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authorreveman@google.com <reveman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2012-11-07 21:16:40 +0000
committerreveman@google.com <reveman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2012-11-07 21:16:40 +0000
commit3b10a30273e8efe972c623f859a50b5a8643a063 (patch)
tree4cf6423c7541350104105c61cb3293356805bfa4 /cc/layer_updater.h
parent34f3e03f8de771a2bf954c9f029804768fec2a5b (diff)
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cc: Rename PrioritizedTexture to PrioritizedResource.
sed -e ' s/PrioritizedTexture/PrioritizedResource/g s/prioritized_texture/prioritized_resource/g s/PRIORITIZED_TEXTURE/PRIORITIZED_RESOURCE/g s/managedTexture/managedResource/g s/textureManager/resourceManager/g s/constentsTextureManager/constentsResourceManager/g ' BUG= TEST=cc_unittests Review URL: https://codereview.chromium.org/11369109 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@166520 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/layer_updater.h')
-rw-r--r--cc/layer_updater.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/cc/layer_updater.h b/cc/layer_updater.h
index b2cab71..ccab945 100644
--- a/cc/layer_updater.h
+++ b/cc/layer_updater.h
@@ -7,7 +7,7 @@
#include "base/memory/ref_counted.h"
#include "cc/cc_export.h"
-#include "cc/prioritized_texture.h"
+#include "cc/prioritized_resource.h"
#include "third_party/khronos/GLES2/gl2.h"
namespace gfx {
@@ -28,21 +28,21 @@ public:
public:
virtual ~Resource();
- PrioritizedTexture* texture() { return m_texture.get(); }
- void swapTextureWith(scoped_ptr<PrioritizedTexture>& texture) { m_texture.swap(texture); }
+ PrioritizedResource* texture() { return m_texture.get(); }
+ void swapTextureWith(scoped_ptr<PrioritizedResource>& texture) { m_texture.swap(texture); }
// TODO(reveman): partialUpdate should be a property of this class
// instead of an argument passed to update().
virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0;
protected:
- explicit Resource(scoped_ptr<PrioritizedTexture> texture);
+ explicit Resource(scoped_ptr<PrioritizedResource> texture);
private:
- scoped_ptr<PrioritizedTexture> m_texture;
+ scoped_ptr<PrioritizedResource> m_texture;
};
LayerUpdater() { }
- virtual scoped_ptr<Resource> createResource(PrioritizedTextureManager*) = 0;
+ virtual scoped_ptr<Resource> createResource(PrioritizedResourceManager*) = 0;
// The |resultingOpaqueRect| gives back a region of the layer that was painted opaque. If the layer is marked opaque in the updater,
// then this region should be ignored in preference for the entire layer's area.
virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& resultingOpaqueRect, RenderingStats&) { }