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author | danakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-03-29 16:35:04 +0000 |
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committer | danakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-03-29 16:35:04 +0000 |
commit | 060448534ff6b708ec19220c63c4d86efbe87b50 (patch) | |
tree | 047be1f580e7da573c772006cdd5290ba1cdf824 /cc/output/geometry_binding.cc | |
parent | ed3e277f57affc9b369cb65e3720a1a8ee39b6e1 (diff) | |
download | chromium_src-060448534ff6b708ec19220c63c4d86efbe87b50.zip chromium_src-060448534ff6b708ec19220c63c4d86efbe87b50.tar.gz chromium_src-060448534ff6b708ec19220c63c4d86efbe87b50.tar.bz2 |
Revert 191364 "cc: Add ‘chromium_code’: 1 to cc.gyp and cc_t..."
> cc: Add ‘chromium_code’: 1 to cc.gyp and cc_tests.gyp
>
> And fix compile errors that it causes.
>
> Review URL: https://codereview.chromium.org/13206004
TBR=danakj@chromium.org
Review URL: https://codereview.chromium.org/13316003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@191371 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/output/geometry_binding.cc')
-rw-r--r-- | cc/output/geometry_binding.cc | 36 |
1 files changed, 17 insertions, 19 deletions
diff --git a/cc/output/geometry_binding.cc b/cc/output/geometry_binding.cc index f1092ce..20bd666 100644 --- a/cc/output/geometry_binding.cc +++ b/cc/output/geometry_binding.cc @@ -16,6 +16,14 @@ GeometryBinding::GeometryBinding(WebKit::WebGraphicsContext3D* context, : context_(context), quad_vertices_vbo_(0), quad_elements_vbo_(0) { + float vertices[] = { + quad_vertex_rect.x(), quad_vertex_rect.bottom(), 0.0f, 0.0f, + 1.0f, quad_vertex_rect.x(), quad_vertex_rect.y(), 0.0f, + 0.0f, 0.0f, quad_vertex_rect.right(), quad_vertex_rect.y(), + 0.0f, 1.0f, 0.0f, quad_vertex_rect.right(), + quad_vertex_rect.bottom(), 0.0f, 1.0f, 1.0f + }; + struct Vertex { float a_position[3]; float a_texCoord[2]; @@ -39,28 +47,18 @@ GeometryBinding::GeometryBinding(WebKit::WebGraphicsContext3D* context, Quad quad_list[8]; QuadIndex quad_index_list[8]; for (int i = 0; i < 8; i++) { - Vertex v0 = { { quad_vertex_rect.x(), quad_vertex_rect.bottom(), 0.0f, }, - { 0.0f, 1.0f, }, - i * 4.0f + 0.0f }; - Vertex v1 = { { quad_vertex_rect.x(), quad_vertex_rect.y(), 0.0f, }, - { 0.0f, 0.0f, }, + Vertex v0 = { quad_vertex_rect.x(), quad_vertex_rect.bottom(), 0.0f, 0.0f, + 1.0f, i * 4.0f + 0.0f }; + Vertex v1 = { quad_vertex_rect.x(), quad_vertex_rect.y(), 0.0f, 0.0f, 0.0f, i * 4.0f + 1.0f }; - Vertex v2 = { { quad_vertex_rect.right(), quad_vertex_rect.y(), 0.0f, }, - { 1.0f, .0f, }, - i * 4.0f + 2.0f }; - Vertex v3 = { { quad_vertex_rect.right(), - quad_vertex_rect.bottom(), - 0.0f, }, - { 1.0f, 1.0f, }, - i * 4.0f + 3.0f }; + Vertex v2 = { quad_vertex_rect.right(), quad_vertex_rect.y(), 0.0f, 1.0f, + 0.0f, i * 4.0f + 2.0f }; + Vertex v3 = { quad_vertex_rect.right(), quad_vertex_rect.bottom(), 0.0f, + 1.0f, 1.0f, i * 4.0f + 3.0f }; Quad x = { v0, v1, v2, v3 }; quad_list[i] = x; - QuadIndex y = { { 0 + 4 * i, - 1 + 4 * i, - 2 + 4 * i, - 3 + 4 * i, - 0 + 4 * i, - 2 + 4 * i } }; + QuadIndex y = { 0 + 4 * i, 1 + 4 * i, 2 + 4 * i, 3 + 4 * i, 0 + 4 * i, + 2 + 4 * i }; quad_index_list[i] = y; } |