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author | jamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-04-17 22:06:01 +0000 |
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committer | jamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-04-17 22:06:01 +0000 |
commit | bb1e282c1c62409dcc92e277545c2048685f1ea6 (patch) | |
tree | 4547988f797be8031db359a23e48c6562a74abaf /cc/output/gl_renderer.h | |
parent | 028ddd6524e941a290b831fb56a9115dc5a95a4b (diff) | |
download | chromium_src-bb1e282c1c62409dcc92e277545c2048685f1ea6.zip chromium_src-bb1e282c1c62409dcc92e277545c2048685f1ea6.tar.gz chromium_src-bb1e282c1c62409dcc92e277545c2048685f1ea6.tar.bz2 |
Move swapcomplete callback into OutputSurface
Things like swap are concepts of an OutputSurface, not a context. Moving the
callbacks to OutputSurface will also reduce cc's knowledge of the context
guts and let us swap out the GL interface.
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=194394
Review URL: https://codereview.chromium.org/12545018
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@194700 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/output/gl_renderer.h')
-rw-r--r-- | cc/output/gl_renderer.h | 26 |
1 files changed, 5 insertions, 21 deletions
diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h index b5f8a46..8023486 100644 --- a/cc/output/gl_renderer.h +++ b/cc/output/gl_renderer.h @@ -32,16 +32,11 @@ class GeometryBinding; class ScopedEnsureFramebufferAllocation; // Class that handles drawing of composited render layers using GL. -class CC_EXPORT GLRenderer - : public DirectRenderer, - public NON_EXPORTED_BASE( - WebKit::WebGraphicsContext3D:: - WebGraphicsSwapBuffersCompleteCallbackCHROMIUM), - public NON_EXPORTED_BASE( - WebKit::WebGraphicsContext3D:: - WebGraphicsMemoryAllocationChangedCallbackCHROMIUM), - public NON_EXPORTED_BASE( - WebKit::WebGraphicsContext3D::WebGraphicsContextLostCallback) { +class CC_EXPORT GLRenderer : + public DirectRenderer, + public NON_EXPORTED_BASE( + WebKit::WebGraphicsContext3D:: + WebGraphicsMemoryAllocationChangedCallbackCHROMIUM) { public: static scoped_ptr<GLRenderer> Create(RendererClient* client, OutputSurface* output_surface, @@ -56,9 +51,6 @@ class CC_EXPORT GLRenderer virtual void ViewportChanged() OVERRIDE; - virtual void ReceiveCompositorFrameAck(const CompositorFrameAck& ack) - OVERRIDE; - // Waits for rendering to finish. virtual void Finish() OVERRIDE; @@ -186,11 +178,6 @@ class CC_EXPORT GLRenderer void CleanupSharedObjects(); // WebKit:: - // WebGraphicsContext3D::WebGraphicsSwapBuffersCompleteCallbackCHROMIUM - // implementation. - virtual void onSwapBuffersComplete() OVERRIDE; - - // WebKit:: // WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM // implementation. virtual void onMemoryAllocationChanged( @@ -199,9 +186,6 @@ class CC_EXPORT GLRenderer void EnsureBackbuffer(); void EnforceMemoryPolicy(); - // WebGraphicsContext3D::WebGraphicsContextLostCallback implementation. - virtual void onContextLost() OVERRIDE; - RendererCapabilities capabilities_; unsigned offscreen_framebuffer_id_; |