diff options
author | jscholler@chromium.org <jscholler@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-01-18 00:13:21 +0000 |
---|---|---|
committer | jscholler@chromium.org <jscholler@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-01-18 00:13:21 +0000 |
commit | 1fd555bac29e0c828fe90beda3af9274d60eefa1 (patch) | |
tree | 2e06a677141329a2877a24ad2ff29cad0f607b3e /cc/heads_up_display_layer_impl.cc | |
parent | 62b3ef56542045729e6c19185af00930906f3803 (diff) | |
download | chromium_src-1fd555bac29e0c828fe90beda3af9274d60eefa1.zip chromium_src-1fd555bac29e0c828fe90beda3af9274d60eefa1.tar.gz chromium_src-1fd555bac29e0c828fe90beda3af9274d60eefa1.tar.bz2 |
Putting back: Add point-based UV coordinate on TextureLayer
Revert "Revert 177288"
TBR=ilevy@chromium.org
This reverts commit 3543975945a5667aa3fb48c6d0e1b6312d1ed293.
BUG=168927
Review URL: https://chromiumcodereview.appspot.com/11902005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@177541 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/heads_up_display_layer_impl.cc')
-rw-r--r-- | cc/heads_up_display_layer_impl.cc | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc index 1902296..5dbe328 100644 --- a/cc/heads_up_display_layer_impl.cc +++ b/cc/heads_up_display_layer_impl.cc @@ -98,11 +98,12 @@ void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& a gfx::Rect quadRect(gfx::Point(), bounds()); gfx::Rect opaqueRect(contentsOpaque() ? quadRect : gfx::Rect()); bool premultipliedAlpha = true; - gfx::RectF uvRect(0, 0, 1, 1); - const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; + gfx::PointF uv_top_left(0.f, 0.f); + gfx::PointF uv_bottom_right(1.f, 1.f); + const float vertex_opacity[] = {1.f, 1.f, 1.f, 1.f}; bool flipped = false; scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); - quad->SetNew(sharedQuadState, quadRect, opaqueRect, m_hudTexture->id(), premultipliedAlpha, uvRect, vertex_opacity, flipped); + quad->SetNew(sharedQuadState, quadRect, opaqueRect, m_hudTexture->id(), premultipliedAlpha, uv_top_left, uv_bottom_right, vertex_opacity, flipped); quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); } |