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authorericrk <ericrk@chromium.org>2015-02-19 17:39:38 -0800
committerCommit bot <commit-bot@chromium.org>2015-02-20 01:40:18 +0000
commit7c0309998c053b656951483fa6177512efa3014a (patch)
treed36f609316e128a13a946f0609362e75fe261c0f /cc/output/direct_renderer.cc
parent8fe2fe9afd2d94f6cd814cd55900460ad11da26a (diff)
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Fix Enum Style Throughout CC.
Currently CC does not always follow the chromium C++ style guidelines, sometimes using: enum EnumName { EnumNameValue1, EnumNameValue2, ... etc ... }; This change converts these enums to use: enum EnumName { ENUM_NAME_VALUE_1, ENUM_NAME_VALUE_2, ... etc ... }; This change also converts a few enums from using a NUM_ELEMENTS value to using a LAST_ELEMENT value, which works better with switch statements. R=danakj@chromium.org Review URL: https://codereview.chromium.org/935213002 Cr-Commit-Position: refs/heads/master@{#317211}
Diffstat (limited to 'cc/output/direct_renderer.cc')
-rw-r--r--cc/output/direct_renderer.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/cc/output/direct_renderer.cc b/cc/output/direct_renderer.cc
index 9fbd4a5..5867fce 100644
--- a/cc/output/direct_renderer.cc
+++ b/cc/output/direct_renderer.cc
@@ -409,7 +409,7 @@ bool DirectRenderer::UseRenderPass(DrawingFrame* frame,
enlarge_pass_texture_amount_.y());
if (!texture->id())
texture->Allocate(
- size, ResourceProvider::TextureHintImmutableFramebuffer, RGBA_8888);
+ size, ResourceProvider::TEXTURE_HINT_IMMUTABLE_FRAMEBUFFER, RGBA_8888);
DCHECK(texture->id());
return BindFramebufferToTexture(frame, texture, render_pass->output_rect);