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author | reveman@google.com <reveman@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-06-17 01:40:30 +0000 |
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committer | reveman@google.com <reveman@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-06-17 01:40:30 +0000 |
commit | 6820d79c2f8a865afdd48e51ea67691ebb7db816 (patch) | |
tree | 0fe808bc93d4faf22ae75c763cd8e55c6e032f35 /cc/scheduler/scheduler_state_machine.cc | |
parent | 875b7f7f612335372e4dfc0493d18d5df3b5c45a (diff) | |
download | chromium_src-6820d79c2f8a865afdd48e51ea67691ebb7db816.zip chromium_src-6820d79c2f8a865afdd48e51ea67691ebb7db816.tar.gz chromium_src-6820d79c2f8a865afdd48e51ea67691ebb7db816.tar.bz2 |
Revert 206020 "cc: Emulate BeginFrame in OutputSurfaces that don..."
This is causing pre-rendered pages to not load on android: crbug.com/249806
> cc: Emulate BeginFrame in OutputSurfaces that don't support it natively
>
> This includes two small fixes for the original version of this
> patch that broke software compositing and WebView.
>
> This will allow us to avoid having two different code paths
> in the Scheduler. It also allows us to more easily remove the
> VSyncTimeSource and FrameRateController from the Scheduler.
>
> This patch instantiates the FrameRateController inside of
> OutputSurface for now, but the FrameRateController could be
> removed in future patches.
>
> BUG=245920
> BUG=243497
> TBR=nduca@chromium.org,sievers@chromium.org,kbr@chromium.org
>
> Review URL: https://chromiumcodereview.appspot.com/16833003
TBR=brianderson@chromium.org
Review URL: https://codereview.chromium.org/17204002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@206655 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/scheduler/scheduler_state_machine.cc')
-rw-r--r-- | cc/scheduler/scheduler_state_machine.cc | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/cc/scheduler/scheduler_state_machine.cc b/cc/scheduler/scheduler_state_machine.cc index fda6e6b..76f7bb1 100644 --- a/cc/scheduler/scheduler_state_machine.cc +++ b/cc/scheduler/scheduler_state_machine.cc @@ -4,7 +4,6 @@ #include "cc/scheduler/scheduler_state_machine.h" -#include "base/format_macros.h" #include "base/logging.h" #include "base/strings/stringprintf.h" @@ -13,7 +12,6 @@ namespace cc { SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) : settings_(settings), commit_state_(COMMIT_STATE_IDLE), - commit_count_(0), current_frame_number_(0), last_frame_number_where_draw_was_called_(-1), last_frame_number_where_tree_activation_attempted_(-1), @@ -44,7 +42,6 @@ std::string SchedulerStateMachine::ToString() { "settings_.impl_side_painting = %d; ", settings_.impl_side_painting); base::StringAppendF(&str, "commit_state_ = %d; ", commit_state_); - base::StringAppendF(&str, "commit_count_ = %d; ", commit_count_); base::StringAppendF( &str, "current_frame_number_ = %d; ", current_frame_number_); base::StringAppendF(&str, @@ -83,8 +80,6 @@ std::string SchedulerStateMachine::ToString() { main_thread_needs_layer_textures_); base::StringAppendF(&str, "inside_begin_frame_ = %d; ", inside_begin_frame_); - base::StringAppendF(&str, "last_frame_time_ = %"PRId64"; ", - (last_frame_time_ - base::TimeTicks()).InMilliseconds()); base::StringAppendF(&str, "visible_ = %d; ", visible_); base::StringAppendF(&str, "can_start_ = %d; ", can_start_); base::StringAppendF(&str, "can_draw_ = %d; ", can_draw_); @@ -278,7 +273,6 @@ void SchedulerStateMachine::UpdateState(Action action) { return; case ACTION_COMMIT: - commit_count_++; if (expect_immediate_begin_frame_for_main_thread_) commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW; else @@ -338,11 +332,6 @@ void SchedulerStateMachine::SetMainThreadNeedsLayerTextures() { } bool SchedulerStateMachine::BeginFrameNeededByImplThread() const { - // We should proactively request a BeginFrame if a commit is pending. - if (needs_commit_ || needs_forced_commit_ || - commit_state_ != COMMIT_STATE_IDLE) - return true; - // If we have a pending tree, need to keep getting notifications until // the tree is ready to be swapped. if (has_pending_tree_) @@ -366,10 +355,6 @@ void SchedulerStateMachine::DidEnterBeginFrame() { inside_begin_frame_ = true; } -void SchedulerStateMachine::SetFrameTime(base::TimeTicks frame_time) { - last_frame_time_ = frame_time; -} - void SchedulerStateMachine::DidLeaveBeginFrame() { current_frame_number_++; inside_begin_frame_ = false; |