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authorreveman@google.com <reveman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-25 21:22:55 +0000
committerreveman@google.com <reveman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-25 21:22:55 +0000
commitb4da2039c0db81b2d0fbc238269ac3807700e495 (patch)
tree6690a890736c8a37c1a6115cf813cbeec9c30532 /cc/scrollbar_layer.cc
parentc7031f9b97bb97e460c825aa84a854e6f1f68b0e (diff)
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cc: Rename TextureUpdate to ResourceUpdate.
sed -e ' s/TextureUpdateQueue/ResourceUpdateQueue/g s/texture_update_queue/resource_update_queue/g s/TextureUpdateController/ResourceUpdateController/g s/texture_update_controller/resource_update_controller/g ' BUG= TEST=cc_unittests Review URL: https://codereview.chromium.org/11270047 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@164177 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/scrollbar_layer.cc')
-rw-r--r--cc/scrollbar_layer.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/cc/scrollbar_layer.cc b/cc/scrollbar_layer.cc
index d30b836..1a107bd 100644
--- a/cc/scrollbar_layer.cc
+++ b/cc/scrollbar_layer.cc
@@ -10,8 +10,8 @@
#include "base/debug/trace_event.h"
#include "cc/layer_painter.h"
#include "cc/layer_tree_host.h"
+#include "cc/resource_update_queue.h"
#include "cc/scrollbar_layer_impl.h"
-#include "cc/texture_update_queue.h"
#include <public/WebRect.h>
using WebKit::WebRect;
@@ -209,7 +209,7 @@ void ScrollbarLayer::createUpdaterIfNeeded()
m_thumb = m_thumbUpdater->createResource(layerTreeHost()->contentsTextureManager());
}
-void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, LayerUpdater::Resource* texture, const IntRect& rect, TextureUpdateQueue& queue, RenderingStats& stats)
+void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, LayerUpdater::Resource* texture, const IntRect& rect, ResourceUpdateQueue& queue, RenderingStats& stats)
{
// Skip painting and uploading if there are no invalidations and
// we already have valid texture data.
@@ -261,7 +261,7 @@ void ScrollbarLayer::setTexturePriorities(const PriorityCalculator&)
}
}
-void ScrollbarLayer::update(TextureUpdateQueue& queue, const OcclusionTracker*, RenderingStats& stats)
+void ScrollbarLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker*, RenderingStats& stats)
{
if (contentBounds().isEmpty())
return;