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author | jamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-05-26 03:23:48 +0000 |
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committer | jamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-05-26 03:23:48 +0000 |
commit | 1fb9e7ebc8d70d2cccd621f88c1653c8d66d0e2c (patch) | |
tree | 0ec4a91b44f2761aba60c04bc5c30c249d358c20 /cc/test/layer_tree_pixel_test.cc | |
parent | 51f5a060ee080c0154652c8c4ae541665789bbaa (diff) | |
download | chromium_src-1fb9e7ebc8d70d2cccd621f88c1653c8d66d0e2c.zip chromium_src-1fb9e7ebc8d70d2cccd621f88c1653c8d66d0e2c.tar.gz chromium_src-1fb9e7ebc8d70d2cccd621f88c1653c8d66d0e2c.tar.bz2 |
Move webkit/gpu into webkit/common/gpu
The code in webkit/gpu is needed everywhere the compositor is used, which means
both renderer and browser processes. This is a bit of a bummer but hard to fix
immediately since the compositor uses WebKit::WebGraphicsContext3D. webkit/gpu
itself only depends on the context type (which is just a vtable) and a couple
exported functions from WebString, so it's not the end of the world to have it
linked into every process. This moves the code into webkit/common/ to make this
clearer.
R=piman, joth
BUG=237267
Review URL: https://chromiumcodereview.appspot.com/16046003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@202341 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/test/layer_tree_pixel_test.cc')
-rw-r--r-- | cc/test/layer_tree_pixel_test.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/cc/test/layer_tree_pixel_test.cc b/cc/test/layer_tree_pixel_test.cc index 0489534..384eaec 100644 --- a/cc/test/layer_tree_pixel_test.cc +++ b/cc/test/layer_tree_pixel_test.cc @@ -11,8 +11,8 @@ #include "cc/test/pixel_test_utils.h" #include "cc/trees/layer_tree_impl.h" #include "ui/gl/gl_implementation.h" -#include "webkit/gpu/context_provider_in_process.h" -#include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" +#include "webkit/common/gpu/context_provider_in_process.h" +#include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" namespace cc { |