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author | brianderson@chromium.org <brianderson@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-06-12 13:21:48 +0000 |
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committer | brianderson@chromium.org <brianderson@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-06-12 13:21:48 +0000 |
commit | be62216f3ea56d5e9dc9bccf2c37e6e7937de290 (patch) | |
tree | f7da60411946679e8666addc93d4fe9a82216aa5 /cc/test/fake_output_surface.cc | |
parent | ff0f4128d79ff878318a0c266947ee5ad14fc662 (diff) | |
download | chromium_src-be62216f3ea56d5e9dc9bccf2c37e6e7937de290.zip chromium_src-be62216f3ea56d5e9dc9bccf2c37e6e7937de290.tar.gz chromium_src-be62216f3ea56d5e9dc9bccf2c37e6e7937de290.tar.bz2 |
cc: Emulate BeginFrame in OutputSurfaces that don't support it natively
This will allow us to avoid having two different code paths
in the Scheduler. It also allows us to more easily remove the
VSyncTimeSource and FrameRateController from the Scheduler.
This patch instantiates the FrameRateController inside of
OutputSurface for now, but the FrameRateController could be
removed in future patches.
BUG=245920
BUG=243497
Review URL: https://chromiumcodereview.appspot.com/15836005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@205750 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/test/fake_output_surface.cc')
-rw-r--r-- | cc/test/fake_output_surface.cc | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/cc/test/fake_output_surface.cc b/cc/test/fake_output_surface.cc index c3f3e1a..9ceadda 100644 --- a/cc/test/fake_output_surface.cc +++ b/cc/test/fake_output_surface.cc @@ -8,6 +8,7 @@ #include "base/message_loop.h" #include "cc/output/compositor_frame_ack.h" #include "cc/output/output_surface_client.h" +#include "testing/gtest/include/gtest/gtest.h" namespace cc { @@ -17,7 +18,8 @@ FakeOutputSurface::FakeOutputSurface( : OutputSurface(context3d.Pass()), num_sent_frames_(0), needs_begin_frame_(false), - forced_draw_to_software_device_(false) { + forced_draw_to_software_device_(false), + fake_weak_ptr_factory_(this) { if (delegated_rendering) { capabilities_.delegated_rendering = true; capabilities_.max_frames_pending = 1; @@ -28,7 +30,8 @@ FakeOutputSurface::FakeOutputSurface( scoped_ptr<SoftwareOutputDevice> software_device, bool delegated_rendering) : OutputSurface(software_device.Pass()), num_sent_frames_(0), - forced_draw_to_software_device_(false) { + forced_draw_to_software_device_(false), + fake_weak_ptr_factory_(this) { if (delegated_rendering) { capabilities_.delegated_rendering = true; capabilities_.max_frames_pending = 1; @@ -41,7 +44,8 @@ FakeOutputSurface::FakeOutputSurface( bool delegated_rendering) : OutputSurface(context3d.Pass(), software_device.Pass()), num_sent_frames_(0), - forced_draw_to_software_device_(false) { + forced_draw_to_software_device_(false), + fake_weak_ptr_factory_(this) { if (delegated_rendering) { capabilities_.delegated_rendering = true; capabilities_.max_frames_pending = 1; @@ -56,6 +60,7 @@ void FakeOutputSurface::SwapBuffers(CompositorFrame* frame) { frame->AssignTo(&last_sent_frame_); ++num_sent_frames_; PostSwapBuffersComplete(); + DidSwapBuffers(); } else { OutputSurface::SwapBuffers(frame); frame->AssignTo(&last_sent_frame_); @@ -65,12 +70,23 @@ void FakeOutputSurface::SwapBuffers(CompositorFrame* frame) { void FakeOutputSurface::SetNeedsBeginFrame(bool enable) { needs_begin_frame_ = enable; + OutputSurface::SetNeedsBeginFrame(enable); + + // If there is not BeginFrame emulation from the FrameRateController, + // then we just post a BeginFrame to emulate it as part of the test. + if (enable && !frame_rate_controller_) { + base::MessageLoop::current()->PostDelayedTask( + FROM_HERE, base::Bind(&FakeOutputSurface::OnBeginFrame, + fake_weak_ptr_factory_.GetWeakPtr()), + base::TimeDelta::FromMilliseconds(16)); + } } -void FakeOutputSurface::BeginFrame(base::TimeTicks frame_time) { - client_->BeginFrame(frame_time); +void FakeOutputSurface::OnBeginFrame() { + OutputSurface::BeginFrame(base::TimeTicks::Now()); } + bool FakeOutputSurface::ForcedDrawToSoftwareDevice() const { return forced_draw_to_software_device_; } |