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authorrobliao@chromium.org <robliao@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-12-03 22:57:43 +0000
committerrobliao@chromium.org <robliao@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-12-03 22:57:43 +0000
commit5195fc585a5dc844956405835ab258094d460e45 (patch)
tree6c374aa880920de8a68214ed1cb940ed5c918532 /cc/test/layer_tree_test.h
parenta5a594891ef319d44224d9a67b7698751f820d44 (diff)
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Revert 238458 "cc: Defer first OutputSurface creation until clie..."
Reason: Candidate for Mac 10.6 and 10.7 Break - IOSurfaceReuse > cc: Defer first OutputSurface creation until client is ready > > Remove the |first_output_surface| which was not used before > the client signals ready. > This allows the client to wait before creating a graphics context > until the gpu thread and client channel are set up. > > BUG=270179 > R=danakj@chromium.org, jamesr@chromium.org, jochen@chromium.org > > Review URL: https://codereview.chromium.org/85693007 TBR=sievers@chromium.org Review URL: https://codereview.chromium.org/103163003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@238470 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/test/layer_tree_test.h')
-rw-r--r--cc/test/layer_tree_test.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/cc/test/layer_tree_test.h b/cc/test/layer_tree_test.h
index c32bcd9..ac35a65 100644
--- a/cc/test/layer_tree_test.h
+++ b/cc/test/layer_tree_test.h
@@ -103,6 +103,10 @@ class LayerTreeTest : public testing::Test, public TestHooks {
public:
virtual ~LayerTreeTest();
+ virtual void AfterTest() = 0;
+ virtual void BeginTest() = 0;
+ virtual void SetupTree();
+
virtual void EndTest();
void EndTestAfterDelay(int delay_milliseconds);
@@ -143,11 +147,6 @@ class LayerTreeTest : public testing::Test, public TestHooks {
void DispatchComposite();
void DispatchDidAddAnimation();
- virtual void AfterTest() = 0;
- virtual void WillBeginTest();
- virtual void BeginTest() = 0;
- virtual void SetupTree();
-
virtual void RunTest(bool threaded,
bool delegating_renderer,
bool impl_side_painting);