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author | enne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-10-12 22:43:41 +0000 |
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committer | enne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-10-12 22:43:41 +0000 |
commit | cd57cc5a246367c2558fefa04ae9eca8f4d545d2 (patch) | |
tree | a2235045e9c5e4ff028d641b76f5d01aa5461b26 /cc/CCMathUtil.h | |
parent | 3fe7ba055be580443445895c0ee01ada3b628487 (diff) | |
download | chromium_src-cd57cc5a246367c2558fefa04ae9eca8f4d545d2.zip chromium_src-cd57cc5a246367c2558fefa04ae9eca8f4d545d2.tar.gz chromium_src-cd57cc5a246367c2558fefa04ae9eca8f4d545d2.tar.bz2 |
[cc] Rename all cc/ filenames to Chromium style
BUG=155413
Review URL: https://codereview.chromium.org/11122003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@161671 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/CCMathUtil.h')
-rw-r--r-- | cc/CCMathUtil.h | 105 |
1 files changed, 2 insertions, 103 deletions
diff --git a/cc/CCMathUtil.h b/cc/CCMathUtil.h index ed3848e..945ffe8 100644 --- a/cc/CCMathUtil.h +++ b/cc/CCMathUtil.h @@ -2,106 +2,5 @@ // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. -#ifndef CCMathUtil_h -#define CCMathUtil_h - -#include "FloatPoint.h" -#include "FloatPoint3D.h" - -namespace WebKit { -class WebTransformationMatrix; -} - -namespace cc { - -class IntRect; -class FloatRect; -class FloatQuad; - -struct HomogeneousCoordinate { - HomogeneousCoordinate(double newX, double newY, double newZ, double newW) - : x(newX) - , y(newY) - , z(newZ) - , w(newW) - { - } - - bool shouldBeClipped() const - { - return w <= 0; - } - - FloatPoint cartesianPoint2d() const - { - if (w == 1) - return FloatPoint(x, y); - - // For now, because this code is used privately only by CCMathUtil, it should never be called when w == 0, and we do not yet need to handle that case. - ASSERT(w); - double invW = 1.0 / w; - return FloatPoint(x * invW, y * invW); - } - - FloatPoint3D cartesianPoint3d() const - { - if (w == 1) - return FloatPoint3D(x, y, z); - - // For now, because this code is used privately only by CCMathUtil, it should never be called when w == 0, and we do not yet need to handle that case. - ASSERT(w); - double invW = 1.0 / w; - return FloatPoint3D(x * invW, y * invW, z * invW); - } - - double x; - double y; - double z; - double w; -}; - -class CCMathUtil { -public: - - // Background: WebTransformationMatrix code in WebCore does not do the right thing in - // mapRect / mapQuad / projectQuad when there is a perspective projection that causes - // one of the transformed vertices to go to w < 0. In those cases, it is necessary to - // perform clipping in homogeneous coordinates, after applying the transform, before - // dividing-by-w to convert to cartesian coordinates. - // - // These functions return the axis-aligned rect that encloses the correctly clipped, - // transformed polygon. - static IntRect mapClippedRect(const WebKit::WebTransformationMatrix&, const IntRect&); - static FloatRect mapClippedRect(const WebKit::WebTransformationMatrix&, const FloatRect&); - static FloatRect projectClippedRect(const WebKit::WebTransformationMatrix&, const FloatRect&); - - // Returns an array of vertices that represent the clipped polygon. After returning, indexes from - // 0 to numVerticesInClippedQuad are valid in the clippedQuad array. Note that - // numVerticesInClippedQuad may be zero, which means the entire quad was clipped, and - // none of the vertices in the array are valid. - static void mapClippedQuad(const WebKit::WebTransformationMatrix&, const FloatQuad& srcQuad, FloatPoint clippedQuad[8], int& numVerticesInClippedQuad); - - static FloatRect computeEnclosingRectOfVertices(FloatPoint vertices[], int numVertices); - static FloatRect computeEnclosingClippedRect(const HomogeneousCoordinate& h1, const HomogeneousCoordinate& h2, const HomogeneousCoordinate& h3, const HomogeneousCoordinate& h4); - - // NOTE: These functions do not do correct clipping against w = 0 plane, but they - // correctly detect the clipped condition via the boolean clipped. - static FloatQuad mapQuad(const WebKit::WebTransformationMatrix&, const FloatQuad&, bool& clipped); - static FloatPoint mapPoint(const WebKit::WebTransformationMatrix&, const FloatPoint&, bool& clipped); - static FloatPoint3D mapPoint(const WebKit::WebTransformationMatrix&, const FloatPoint3D&, bool& clipped); - static FloatQuad projectQuad(const WebKit::WebTransformationMatrix&, const FloatQuad&, bool& clipped); - static FloatPoint projectPoint(const WebKit::WebTransformationMatrix&, const FloatPoint&, bool& clipped); - - static void flattenTransformTo2d(WebKit::WebTransformationMatrix&); - - // Returns the smallest angle between the given two vectors in degrees. Neither vector is - // assumed to be normalized. - static float smallestAngleBetweenVectors(const FloatSize&, const FloatSize&); - - // Projects the |source| vector onto |destination|. Neither vector is assumed to be normalized. - static FloatSize projectVector(const FloatSize& source, const FloatSize& destination); -}; - -} // namespace cc - -#endif // #define CCMathUtil_h +// Temporary forwarding header +#include "cc/math_util.h" |