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authorjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-03-18 07:24:30 +0000
committerjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-03-18 07:24:30 +0000
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Part 4 of cc/ directory shuffles: output
Continuation of https://src.chromium.org/viewvc/chrome?view=rev&revision=188681 BUG=190824 TBR=piman@chromium.org, jschuh@chromium.org Review URL: https://codereview.chromium.org/12912006 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@188689 0039d316-1c4b-4281-b951-d872f2087c98
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diff --git a/cc/output/gl_renderer_draw_cache.h b/cc/output/gl_renderer_draw_cache.h
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+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_OUTPUT_GL_RENDERER_DRAW_CACHE_H_
+#define CC_OUTPUT_GL_RENDERER_DRAW_CACHE_H_
+
+#include <vector>
+
+#include "base/basictypes.h"
+
+namespace cc {
+
+// Collects 4 floats at a time for easy upload to GL.
+struct Float4 { float data[4]; };
+
+// Collects 16 floats at a time for easy upload to GL.
+struct Float16 { float data[16]; };
+
+// A cache for storing textured quads to be drawn. Stores the minimum required
+// data to tell if two back to back draws only differ in their transform. Quads
+// that only differ by transform may be coalesced into a single draw call.
+struct TexturedQuadDrawCache {
+ TexturedQuadDrawCache();
+ ~TexturedQuadDrawCache();
+
+ // Values tracked to determine if textured quads may be coalesced.
+ int program_id;
+ int resource_id;
+ bool use_premultiplied_alpha;
+ bool needs_blending;
+
+ // Information about the program binding that is required to draw.
+ int uv_xform_location;
+ int vertex_opacity_location;
+ int matrix_location;
+ int sampler_location;
+
+ // A cache for the coalesced quad data.
+ std::vector<Float4> uv_xform_data;
+ std::vector<float> vertex_opacity_data;
+ std::vector<Float16> matrix_data;
+
+ DISALLOW_COPY_AND_ASSIGN(TexturedQuadDrawCache);
+};
+
+} // namespace cc
+
+#endif // CC_OUTPUT_GL_RENDERER_DRAW_CACHE_H_