diff options
author | vmpstr@chromium.org <vmpstr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-07-10 02:08:12 +0000 |
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committer | vmpstr@chromium.org <vmpstr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-07-10 02:08:12 +0000 |
commit | cde2f182a1556fe98ac5105cf056ca784ad35ce0 (patch) | |
tree | a08a9ac66e7e6c48b9d37319d6c3e6f6a5e43bbf /cc/resources | |
parent | fdc687caf213ca175247452234da8a20f08cf4dc (diff) | |
download | chromium_src-cde2f182a1556fe98ac5105cf056ca784ad35ce0.zip chromium_src-cde2f182a1556fe98ac5105cf056ca784ad35ce0.tar.gz chromium_src-cde2f182a1556fe98ac5105cf056ca784ad35ce0.tar.bz2 |
cc: Remove tile ref counting in tile manager.
Instead of increasing a ref count on a tile when passing a task
into raster worker pool, use a unique id and a hash map. This allows
tiles to be deleted even when raster task is working on rasterizing
a resource.
BUG=256777
Review URL: https://chromiumcodereview.appspot.com/18581004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@210713 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/resources')
-rw-r--r-- | cc/resources/picture_layer_tiling.cc | 10 | ||||
-rw-r--r-- | cc/resources/picture_layer_tiling.h | 1 | ||||
-rw-r--r-- | cc/resources/tile.cc | 5 | ||||
-rw-r--r-- | cc/resources/tile.h | 10 | ||||
-rw-r--r-- | cc/resources/tile_manager.cc | 257 | ||||
-rw-r--r-- | cc/resources/tile_manager.h | 55 | ||||
-rw-r--r-- | cc/resources/tile_manager_unittest.cc | 18 |
7 files changed, 191 insertions, 165 deletions
diff --git a/cc/resources/picture_layer_tiling.cc b/cc/resources/picture_layer_tiling.cc index c9bc7b3..f4433a5 100644 --- a/cc/resources/picture_layer_tiling.cc +++ b/cc/resources/picture_layer_tiling.cc @@ -49,8 +49,6 @@ PictureLayerTiling::PictureLayerTiling(float contents_scale, } PictureLayerTiling::~PictureLayerTiling() { - for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) - client_->DestroyTile(it->second.get()); } void PictureLayerTiling::SetClient(PictureLayerTilingClient* client) { @@ -337,8 +335,6 @@ gfx::Size PictureLayerTiling::CoverageIterator::texture_size() const { void PictureLayerTiling::Reset() { live_tiles_rect_ = gfx::Rect(); - for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) - client_->DestroyTile(it->second.get()); tiles_.clear(); } @@ -508,10 +504,8 @@ void PictureLayerTiling::SetLiveTilesRect( TileMap::iterator found = tiles_.find(key); // If the tile was outside of the recorded region, it won't exist even // though it was in the live rect. - if (found == tiles_.end()) - continue; - client_->DestroyTile(found->second.get()); - tiles_.erase(found); + if (found != tiles_.end()) + tiles_.erase(found); } const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this); diff --git a/cc/resources/picture_layer_tiling.h b/cc/resources/picture_layer_tiling.h index 63b9301..973fa50 100644 --- a/cc/resources/picture_layer_tiling.h +++ b/cc/resources/picture_layer_tiling.h @@ -29,7 +29,6 @@ class CC_EXPORT PictureLayerTilingClient { virtual scoped_refptr<Tile> CreateTile( PictureLayerTiling* tiling, gfx::Rect content_rect) = 0; - virtual void DestroyTile(Tile* tile) = 0; virtual void UpdatePile(Tile* tile) = 0; virtual gfx::Size CalculateTileSize( gfx::Size content_bounds) const = 0; diff --git a/cc/resources/tile.cc b/cc/resources/tile.cc index 6d557fe..d6a50e6 100644 --- a/cc/resources/tile.cc +++ b/cc/resources/tile.cc @@ -10,6 +10,8 @@ namespace cc { +Tile::Id Tile::s_next_id_ = 0; + Tile::Tile(TileManager* tile_manager, PicturePileImpl* picture_pile, gfx::Size tile_size, @@ -26,7 +28,8 @@ Tile::Tile(TileManager* tile_manager, opaque_rect_(opaque_rect), layer_id_(layer_id), source_frame_number_(source_frame_number), - can_use_lcd_text_(can_use_lcd_text) { + can_use_lcd_text_(can_use_lcd_text), + id_(s_next_id_++) { set_picture_pile(picture_pile); tile_manager_->RegisterTile(this); } diff --git a/cc/resources/tile.h b/cc/resources/tile.h index 449ca46..408d4b1 100644 --- a/cc/resources/tile.h +++ b/cc/resources/tile.h @@ -17,10 +17,11 @@ namespace cc { class PicturePileImpl; -class Tile; class CC_EXPORT Tile : public base::RefCounted<Tile> { public: + typedef uint64 Id; + Tile(TileManager* tile_manager, PicturePileImpl* picture_pile, gfx::Size tile_size, @@ -31,6 +32,10 @@ class CC_EXPORT Tile : public base::RefCounted<Tile> { int source_frame_number, bool can_use_lcd_text); + Id id() const { + return id_; + } + PicturePileImpl* picture_pile() { return picture_pile_.get(); } @@ -141,6 +146,9 @@ class CC_EXPORT Tile : public base::RefCounted<Tile> { int source_frame_number_; bool can_use_lcd_text_; + Id id_; + static Id s_next_id_; + DISALLOW_COPY_AND_ASSIGN(Tile); }; diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc index f707573c..65643b3 100644 --- a/cc/resources/tile_manager.cc +++ b/cc/resources/tile_manager.cc @@ -86,6 +86,8 @@ TileManager::TileManager( : client_(client), resource_pool_(ResourcePool::Create(resource_provider)), raster_worker_pool_(raster_worker_pool.Pass()), + all_tiles_required_for_activation_have_been_initialized_(true), + all_tiles_required_for_activation_have_memory_(true), ever_exceeded_memory_budget_(false), rendering_stats_instrumentation_(rendering_stats_instrumentation), did_initialize_visible_tile_(false), @@ -97,13 +99,18 @@ TileManager::~TileManager() { // Reset global state and manage. This should cause // our memory usage to drop to zero. global_state_ = GlobalStateThatImpactsTilePriority(); - AssignGpuMemoryToTiles(); - CleanUpUnusedImageDecodeTasks(); + + // Clear |sorted_tiles_| so that tiles kept alive by it can be freed. + sorted_tiles_.clear(); + DCHECK_EQ(0u, tiles_.size()); + + TileVector empty; + ScheduleTasks(empty); + // This should finish all pending tasks and release any uninitialized // resources. raster_worker_pool_->Shutdown(); raster_worker_pool_->CheckForCompletedTasks(); - DCHECK_EQ(0u, tiles_.size()); } void TileManager::SetGlobalState( @@ -115,25 +122,17 @@ void TileManager::SetGlobalState( } void TileManager::RegisterTile(Tile* tile) { - DCHECK(std::find(tiles_.begin(), tiles_.end(), tile) == tiles_.end()); DCHECK(!tile->required_for_activation()); - tiles_.push_back(tile); + DCHECK(tiles_.find(tile->id()) == tiles_.end()); + + tiles_[tile->id()] = tile; } void TileManager::UnregisterTile(Tile* tile) { - TileVector::iterator raster_iter = - std::find(tiles_that_need_to_be_rasterized_.begin(), - tiles_that_need_to_be_rasterized_.end(), - tile); - if (raster_iter != tiles_that_need_to_be_rasterized_.end()) - tiles_that_need_to_be_rasterized_.erase(raster_iter); - - tiles_that_need_to_be_initialized_for_activation_.erase(tile); - oom_tiles_that_need_to_be_initialized_for_activation_.erase(tile); - - DCHECK(std::find(tiles_.begin(), tiles_.end(), tile) != tiles_.end()); FreeResourcesForTile(tile); - tiles_.erase(std::remove(tiles_.begin(), tiles_.end(), tile)); + + DCHECK(tiles_.find(tile->id()) != tiles_.end()); + tiles_.erase(tile->id()); } bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { @@ -141,6 +140,8 @@ bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { } void TileManager::DidFinishedRunningTasks() { + TRACE_EVENT0("cc", "TileManager::DidFinishedRunningTasks"); + // When OOM, keep re-assigning memory until we reach a steady state // where top-priority tiles are initialized. if (!memory_stats_from_last_assign_.bytes_over) @@ -148,31 +149,39 @@ void TileManager::DidFinishedRunningTasks() { raster_worker_pool_->CheckForCompletedTasks(); - AssignGpuMemoryToTiles(); - - if (!oom_tiles_that_need_to_be_initialized_for_activation_.empty()) - ReassignGpuMemoryToOOMTilesRequiredForActivation(); + TileVector tiles_that_need_to_be_rasterized; + TileSet oom_tiles_required_for_activation; + AssignGpuMemoryToTiles(sorted_tiles_, + &tiles_that_need_to_be_rasterized, + &oom_tiles_required_for_activation); + + if (!oom_tiles_required_for_activation.empty()) { + ReassignGpuMemoryToOOMTilesRequiredForActivation( + sorted_tiles_, + &tiles_that_need_to_be_rasterized, + &oom_tiles_required_for_activation); + } + all_tiles_required_for_activation_have_memory_ = + oom_tiles_required_for_activation.empty(); - // |tiles_that_need_to_be_rasterized_| will be empty when we reach a + // |tiles_that_need_to_be_rasterized| will be empty when we reach a // steady memory state. Keep scheduling tasks until we reach this state. - if (!tiles_that_need_to_be_rasterized_.empty()) { - ScheduleTasks(); + if (!tiles_that_need_to_be_rasterized.empty()) { + ScheduleTasks(tiles_that_need_to_be_rasterized); return; } // Use on-demand raster for any tiles that have not been been assigned // memory after reaching a steady memory state. - for (TileSet::iterator it = - oom_tiles_that_need_to_be_initialized_for_activation_.begin(); - it != oom_tiles_that_need_to_be_initialized_for_activation_.end(); + for (TileSet::iterator it = oom_tiles_required_for_activation.begin(); + it != oom_tiles_required_for_activation.end(); ++it) { Tile* tile = *it; ManagedTileState& mts = tile->managed_state(); mts.tile_versions[mts.raster_mode].set_rasterize_on_demand(); } - oom_tiles_that_need_to_be_initialized_for_activation_.clear(); - DCHECK_EQ(0u, tiles_that_need_to_be_initialized_for_activation_.size()); + DCHECK(all_tiles_required_for_activation_have_been_initialized_); client_->NotifyReadyToActivate(); } @@ -182,7 +191,7 @@ void TileManager::DidFinishedRunningTasksRequiredForActivation() { // wait for DidFinishRunningTasks() to be called, try to re-assign // memory and in worst case use on-demand raster when tiles // required for activation are OOM. - if (!oom_tiles_that_need_to_be_initialized_for_activation_.empty()) + if (!all_tiles_required_for_activation_have_memory_) return; client_->NotifyReadyToActivate(); @@ -190,7 +199,8 @@ void TileManager::DidFinishedRunningTasksRequiredForActivation() { class BinComparator { public: - bool operator() (const Tile* a, const Tile* b) const { + bool operator()(const scoped_refptr<Tile> a, + const scoped_refptr<Tile> b) const { const ManagedTileState& ams = a->managed_state(); const ManagedTileState& bms = b->managed_state(); if (ams.bin[HIGH_PRIORITY_BIN] != bms.bin[HIGH_PRIORITY_BIN]) @@ -222,7 +232,7 @@ class BinComparator { } }; -void TileManager::AssignBinsToTiles() { +void TileManager::AssignBinsToTiles(TileRefVector* tiles) { const TreePriority tree_priority = global_state_.tree_priority; // Memory limit policy works by mapping some bin states to the NEVER bin. @@ -250,10 +260,8 @@ void TileManager::AssignBinsToTiles() { } // For each tree, bin into different categories of tiles. - for (TileVector::iterator it = tiles_.begin(); - it != tiles_.end(); - ++it) { - Tile* tile = *it; + for (TileRefVector::iterator it = tiles->begin(); it != tiles->end(); ++it) { + Tile* tile = it->get(); ManagedTileState& mts = tile->managed_state(); TilePriority prio[NUM_BIN_PRIORITIES]; @@ -286,32 +294,51 @@ void TileManager::AssignBinsToTiles() { mts.gpu_memmgr_stats_bin = BinFromTilePriority(tile->combined_priority(), tree_priority); - DidTileTreeBinChange(tile, - bin_map[BinFromTilePriority( - tile->priority(ACTIVE_TREE), tree_priority)], - ACTIVE_TREE); - DidTileTreeBinChange(tile, - bin_map[BinFromTilePriority( - tile->priority(PENDING_TREE), tree_priority)], - PENDING_TREE); + mts.tree_bin[ACTIVE_TREE] = bin_map[ + BinFromTilePriority(tile->priority(ACTIVE_TREE), tree_priority)]; + mts.tree_bin[PENDING_TREE] = bin_map[ + BinFromTilePriority(tile->priority(PENDING_TREE), tree_priority)]; for (int i = 0; i < NUM_BIN_PRIORITIES; ++i) mts.bin[i] = bin_map[mts.bin[i]]; } } -void TileManager::SortTiles() { +void TileManager::SortTiles(TileRefVector* tiles) { TRACE_EVENT0("cc", "TileManager::SortTiles"); // Sort by bin, resolution and time until needed. - std::sort(tiles_.begin(), tiles_.end(), BinComparator()); + std::sort(tiles->begin(), tiles->end(), BinComparator()); +} + +void TileManager::GetSortedTiles(TileRefVector* tiles) { + TRACE_EVENT0("cc", "TileManager::GetSortedTiles"); + + DCHECK_EQ(0u, tiles->size()); + + tiles->reserve(tiles_.size()); + for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) + tiles->push_back(make_scoped_refptr(it->second)); + + AssignBinsToTiles(tiles); + SortTiles(tiles); } void TileManager::ManageTiles() { TRACE_EVENT0("cc", "TileManager::ManageTiles"); - AssignBinsToTiles(); - SortTiles(); - AssignGpuMemoryToTiles(); + + // Clear |sorted_tiles_| so that tiles kept alive by it can be freed. + sorted_tiles_.clear(); + + GetSortedTiles(&sorted_tiles_); + + TileVector tiles_that_need_to_be_rasterized; + TileSet oom_tiles_required_for_activation; + AssignGpuMemoryToTiles(sorted_tiles_, + &tiles_that_need_to_be_rasterized, + &oom_tiles_required_for_activation); + all_tiles_required_for_activation_have_memory_ = + oom_tiles_required_for_activation.empty(); CleanUpUnusedImageDecodeTasks(); TRACE_EVENT_INSTANT1( @@ -319,7 +346,7 @@ void TileManager::ManageTiles() { "state", TracedValue::FromValue(BasicStateAsValue().release())); // Finally, schedule rasterizer tasks. - ScheduleTasks(); + ScheduleTasks(tiles_that_need_to_be_rasterized); } void TileManager::CheckForCompletedTileUploads() { @@ -338,10 +365,10 @@ void TileManager::GetMemoryStats( *memory_required_bytes = 0; *memory_nice_to_have_bytes = 0; *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes(); - for (TileVector::const_iterator it = tiles_.begin(); + for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { - const Tile* tile = *it; + const Tile* tile = it->second; const ManagedTileState& mts = tile->managed_state(); const ManagedTileState::TileVersion& tile_version = @@ -368,10 +395,10 @@ scoped_ptr<base::Value> TileManager::BasicStateAsValue() const { scoped_ptr<base::Value> TileManager::AllTilesAsValue() const { scoped_ptr<base::ListValue> state(new base::ListValue()); - for (TileVector::const_iterator it = tiles_.begin(); + for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); it++) { - state->Append((*it)->AsValue().release()); + state->Append(it->second->AsValue().release()); } return state.PassAs<base::Value>(); } @@ -393,14 +420,6 @@ scoped_ptr<base::Value> TileManager::GetMemoryRequirementsAsValue() const { return requirements.PassAs<base::Value>(); } -void TileManager::AddRequiredTileForActivation(Tile* tile) { - DCHECK(std::find(tiles_that_need_to_be_initialized_for_activation_.begin(), - tiles_that_need_to_be_initialized_for_activation_.end(), - tile) == - tiles_that_need_to_be_initialized_for_activation_.end()); - tiles_that_need_to_be_initialized_for_activation_.insert(tile); -} - RasterMode TileManager::DetermineRasterMode(const Tile* tile) const { DCHECK(tile); DCHECK(tile->picture_pile()); @@ -420,20 +439,23 @@ RasterMode TileManager::DetermineRasterMode(const Tile* tile) const { return std::min(raster_mode, current_mode); } -void TileManager::AssignGpuMemoryToTiles() { +void TileManager::AssignGpuMemoryToTiles( + const TileRefVector& sorted_tiles, + TileVector* tiles_that_need_to_be_rasterized, + TileSet* oom_tiles_required_for_activation) { TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); + // Reset activation tiles flag, to ensure we can activate + // if we don't have any required-for-activation tiles here. + all_tiles_required_for_activation_have_been_initialized_ = true; + // Now give memory out to the tiles until we're out, and build // the needs-to-be-rasterized queue. - tiles_that_need_to_be_rasterized_.clear(); - tiles_that_need_to_be_initialized_for_activation_.clear(); - oom_tiles_that_need_to_be_initialized_for_activation_.clear(); - size_t bytes_releasable = 0; - for (TileVector::const_iterator it = tiles_.begin(); - it != tiles_.end(); + for (TileRefVector::const_iterator it = sorted_tiles.begin(); + it != sorted_tiles.end(); ++it) { - const Tile* tile = *it; + const Tile* tile = it->get(); const ManagedTileState& mts = tile->managed_state(); for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { if (mts.tile_versions[mode].resource_) @@ -454,10 +476,10 @@ void TileManager::AssignGpuMemoryToTiles() { size_t bytes_left = bytes_allocatable; size_t bytes_oom_tiles_that_need_to_be_initialized_for_activation = 0; bool higher_priority_tile_oomed = false; - for (TileVector::iterator it = tiles_.begin(); - it != tiles_.end(); + for (TileRefVector::const_iterator it = sorted_tiles.begin(); + it != sorted_tiles.end(); ++it) { - Tile* tile = *it; + Tile* tile = it->get(); ManagedTileState& mts = tile->managed_state(); mts.raster_mode = DetermineRasterMode(tile); @@ -496,7 +518,7 @@ void TileManager::AssignGpuMemoryToTiles() { // memory limit. if (bytes_oom_tiles_that_need_to_be_initialized_for_activation < global_state_.memory_limit_in_bytes) { - oom_tiles_that_need_to_be_initialized_for_activation_.insert(tile); + oom_tiles_required_for_activation->insert(tile); bytes_oom_tiles_that_need_to_be_initialized_for_activation += tile_bytes; } else { @@ -522,11 +544,11 @@ void TileManager::AssignGpuMemoryToTiles() { continue; if (!tile_version.resource_) - tiles_that_need_to_be_rasterized_.push_back(tile); + tiles_that_need_to_be_rasterized->push_back(tile); if (!tile->IsReadyToDraw() && tile->required_for_activation()) { - AddRequiredTileForActivation(tile); + all_tiles_required_for_activation_have_been_initialized_ = false; } } @@ -546,16 +568,21 @@ void TileManager::AssignGpuMemoryToTiles() { bytes_that_exceeded_memory_budget; } -void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() { +void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation( + const TileRefVector& sorted_tiles, + TileVector* tiles_that_need_to_be_rasterized, + TileSet* oom_tiles_required_for_activation) { TRACE_EVENT0( "cc", "TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation"); size_t bytes_oom_for_required_tiles = 0; TileVector tiles_requiring_memory_but_oomed; - for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { - Tile* tile = *it; - if (oom_tiles_that_need_to_be_initialized_for_activation_.find(tile) == - oom_tiles_that_need_to_be_initialized_for_activation_.end()) + for (TileRefVector::const_iterator it = sorted_tiles.begin(); + it != sorted_tiles.end(); + ++it) { + Tile* tile = it->get(); + if (oom_tiles_required_for_activation->find(tile) == + oom_tiles_required_for_activation->end()) continue; tiles_requiring_memory_but_oomed.push_back(tile); @@ -565,12 +592,13 @@ void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() { if (tiles_requiring_memory_but_oomed.empty()) return; - // In OOM situation, we iterate tiles_, remove the memory for active tree - // and not the now bin. And give them to bytes_oom_for_required_tiles + // In OOM situation, we iterate sorted_tiles, remove the memory for active + // tree and not the now bin. And give them to bytes_oom_for_required_tiles size_t bytes_freed = 0; - for (TileVector::reverse_iterator it = tiles_.rbegin(); - it != tiles_.rend(); ++it) { - Tile* tile = *it; + for (TileRefVector::const_reverse_iterator it = sorted_tiles.rbegin(); + it != sorted_tiles.rend(); + ++it) { + Tile* tile = it->get(); ManagedTileState& mts = tile->managed_state(); if (mts.tree_bin[PENDING_TREE] == NEVER_BIN && mts.tree_bin[ACTIVE_TREE] != NOW_BIN) { @@ -580,13 +608,13 @@ void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() { // If the tile is in the to-rasterize list, but it has no task, // then it means that we have assigned memory for it. TileVector::iterator raster_it = - std::find(tiles_that_need_to_be_rasterized_.begin(), - tiles_that_need_to_be_rasterized_.end(), + std::find(tiles_that_need_to_be_rasterized->begin(), + tiles_that_need_to_be_rasterized->end(), tile); - if (raster_it != tiles_that_need_to_be_rasterized_.end() && + if (raster_it != tiles_that_need_to_be_rasterized->end() && tile_version.raster_task_.is_null()) { bytes_freed += tile->bytes_consumed_if_allocated(); - tiles_that_need_to_be_rasterized_.erase(raster_it); + tiles_that_need_to_be_rasterized->erase(raster_it); } // Also consider all of the completed resources for freeing. @@ -613,18 +641,18 @@ void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() { continue; mts.tile_versions[mts.raster_mode].set_use_resource(); bytes_freed -= bytes_needed; - tiles_that_need_to_be_rasterized_.push_back(tile); + tiles_that_need_to_be_rasterized->push_back(tile); DCHECK(tile->required_for_activation()); - AddRequiredTileForActivation(tile); - oom_tiles_that_need_to_be_initialized_for_activation_.erase(tile); + all_tiles_required_for_activation_have_been_initialized_ = false; + oom_tiles_required_for_activation->erase(tile); } } void TileManager::CleanUpUnusedImageDecodeTasks() { // Calculate a set of layers that are used by at least one tile. base::hash_set<int> used_layers; - for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) - used_layers.insert((*it)->layer_id()); + for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) + used_layers.insert(it->second->layer_id()); // Now calculate the set of layers in |image_decode_tasks_| that are not used // by any tile. @@ -675,15 +703,16 @@ void TileManager::FreeUnusedResourcesForTile(Tile* tile) { } } -void TileManager::ScheduleTasks() { +void TileManager::ScheduleTasks( + const TileVector& tiles_that_need_to_be_rasterized) { TRACE_EVENT1("cc", "TileManager::ScheduleTasks", - "count", tiles_that_need_to_be_rasterized_.size()); + "count", tiles_that_need_to_be_rasterized.size()); RasterWorkerPool::RasterTask::Queue tasks; // Build a new task queue containing all task currently needed. Tasks // are added in order of priority, highest priority task first. - for (TileVector::iterator it = tiles_that_need_to_be_rasterized_.begin(); - it != tiles_that_need_to_be_rasterized_.end(); + for (TileVector::const_iterator it = tiles_that_need_to_be_rasterized.begin(); + it != tiles_that_need_to_be_rasterized.end(); ++it) { Tile* tile = *it; ManagedTileState& mts = tile->managed_state(); @@ -763,7 +792,7 @@ RasterWorkerPool::RasterTask TileManager::CreateRasterTask(Tile* tile) { rendering_stats_instrumentation_, base::Bind(&TileManager::OnRasterTaskCompleted, base::Unretained(this), - make_scoped_refptr(tile), + tile->id(), base::Passed(&resource), mts.raster_mode), &decode_tasks); @@ -793,7 +822,7 @@ void TileManager::OnImageDecodeTaskCompleted( } void TileManager::OnRasterTaskCompleted( - scoped_refptr<Tile> tile, + Tile::Id tile_id, scoped_ptr<ResourcePool::Resource> resource, RasterMode raster_mode, const PicturePileImpl::Analysis& analysis, @@ -801,6 +830,13 @@ void TileManager::OnRasterTaskCompleted( TRACE_EVENT1("cc", "TileManager::OnRasterTaskCompleted", "was_canceled", was_canceled); + TileMap::iterator it = tiles_.find(tile_id); + if (it == tiles_.end()) { + resource_pool_->ReleaseResource(resource.Pass()); + return; + } + + Tile* tile = it->second; ManagedTileState& mts = tile->managed_state(); ManagedTileState::TileVersion& tile_version = mts.tile_versions[raster_mode]; @@ -820,26 +856,9 @@ void TileManager::OnRasterTaskCompleted( tile_version.resource_ = resource.Pass(); } - FreeUnusedResourcesForTile(tile.get()); - DidFinishTileInitialization(tile.get()); -} - -void TileManager::DidFinishTileInitialization(Tile* tile) { + FreeUnusedResourcesForTile(tile); if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0) did_initialize_visible_tile_ = true; - if (tile->required_for_activation()) { - // It's possible that a tile required for activation is not in this list - // if it was marked as being required after being dispatched for - // rasterization but before AssignGPUMemory was called again. - tiles_that_need_to_be_initialized_for_activation_.erase(tile); - } -} - -void TileManager::DidTileTreeBinChange(Tile* tile, - ManagedTileBin new_tree_bin, - WhichTree tree) { - ManagedTileState& mts = tile->managed_state(); - mts.tree_bin[tree] = new_tree_bin; } } // namespace cc diff --git a/cc/resources/tile_manager.h b/cc/resources/tile_manager.h index ab724fe..de98a4a 100644 --- a/cc/resources/tile_manager.h +++ b/cc/resources/tile_manager.h @@ -18,11 +18,10 @@ #include "cc/resources/picture_pile_impl.h" #include "cc/resources/raster_worker_pool.h" #include "cc/resources/resource_pool.h" +#include "cc/resources/tile.h" namespace cc { class ResourceProvider; -class Tile; -class TileVersion; class CC_EXPORT TileManagerClient { public: @@ -66,8 +65,8 @@ class CC_EXPORT TileManager : public RasterWorkerPoolClient { } bool AreTilesRequiredForActivationReady() const { - return tiles_that_need_to_be_initialized_for_activation_.empty() && - oom_tiles_that_need_to_be_initialized_for_activation_.empty(); + return all_tiles_required_for_activation_have_been_initialized_ && + all_tiles_required_for_activation_have_memory_; } protected: @@ -89,14 +88,25 @@ class CC_EXPORT TileManager : public RasterWorkerPoolClient { virtual void DidFinishedRunningTasks() OVERRIDE; virtual void DidFinishedRunningTasksRequiredForActivation() OVERRIDE; - // Virtual for test - virtual void ScheduleTasks(); - - const std::vector<Tile*>& tiles_that_need_to_be_rasterized() const { - return tiles_that_need_to_be_rasterized_; - } + typedef std::vector<Tile*> TileVector; + typedef std::vector<scoped_refptr<Tile> > TileRefVector; + typedef std::set<Tile*> TileSet; - void ReassignGpuMemoryToOOMTilesRequiredForActivation(); + // Virtual for test + virtual void ScheduleTasks( + const TileVector& tiles_that_need_to_be_rasterized); + + void ReassignGpuMemoryToOOMTilesRequiredForActivation( + const TileRefVector& sorted_tiles, + TileVector* tiles_that_need_to_be_rasterized, + TileSet* oom_tiles_required_for_activation); + void AssignGpuMemoryToTiles( + const TileRefVector& sorted_tiles, + TileVector* tiles_that_need_to_be_rasterized, + TileSet* oom_tiles_required_for_activation); + void AssignBinsToTiles(TileRefVector* tiles); + void SortTiles(TileRefVector* tiles); + void GetSortedTiles(TileRefVector* tiles); private: void OnImageDecodeTaskCompleted( @@ -104,41 +114,34 @@ class CC_EXPORT TileManager : public RasterWorkerPoolClient { skia::LazyPixelRef* pixel_ref, bool was_canceled); void OnRasterTaskCompleted( - scoped_refptr<Tile> tile, + Tile::Id tile, scoped_ptr<ResourcePool::Resource> resource, RasterMode raster_mode, const PicturePileImpl::Analysis& analysis, bool was_canceled); - void AssignBinsToTiles(); - void SortTiles(); RasterMode DetermineRasterMode(const Tile* tile) const; void CleanUpUnusedImageDecodeTasks(); - void AssignGpuMemoryToTiles(); void FreeResourceForTile(Tile* tile, RasterMode mode); void FreeResourcesForTile(Tile* tile); void FreeUnusedResourcesForTile(Tile* tile); RasterWorkerPool::Task CreateImageDecodeTask( Tile* tile, skia::LazyPixelRef* pixel_ref); RasterWorkerPool::RasterTask CreateRasterTask(Tile* tile); - void DidFinishTileInitialization(Tile* tile); - void DidTileTreeBinChange(Tile* tile, - ManagedTileBin new_tree_bin, - WhichTree tree); scoped_ptr<base::Value> GetMemoryRequirementsAsValue() const; - void AddRequiredTileForActivation(Tile* tile); TileManagerClient* client_; scoped_ptr<ResourcePool> resource_pool_; scoped_ptr<RasterWorkerPool> raster_worker_pool_; GlobalStateThatImpactsTilePriority global_state_; - typedef std::vector<Tile*> TileVector; - TileVector tiles_; - TileVector tiles_that_need_to_be_rasterized_; - typedef std::set<Tile*> TileSet; - TileSet tiles_that_need_to_be_initialized_for_activation_; - TileSet oom_tiles_that_need_to_be_initialized_for_activation_; + typedef base::hash_map<Tile::Id, Tile*> TileMap; + TileMap tiles_; + + TileRefVector sorted_tiles_; + + bool all_tiles_required_for_activation_have_been_initialized_; + bool all_tiles_required_for_activation_have_memory_; bool ever_exceeded_memory_budget_; MemoryHistory::Entry memory_stats_from_last_assign_; diff --git a/cc/resources/tile_manager_unittest.cc b/cc/resources/tile_manager_unittest.cc index 628324b..b87ac69 100644 --- a/cc/resources/tile_manager_unittest.cc +++ b/cc/resources/tile_manager_unittest.cc @@ -158,7 +158,7 @@ TEST_F(TileManagerTest, EnoughMemoryAllowAnything) { 3, TilePriorityForSoonBin(), TilePriorityForSoonBin()); TileVector never_bin = CreateTiles(1, TilePriority(), TilePriority()); - tile_manager()->ManageTiles(); + tile_manager()->AssignMemoryToTiles(); EXPECT_EQ(3, AssignedMemoryCount(active_now)); EXPECT_EQ(3, AssignedMemoryCount(pending_now)); @@ -179,7 +179,7 @@ TEST_F(TileManagerTest, EnoughMemoryAllowPrepaintOnly) { 3, TilePriorityForSoonBin(), TilePriorityForSoonBin()); TileVector never_bin = CreateTiles(1, TilePriority(), TilePriority()); - tile_manager()->ManageTiles(); + tile_manager()->AssignMemoryToTiles(); EXPECT_EQ(3, AssignedMemoryCount(active_now)); EXPECT_EQ(3, AssignedMemoryCount(pending_now)); @@ -200,7 +200,7 @@ TEST_F(TileManagerTest, EnoughMemoryAllowAbsoluteMinimum) { 3, TilePriorityForSoonBin(), TilePriorityForSoonBin()); TileVector never_bin = CreateTiles(1, TilePriority(), TilePriority()); - tile_manager()->ManageTiles(); + tile_manager()->AssignMemoryToTiles(); EXPECT_EQ(3, AssignedMemoryCount(active_now)); EXPECT_EQ(3, AssignedMemoryCount(pending_now)); @@ -221,7 +221,7 @@ TEST_F(TileManagerTest, EnoughMemoryAllowNothing) { 3, TilePriorityForSoonBin(), TilePriorityForSoonBin()); TileVector never_bin = CreateTiles(1, TilePriority(), TilePriority()); - tile_manager()->ManageTiles(); + tile_manager()->AssignMemoryToTiles(); EXPECT_EQ(0, AssignedMemoryCount(active_now)); EXPECT_EQ(0, AssignedMemoryCount(pending_now)); @@ -241,7 +241,7 @@ TEST_F(TileManagerTest, PartialOOMMemoryToPending) { TileVector pending_tree_tiles = CreateTiles(5, TilePriority(), TilePriorityRequiredForActivation()); - tile_manager()->ManageTiles(); + tile_manager()->AssignMemoryToTiles(); EXPECT_EQ(5, AssignedMemoryCount(active_tree_tiles)); EXPECT_EQ(3, AssignedMemoryCount(pending_tree_tiles)); @@ -263,7 +263,7 @@ TEST_F(TileManagerTest, PartialOOMMemoryToActive) { TileVector pending_tree_tiles = CreateTiles(5, TilePriority(), TilePriorityForNowBin()); - tile_manager()->ManageTiles(); + tile_manager()->AssignMemoryToTiles(); EXPECT_EQ(5, AssignedMemoryCount(active_tree_tiles)); EXPECT_EQ(3, AssignedMemoryCount(pending_tree_tiles)); @@ -281,7 +281,7 @@ TEST_F(TileManagerTest, TotalOOMMemoryToPending) { TileVector pending_tree_tiles = CreateTiles(5, TilePriority(), TilePriorityRequiredForActivation()); - tile_manager()->ManageTiles(); + tile_manager()->AssignMemoryToTiles(); EXPECT_EQ(4, AssignedMemoryCount(active_tree_tiles)); EXPECT_EQ(0, AssignedMemoryCount(pending_tree_tiles)); @@ -304,7 +304,7 @@ TEST_F(TileManagerTest, TotalOOMActiveSoonMemoryToPending) { TileVector pending_tree_tiles = CreateTiles(5, TilePriority(), TilePriorityRequiredForActivation()); - tile_manager()->ManageTiles(); + tile_manager()->AssignMemoryToTiles(); EXPECT_EQ(4, AssignedMemoryCount(active_tree_tiles)); EXPECT_EQ(0, AssignedMemoryCount(pending_tree_tiles)); @@ -326,7 +326,7 @@ TEST_F(TileManagerTest, TotalOOMMemoryToActive) { TileVector pending_tree_tiles = CreateTiles(5, TilePriority(), TilePriorityForNowBin()); - tile_manager()->ManageTiles(); + tile_manager()->AssignMemoryToTiles(); EXPECT_EQ(4, AssignedMemoryCount(active_tree_tiles)); EXPECT_EQ(0, AssignedMemoryCount(pending_tree_tiles)); |