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authorccameron@chromium.org <ccameron@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-09-05 15:30:16 +0000
committerccameron@chromium.org <ccameron@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-09-05 15:30:16 +0000
commitefa4841b71067fdadf7ab1012f8eb6a0ffef50e4 (patch)
treec1669f190250db8368c75cd10810b949e12f26e9 /cc/resources/ui_resource_bitmap.cc
parentf5073b6aad9eaec6f9235baf1446c4c9cf3d0d05 (diff)
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[cc] Allow resources and ui resources to specify wrap mode
All textures are currently GL_CLAMP_TO_EDGE. This is good for tiles, but not good for the background linen texture, which needs to be repeated. Add a mechanism to specify the texture wrap mode. BUG=133097 Review URL: https://chromiumcodereview.appspot.com/22529002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@221433 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/resources/ui_resource_bitmap.cc')
-rw-r--r--cc/resources/ui_resource_bitmap.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/cc/resources/ui_resource_bitmap.cc b/cc/resources/ui_resource_bitmap.cc
index 8bbfb37..1510607d 100644
--- a/cc/resources/ui_resource_bitmap.cc
+++ b/cc/resources/ui_resource_bitmap.cc
@@ -11,10 +11,12 @@ namespace cc {
scoped_refptr<UIResourceBitmap>
UIResourceBitmap::Create(uint8_t* pixels,
UIResourceFormat format,
+ UIResourceWrapMode wrap_mode,
gfx::Size size) {
scoped_refptr<UIResourceBitmap> ret = new UIResourceBitmap();
ret->pixels_ = scoped_ptr<uint8_t[]>(pixels);
ret->format_ = format;
+ ret->wrap_mode_ = wrap_mode;
ret->size_ = size;
return ret;