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author | jbauman@chromium.org <jbauman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2014-08-16 06:07:45 +0000 |
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committer | jbauman@chromium.org <jbauman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2014-08-16 06:09:03 +0000 |
commit | c90f0d8d1fd4e95d6d26fc1454bf9c8094d51ecb (patch) | |
tree | 8b47c23a049f5e6d9e00e7f970637e0acc7fd908 /cc/surfaces/surface_aggregator.cc | |
parent | e510e37dda59f01b402489d2b8fdc9b2f05d4f0c (diff) | |
download | chromium_src-c90f0d8d1fd4e95d6d26fc1454bf9c8094d51ecb.zip chromium_src-c90f0d8d1fd4e95d6d26fc1454bf9c8094d51ecb.tar.gz chromium_src-c90f0d8d1fd4e95d6d26fc1454bf9c8094d51ecb.tar.bz2 |
Enqueuing new frames in a Surface should cause Displays to reaggregate it
Keep track of which Surfaces were included in a Display last
frame, so if a new frame is enqueued in a Surface the Displays containing it will tell their clients to redraw. This way the browser compositor
doesn't have to commit if only the renderer contents changed.
BUG=
Review URL: https://codereview.chromium.org/432093003
Cr-Commit-Position: refs/heads/master@{#290103}
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@290103 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/surfaces/surface_aggregator.cc')
-rw-r--r-- | cc/surfaces/surface_aggregator.cc | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/cc/surfaces/surface_aggregator.cc b/cc/surfaces/surface_aggregator.cc index 7ffa965..e4e77a1 100644 --- a/cc/surfaces/surface_aggregator.cc +++ b/cc/surfaces/surface_aggregator.cc @@ -135,6 +135,7 @@ bool SurfaceAggregator::TakeResources(Surface* surface, void SurfaceAggregator::HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad, RenderPass* dest_pass) { SurfaceId surface_id = surface_quad->surface_id; + contained_surfaces_->insert(surface_id); // If this surface's id is already in our referenced set then it creates // a cycle in the graph and should be dropped. if (referenced_surfaces_.count(surface_id)) @@ -287,7 +288,11 @@ void SurfaceAggregator::CopyPasses(const RenderPassList& source_pass_list, } } -scoped_ptr<CompositorFrame> SurfaceAggregator::Aggregate(SurfaceId surface_id) { +scoped_ptr<CompositorFrame> SurfaceAggregator::Aggregate( + SurfaceId surface_id, + std::set<SurfaceId>* contained_surfaces) { + contained_surfaces_ = contained_surfaces; + contained_surfaces_->insert(surface_id); Surface* surface = manager_->GetSurfaceForId(surface_id); DCHECK(surface); const CompositorFrame* root_surface_frame = surface->GetEligibleFrame(); |