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authorvollick@chromium.org <vollick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-12-20 00:11:34 +0000
committervollick@chromium.org <vollick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-12-20 00:11:34 +0000
commitde4afb5eaff3e756cc13d915532402c651302a32 (patch)
treed7517e1363c8cf3698dc1fd08af4623705a4263d /cc/layer_tree_host.cc
parent8f95c562479b3be9776e77b597d72b464bb447a5 (diff)
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Ref count layer animation controllers.
With this patch we accomplish the following: 1. layer animation controllers are ref counted (so they can be shared by the two impl trees) 2. the layer tree hosts now own a list of active animation controllers. This allows for a couple of nice things __a. Ticking the animation controllers no longer requires a tree walk __b. We will be able to support ticking of animation controllers for layers that are not yet added to the layer tree. (Support coming in a future patch). 3. animation controllers register and unregister themselves from their respective layer tree host's list when they have an animation to tick. R=nduca@chromium.org,enne@chromium.org BUG=162111 Review URL: https://chromiumcodereview.appspot.com/11598005 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@174043 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/layer_tree_host.cc')
-rw-r--r--cc/layer_tree_host.cc47
1 files changed, 14 insertions, 33 deletions
diff --git a/cc/layer_tree_host.cc b/cc/layer_tree_host.cc
index 70e1620..3ec9c82 100644
--- a/cc/layer_tree_host.cc
+++ b/cc/layer_tree_host.cc
@@ -7,7 +7,9 @@
#include "base/command_line.h"
#include "base/debug/trace_event.h"
#include "base/message_loop.h"
+#include "base/stl_util.h"
#include "base/string_number_conversions.h"
+#include "cc/animation_registrar.h"
#include "cc/font_atlas.h"
#include "cc/heads_up_display_layer.h"
#include "cc/heads_up_display_layer_impl.h"
@@ -70,7 +72,6 @@ scoped_ptr<LayerTreeHost> LayerTreeHost::create(LayerTreeHostClient* client, con
LayerTreeHost::LayerTreeHost(LayerTreeHostClient* client, const LayerTreeSettings& settings)
: m_animating(false)
- , m_needsAnimateLayers(false)
, m_needsFullTreeSync(true)
, m_client(client)
, m_commitNumber(0)
@@ -90,6 +91,7 @@ LayerTreeHost::LayerTreeHost(LayerTreeHostClient* client, const LayerTreeSetting
, m_backgroundColor(SK_ColorWHITE)
, m_hasTransparentBackground(false)
, m_partialTextureUpdateRequests(0)
+ , m_animationRegistrar(AnimationRegistrar::create())
{
numLayerTreeInstances++;
}
@@ -128,6 +130,13 @@ LayerTreeHost::~LayerTreeHost()
RateLimiterMap::iterator it = m_rateLimiters.begin();
if (it != m_rateLimiters.end())
it->second->stop();
+
+ if (m_rootLayer) {
+ // The layer tree must be destroyed before the layer tree host. We've
+ // made a contract with our animation controllers that the registrar
+ // will outlive them, and we must make good.
+ m_rootLayer = NULL;
+ }
}
void LayerTreeHost::setSurfaceReady()
@@ -285,11 +294,6 @@ void LayerTreeHost::finishCommitOnImplThread(LayerTreeHostImpl* hostImpl)
else
hostImpl->activeTree()->set_hud_layer(0);
- // We may have added an animation during the tree sync. This will cause both layer tree hosts
- // to visit their controllers.
- if (rootLayer() && m_needsAnimateLayers)
- hostImpl->setNeedsAnimateLayers();
-
hostImpl->activeTree()->set_source_frame_number(commitNumber());
hostImpl->setViewportSize(layoutViewportSize(), deviceViewportSize());
hostImpl->setDeviceScaleFactor(deviceScaleFactor());
@@ -423,12 +427,6 @@ void LayerTreeHost::setAnimationEvents(scoped_ptr<AnimationEventsVector> events,
setAnimationEventsRecursive(*events.get(), m_rootLayer.get(), wallClockTime);
}
-void LayerTreeHost::didAddAnimation()
-{
- m_needsAnimateLayers = true;
- m_proxy->didAddAnimation();
-}
-
void LayerTreeHost::setRootLayer(scoped_refptr<Layer> rootLayer)
{
if (m_rootLayer == rootLayer)
@@ -831,33 +829,16 @@ void LayerTreeHost::setDeviceScaleFactor(float deviceScaleFactor)
void LayerTreeHost::animateLayers(base::TimeTicks time)
{
- if (!m_settings.acceleratedAnimationEnabled || !m_needsAnimateLayers)
+ if (!m_settings.acceleratedAnimationEnabled || m_animationRegistrar->active_animation_controllers().empty())
return;
TRACE_EVENT0("cc", "LayerTreeHostImpl::animateLayers");
- m_needsAnimateLayers = animateLayersRecursive(m_rootLayer.get(), time);
-}
-bool LayerTreeHost::animateLayersRecursive(Layer* current, base::TimeTicks time)
-{
- if (!current)
- return false;
-
- bool subtreeNeedsAnimateLayers = false;
- LayerAnimationController* currentController = current->layerAnimationController();
double monotonicTime = (time - base::TimeTicks()).InSecondsF();
- currentController->animate(monotonicTime, 0);
-
- // If the current controller still has an active animation, we must continue animating layers.
- if (currentController->hasActiveAnimation())
- subtreeNeedsAnimateLayers = true;
-
- for (size_t i = 0; i < current->children().size(); ++i) {
- if (animateLayersRecursive(current->children()[i].get(), time))
- subtreeNeedsAnimateLayers = true;
- }
- return subtreeNeedsAnimateLayers;
+ AnimationRegistrar::AnimationControllerMap copy = m_animationRegistrar->active_animation_controllers();
+ for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin(); iter != copy.end(); ++iter)
+ (*iter).second->animate(monotonicTime, 0);
}
void LayerTreeHost::setAnimationEventsRecursive(const AnimationEventsVector& events, Layer* layer, base::Time wallClockTime)