/Uniform.h", - "src/libGLESv2/VertexArray.cpp", - "src/libGLESv2/VertexArray.h", - "src/libGLESv2/VertexAttribute.h", - "src/libGLESv2/VertexAttribute.cpp", - "src/libGLESv2/angletypes.cpp", - "src/libGLESv2/angletypes.h", - "src/libGLESv2/constants.h", - "src/libGLESv2/formatutils.cpp", - "src/libGLESv2/formatutils.h", - "src/libGLESv2/libGLESv2.cpp", - "src/libGLESv2/libGLESv2.def", - "src/libGLESv2/libGLESv2.rc", - "src/libGLESv2/main.cpp", - "src/libGLESv2/main.h", - "src/libGLESv2/precompiled.cpp", - "src/libGLESv2/precompiled.h", - "src/libGLESv2/queryconversions.cpp", - "src/libGLESv2/queryconversions.h", - "src/libGLESv2/renderer/BufferStorage.cpp", - "src/libGLESv2/renderer/BufferStorage.h", - "src/libGLESv2/renderer/FenceImpl.h", - "src/libGLESv2/renderer/Image.cpp", - "src/libGLESv2/renderer/Image.h", - "src/libGLESv2/renderer/IndexBuffer.cpp", - "src/libGLESv2/renderer/IndexBuffer.h", - "src/libGLESv2/renderer/IndexDataManager.cpp", - "src/libGLESv2/renderer/IndexDataManager.h", - "src/libGLESv2/renderer/IndexRangeCache.cpp", - "src/libGLESv2/renderer/IndexRangeCache.h", - "src/libGLESv2/renderer/QueryImpl.h", - "src/libGLESv2/renderer/RenderTarget.h", - "src/libGLESv2/renderer/Renderer.cpp", - "src/libGLESv2/renderer/Renderer.h", - "src/libGLESv2/renderer/ShaderExecutable.h", - "src/libGLESv2/renderer/SwapChain.h", - "src/libGLESv2/renderer/TextureStorage.cpp", - "src/libGLESv2/renderer/TextureStorage.h", - "src/libGLESv2/renderer/VertexArrayImpl.h", - "src/libGLESv2/renderer/VertexBuffer.cpp", - "src/libGLESv2/renderer/VertexBuffer.h", - "src/libGLESv2/renderer/VertexDataManager.cpp", - "src/libGLESv2/renderer/VertexDataManager.h", - "src/libGLESv2/renderer/copyimage.cpp", - "src/libGLESv2/renderer/copyimage.h", - "src/libGLESv2/renderer/copyvertex.h", - "src/libGLESv2/renderer/generatemip.h", - "src/libGLESv2/renderer/imageformats.h", - "src/libGLESv2/renderer/loadimage.cpp", - "src/libGLESv2/renderer/loadimage.h", - "src/libGLESv2/renderer/loadimageSSE2.cpp", - "src/libGLESv2/renderer/vertexconversion.h", - "src/libGLESv2/resource.h", - "src/libGLESv2/validationES.cpp", - "src/libGLESv2/validationES.h", - "src/libGLESv2/validationES2.cpp", - "src/libGLESv2/validationES2.h", - "src/libGLESv2/validationES3.cpp", - "src/libGLESv2/validationES3.h", - "src/third_party/murmurhash/MurmurHash3.cpp", - "src/third_party/murmurhash/MurmurHash3.h", - "src/third_party/systeminfo/SystemInfo.cpp", - "src/third_party/systeminfo/SystemInfo.h", - ] - - defines = [ - "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + - "TEXT(\"d3dcompiler_46.dll\"), TEXT(\"d3dcompiler_43.dll\") }", - "GL_APICALL=", - "GL_GLEXT_PROTOTYPES=", - "EGLAPI=", - ] - libs = [] - - # Shared D3dD sources. - if (angle_enable_d3d9 || angle_enable_d3d11) { - sources += [ - "src/libGLESv2/renderer/d3d/HLSLCompiler.cpp", - "src/libGLESv2/renderer/d3d/HLSLCompiler.h", - ] - } - - if (angle_enable_d3d9) { - sources += [ - "src/libGLESv2/renderer/d3d9/Blit9.cpp", - "src/libGLESv2/renderer/d3d9/Blit9.h", - "src/libGLESv2/renderer/d3d9/BufferStorage9.cpp", - "src/libGLESv2/renderer/d3d9/BufferStorage9.h", - "src/libGLESv2/renderer/d3d9/Fence9.cpp", - "src/libGLESv2/renderer/d3d9/Fence9.h", - "src/libGLESv2/renderer/d3d9/Image9.cpp", - "src/libGLESv2/renderer/d3d9/Image9.h", - "src/libGLESv2/renderer/d3d9/IndexBuffer9.cpp", - "src/libGLESv2/renderer/d3d9/IndexBuffer9.h", - "src/libGLESv2/renderer/d3d9/Query9.cpp", - "src/libGLESv2/renderer/d3d9/Query9.h", - "src/libGLESv2/renderer/d3d9/RenderTarget9.cpp", - "src/libGLESv2/renderer/d3d9/RenderTarget9.h", - "src/libGLESv2/renderer/d3d9/Renderer9.cpp", - "src/libGLESv2/renderer/d3d9/Renderer9.h", - "src/libGLESv2/renderer/d3d9/ShaderCache.h", - "src/libGLESv2/renderer/d3d9/ShaderExecutable9.cpp", - "src/libGLESv2/renderer/d3d9/ShaderExecutable9.h", - "src/libGLESv2/renderer/d3d9/SwapChain9.cpp", - "src/libGLESv2/renderer/d3d9/SwapChain9.h", - "src/libGLESv2/renderer/d3d9/TextureStorage9.cpp", - "src/libGLESv2/renderer/d3d9/TextureStorage9.h", - "src/libGLESv2/renderer/d3d9/VertexArray9.h", - "src/libGLESv2/renderer/d3d9/VertexBuffer9.cpp", - "src/libGLESv2/renderer/d3d9/VertexBuffer9.h", - "src/libGLESv2/renderer/d3d9/VertexDeclarationCache.cpp", - "src/libGLESv2/renderer/d3d9/VertexDeclarationCache.h", - "src/libGLESv2/renderer/d3d9/formatutils9.cpp", - "src/libGLESv2/renderer/d3d9/formatutils9.h", - "src/libGLESv2/renderer/d3d9/renderer9_utils.cpp", - "src/libGLESv2/renderer/d3d9/renderer9_utils.h", - "src/libGLESv2/renderer/d3d9/shaders/compiled/componentmaskps.h", - "src/libGLESv2/renderer/d3d9/shaders/compiled/flipyvs.h", - "src/libGLESv2/renderer/d3d9/shaders/compiled/luminanceps.h", - "src/libGLESv2/renderer/d3d9/shaders/compiled/passthroughps.h", - "src/libGLESv2/renderer/d3d9/shaders/compiled/standardvs.h", - ] - - defines += [ "ANGLE_ENABLE_D3D9" ] - libs += [ "d3d9.lib" ] - } - - if (angle_enable_d3d11) { - sources += [ - "src/libGLESv2/renderer/d3d11/Blit11.cpp", - "src/libGLESv2/renderer/d3d11/Blit11.h", - "src/libGLESv2/renderer/d3d11/BufferStorage11.cpp", - "src/libGLESv2/renderer/d3d11/BufferStorage11.h", - "src/libGLESv2/renderer/d3d11/Clear11.cpp", - "src/libGLESv2/renderer/d3d11/Clear11.h", - "src/libGLESv2/renderer/d3d11/Fence11.cpp", - "src/libGLESv2/renderer/d3d11/Fence11.h", - "src/libGLESv2/renderer/d3d11/Image11.cpp", - "src/libGLESv2/renderer/d3d11/Image11.h", - "src/libGLESv2/renderer/d3d11/IndexBuffer11.cpp", - "src/libGLESv2/renderer/d3d11/IndexBuffer11.h", - "src/libGLESv2/renderer/d3d11/InputLayoutCache.cpp", - "src/libGLESv2/renderer/d3d11/InputLayoutCache.h", - "src/libGLESv2/renderer/d3d11/PixelTransfer11.cpp", - "src/libGLESv2/renderer/d3d11/PixelTransfer11.h", - "src/libGLESv2/renderer/d3d11/Query11.cpp", - "src/libGLESv2/renderer/d3d11/Query11.h", - "src/libGLESv2/renderer/d3d11/RenderStateCache.cpp", - "src/libGLESv2/renderer/d3d11/RenderStateCache.h", - "src/libGLESv2/renderer/d3d11/RenderTarget11.cpp", - "src/libGLESv2/renderer/d3d11/RenderTarget11.h", - "src/libGLESv2/renderer/d3d11/Renderer11.cpp", - "src/libGLESv2/renderer/d3d11/Renderer11.h", - "src/libGLESv2/renderer/d3d11/ShaderExecutable11.cpp", - "src/libGLESv2/renderer/d3d11/ShaderExecutable11.h", - "src/libGLESv2/renderer/d3d11/SwapChain11.cpp", - "src/libGLESv2/renderer/d3d11/SwapChain11.h", - "src/libGLESv2/renderer/d3d11/TextureStorage11.cpp", - "src/libGLESv2/renderer/d3d11/TextureStorage11.h", - "src/libGLESv2/renderer/d3d11/VertexArray11.h", - "src/libGLESv2/renderer/d3d11/VertexBuffer11.cpp", - "src/libGLESv2/renderer/d3d11/VertexBuffer11.h", - "src/libGLESv2/renderer/d3d11/formatutils11.cpp", - "src/libGLESv2/renderer/d3d11/formatutils11.h", - "src/libGLESv2/renderer/d3d11/renderer11_utils.cpp", - "src/libGLESv2/renderer/d3d11/renderer11_utils.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_gs.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_ps_4f.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_ps_4i.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_ps_4ui.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_vs.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/clearfloat11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/clearfloat11vs.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/clearsint11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/clearsint11vs.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/clearuint11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/clearuint11vs.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthrough2d11vs.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthrough3d11gs.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthrough3d11vs.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughdepth2d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlum2d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlum3d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlumalpha2d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlumalpha3d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr2d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr2di11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr2dui11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr3d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr3di11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr3dui11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg2d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg2di11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg2dui11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg3d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg3di11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg3dui11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb2d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb2di11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb2dui11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb3d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb3di11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb3dui11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba2d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba2di11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba2dui11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba3d11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba3di11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba3dui11ps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlef2darrayps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlef2dps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlef3dps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlei2darrayps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlei2dps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlei3dps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzleui2darrayps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzleui2dps.h", - "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzleui3dps.h", - ] - - defines += [ "ANGLE_ENABLE_D3D11" ] - libs += [ "dxguid.lib" ] - } - - if (is_debug) { - defines += [ "ANGLE_ENABLE_PERF" ] - libs += [ "d3d9.lib" ] - } - - configs -= [ "//build/config/compiler:chromium_code" ] - configs += [ - ":internal_config", - "//build/config/compiler:no_chromium_code", - ] - - include_dirs = [ "src/libGLESv2" ] - - deps = [ - ":commit_id", - ":includes", - ":translator", - #":copy_compiler_dll", TODO(GYP) - ] - } - - shared_library("libEGL") { - sources = [ - "src/common/RefCountObject.cpp", - "src/common/RefCountObject.h", - "src/common/angleutils.h", - "src/common/blocklayout.cpp", - "src/common/blocklayout.h", - "src/common/debug.cpp", - "src/common/debug.h", - "src/common/event_tracer.cpp", - "src/common/event_tracer.h", - "src/common/mathutil.cpp", - "src/common/mathutil.h", - "src/common/shadervars.h", - "src/common/utilities.cpp", - "src/common/utilities.h", - "src/common/version.h", - "src/libEGL/Config.cpp", - "src/libEGL/Config.h", - "src/libEGL/Display.cpp", - "src/libEGL/Display.h", - "src/libEGL/Surface.cpp", - "src/libEGL/Surface.h", - "src/libEGL/libEGL.cpp", - "src/libEGL/libEGL.def", - "src/libEGL/libEGL.rc", - "src/libEGL/main.cpp", - "src/libEGL/main.h", - "src/libEGL/resource.h", - ] - - configs -= [ "//build/config/compiler:chromium_code" ] - configs += [ - ":internal_config", - "//build/config/compiler:no_chromium_code", - ] - - if (is_debug) { - defines = [ "ANGLE_ENABLE_PERF" ] - } - - include_dirs = [ "src/libGLESv2" ] - libs = [ "d3d9.lib" ] - - deps = [ - ":commit_id", - ":includes", - ":libGLESv2", - ] - } -} # is_win |