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author | wonsik@chromium.org <wonsik@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-05-02 16:42:11 +0000 |
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committer | wonsik@chromium.org <wonsik@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-05-02 16:42:11 +0000 |
commit | 10a30b12845c0599cb83bf7c5548e2d5f739f944 (patch) | |
tree | d448d029f6d070c26c03498cb47ca1edf0571daf /cc/test/render_pass_test_common.cc | |
parent | 0354f6502c56acaac6ff6ec887d7f13745daa40c (diff) | |
download | chromium_src-10a30b12845c0599cb83bf7c5548e2d5f739f944.zip chromium_src-10a30b12845c0599cb83bf7c5548e2d5f739f944.tar.gz chromium_src-10a30b12845c0599cb83bf7c5548e2d5f739f944.tar.bz2 |
cc: Add force anti-aliasing off option to SolidColorDrawQuad
When edge anti-aliasing is used, GL renderer forces blending to be used,
which causes hole punching logic to misbehave. Make force anti-aliasing
off option to SolidColorDrawQuad to avoid unwanted anti-aliasing.
TEST=cc_unittests ; content_unittests
BUG=236317
R=enne@chromium.org,danakj@chromium.org,jamesr@chromium.org
Review URL: https://chromiumcodereview.appspot.com/13842037
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@197931 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/test/render_pass_test_common.cc')
-rw-r--r-- | cc/test/render_pass_test_common.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/cc/test/render_pass_test_common.cc b/cc/test/render_pass_test_common.cc index c4f6310..9818603 100644 --- a/cc/test/render_pass_test_common.cc +++ b/cc/test/render_pass_test_common.cc @@ -143,7 +143,8 @@ void TestRenderPass::AppendOneOfEveryQuadType( cc::SolidColorDrawQuad::Create(); solid_color_quad->SetNew(shared_state.get(), rect, - SK_ColorRED); + SK_ColorRED, + false); AppendQuad(solid_color_quad.PassAs<DrawQuad>()); scoped_ptr<cc::StreamVideoDrawQuad> stream_video_quad = |