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author | nick@chromium.org <nick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-04-25 17:32:20 +0000 |
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committer | nick@chromium.org <nick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-04-25 17:32:20 +0000 |
commit | f088145ace0e944476074c58114aba217f9438e3 (patch) | |
tree | ceb320ec1f4f7b682743ac13fd5bbd850b5b28a8 /cc/test/data | |
parent | 51a5a9dfd1dc14e4bbccbb2cb661f84df495b2fe (diff) | |
download | chromium_src-f088145ace0e944476074c58114aba217f9438e3.zip chromium_src-f088145ace0e944476074c58114aba217f9438e3.tar.gz chromium_src-f088145ace0e944476074c58114aba217f9438e3.tar.bz2 |
Revert 196423 "cc: Fix anti-aliasing of axis-aligned quads."
[Reason for revert: AxisAligned unit test is failing on some of the Mac bots.]
> cc: Fix anti-aliasing of axis-aligned quads.
>
> Axis-aligned quads with edges not aligned to pixel boundaries
> are rendered incorrectly. These quads need anti-aliasing but
> current code that determines if anti-aliasing is needed thinks
> that no axis-aligned quads need it.
>
> This fixes the problem by adding alignment to pixel boundaries
> as an additional requirement to avoid anti-aliasing.
>
> BUG=169374
> TEST=GLRendererPixelTest.AxisAligned,GLRendererShaderTest.DrawSolidColorShad
>
> Review URL: https://chromiumcodereview.appspot.com/12538005
TBR=reveman@chromium.org
Review URL: https://codereview.chromium.org/14465006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@196427 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/test/data')
-rw-r--r-- | cc/test/data/axis_aligned.png | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/cc/test/data/axis_aligned.png b/cc/test/data/axis_aligned.png deleted file mode 100644 index e69de29..0000000 --- a/cc/test/data/axis_aligned.png +++ /dev/null |