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authorjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-10-22 04:05:54 +0000
committerjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-10-22 04:05:54 +0000
commit6ffaaf31e6ed0ba9328d7d01f2ce559047c742ec (patch)
tree1a60d4e6b1964ae6bf1699b92ad340a73a6b42e2 /cc/DEPS
parentb255a8e0e881d0b610743905fda9ac1b894c00cf (diff)
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Expose Signal(Query|SyncPoint) via gpu::ContextSupport* instead of WGC3D
This exposes calls to register queries and sync points with callbacks by a new gpu::ContextSupport interface intended to be used directly by clients who need this functionality like the compositor instead of having to go through WebKit::WebGraphicsContext3D. These calls aren't 'proper' OpenGL as OpenGL doesn't have any notion of callbacks, but are still useful with our OpenGL implementation. This also unifies the multiple implementations of these functions a bit. In particular, now both the in-process and out-of-process contexts check if the context is lost before dispatching SyncPoint/Query callbacks. Previously only the in-process implementation did this. R=piman,sievers BUG=181120 Review URL: https://codereview.chromium.org/26164003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@230043 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/DEPS')
-rw-r--r--cc/DEPS1
1 files changed, 1 insertions, 0 deletions
diff --git a/cc/DEPS b/cc/DEPS
index 91ebb20..165444f 100644
--- a/cc/DEPS
+++ b/cc/DEPS
@@ -1,5 +1,6 @@
include_rules = [
"+gpu/GLES2",
+ "+gpu/command_buffer/client/context_support.h",
"+gpu/command_buffer/common/mailbox.h",
"+media",
"+skia/ext",