diff options
author | nduca@chromium.org <nduca@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-12-12 19:18:37 +0000 |
---|---|---|
committer | nduca@chromium.org <nduca@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-12-12 19:18:37 +0000 |
commit | ff762fbe1abebb014ef65596becbcd28900b44de (patch) | |
tree | 709c69cca4f1930a95a0d6d3fc52bb9dbf662bfe /cc/io_surface_layer_impl.cc | |
parent | 5f542b3a751407a6168b61be7c675edeccc83b59 (diff) | |
download | chromium_src-ff762fbe1abebb014ef65596becbcd28900b44de.zip chromium_src-ff762fbe1abebb014ef65596becbcd28900b44de.tar.gz chromium_src-ff762fbe1abebb014ef65596becbcd28900b44de.tar.bz2 |
[cc] Route LayerImpl::layerTreeHostImpl() calls through LayerTreeImpl
Pulled settings & debugstate to their own files to reduce header coupling, which bit me a few times on this patch [lthi needs lth, lti needs lthi for settings, etc].
NOTRY=true
BUG=155209
R=enne
Review URL: https://chromiumcodereview.appspot.com/11529003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@172635 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/io_surface_layer_impl.cc')
-rw-r--r-- | cc/io_surface_layer_impl.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/cc/io_surface_layer_impl.cc b/cc/io_surface_layer_impl.cc index 2aa1ce1..944443b 100644 --- a/cc/io_surface_layer_impl.cc +++ b/cc/io_surface_layer_impl.cc @@ -7,7 +7,7 @@ #include "base/stringprintf.h" #include "cc/gl_renderer.h" // For the GLC() macro. #include "cc/io_surface_draw_quad.h" -#include "cc/layer_tree_host_impl.h" +#include "cc/layer_tree_impl.h" #include "cc/output_surface.h" #include "cc/quad_sink.h" #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3D.h" @@ -29,7 +29,7 @@ IOSurfaceLayerImpl::~IOSurfaceLayerImpl() if (!m_ioSurfaceTextureId) return; - OutputSurface* outputSurface = layerTreeHostImpl()->outputSurface(); + OutputSurface* outputSurface = layerTreeImpl()->output_surface(); // FIXME: Implement this path for software compositing. WebKit::WebGraphicsContext3D* context3d = outputSurface->Context3D(); if (context3d) |