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authordanakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-31 20:52:25 +0000
committerdanakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-31 20:52:25 +0000
commitf809d3bb86532d666d6094497b5b7f93f3b32a9e (patch)
treee37a05eb364b08446fbdd4a11e77a79eabf48d02 /cc/image_layer.cc
parentd388fe22c8c1c6e80c990be37fe067634bfed7a9 (diff)
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Use gfx:: Geometry types for the resource provider and layer updater classes.
This depends on the gfx::Vector2d class from https://codereview.chromium.org/11269022/ Covered by existing tests, just changing data types. BUG=147395 R=enne Review URL: https://codereview.chromium.org/11266030 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@165225 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/image_layer.cc')
-rw-r--r--cc/image_layer.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/cc/image_layer.cc b/cc/image_layer.cc
index b347736..e162007 100644
--- a/cc/image_layer.cc
+++ b/cc/image_layer.cc
@@ -23,7 +23,7 @@ public:
{
}
- virtual void update(ResourceUpdateQueue& queue, const IntRect& sourceRect, const IntSize& destOffset, bool partialUpdate, RenderingStats&) OVERRIDE
+ virtual void update(ResourceUpdateQueue& queue, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) OVERRIDE
{
updater()->updateTexture(queue, texture(), sourceRect, destOffset, partialUpdate);
}
@@ -45,15 +45,15 @@ public:
return scoped_ptr<LayerUpdater::Resource>(new Resource(this, PrioritizedTexture::create(manager)));
}
- void updateTexture(ResourceUpdateQueue& queue, PrioritizedTexture* texture, const IntRect& sourceRect, const IntSize& destOffset, bool partialUpdate)
+ void updateTexture(ResourceUpdateQueue& queue, PrioritizedTexture* texture, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate)
{
// Source rect should never go outside the image pixels, even if this
// is requested because the texture extends outside the image.
- IntRect clippedSourceRect = sourceRect;
- IntRect imageRect = IntRect(0, 0, m_bitmap.width(), m_bitmap.height());
- clippedSourceRect.intersect(imageRect);
+ gfx::Rect clippedSourceRect = sourceRect;
+ gfx::Rect imageRect = gfx::Rect(0, 0, m_bitmap.width(), m_bitmap.height());
+ clippedSourceRect.Intersect(imageRect);
- IntSize clippedDestOffset = destOffset + IntSize(clippedSourceRect.location() - sourceRect.location());
+ gfx::Vector2d clippedDestOffset = destOffset + (clippedSourceRect.origin() - sourceRect.origin());
ResourceUpdate upload = ResourceUpdate::Create(texture,
&m_bitmap,