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authorenne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-01-08 00:00:19 +0000
committerenne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-01-08 00:00:19 +0000
commite0eb7c401b51dc1761e5926c0e8e9c7872c6abdd (patch)
tree9e0d4323e0df867411df7ee85903bb71f46d0a9a /cc/layer_impl.h
parent96036b5cda2f5802f11823de205287c7f0a43834 (diff)
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cc: Use maximum tiling contents scales for picture layer scale
Due to the way the math works out for calculating which tiles to use for a given content rect, the content scale for a picture layer has to be the maximum of all the tilings on a layer. Currently, each layer only has one tiling, but this change also creates the infrastructure for adding different tilings over time and clamping contents scales to a minimum. NOTRY=true R=danakj@chromium.org BUG=155209 Review URL: https://chromiumcodereview.appspot.com/11777008 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@175420 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/layer_impl.h')
-rw-r--r--cc/layer_impl.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/cc/layer_impl.h b/cc/layer_impl.h
index 4320446..2219cf7 100644
--- a/cc/layer_impl.h
+++ b/cc/layer_impl.h
@@ -199,6 +199,12 @@ public:
float contentsScaleY() const { return m_drawProperties.contents_scale_y; }
void setContentsScale(float contentsScaleX, float contentsScaleY);
+ virtual void calculateContentsScale(
+ float idealContentsScale,
+ float* contentsScaleX,
+ float* contentsScaleY,
+ gfx::Size* contentBounds);
+
gfx::Vector2d scrollOffset() const { return m_scrollOffset; }
void setScrollOffset(gfx::Vector2d);