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authorjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-12-04 23:22:26 +0000
committerjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-12-04 23:22:26 +0000
commit843da553731628df2ccbbf63975eb9db687f3b25 (patch)
tree34cc864552e1a87363d1beb65527da752065cf18 /cc/test/test_context_provider.h
parentb2fef9a925d522889fe321e5bba781f4d0e815cd (diff)
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Expose GLES2Interface to cc
This exposes a gpu::gles2::GLES2Interface pointer to cc through the ContextProvider. This is a way for the compositor to talk to the client side of the command buffer more directly, bypassing the blink::WebGraphicsContext3D indirection. See the bug for the plan for using this new interface and deprecating WGC3D. BUG=181120 Review URL: https://codereview.chromium.org/54463007 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@238809 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/test/test_context_provider.h')
-rw-r--r--cc/test/test_context_provider.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/cc/test/test_context_provider.h b/cc/test/test_context_provider.h
index c708180..81167c6 100644
--- a/cc/test/test_context_provider.h
+++ b/cc/test/test_context_provider.h
@@ -11,6 +11,7 @@
#include "base/threading/thread_checker.h"
#include "cc/output/context_provider.h"
#include "cc/test/test_context_support.h"
+#include "gpu/command_buffer/client/gles2_interface_stub.h"
namespace blink { class WebGraphicsContext3D; }
@@ -29,6 +30,7 @@ class TestContextProvider : public cc::ContextProvider {
virtual bool BindToCurrentThread() OVERRIDE;
virtual Capabilities ContextCapabilities() OVERRIDE;
virtual blink::WebGraphicsContext3D* Context3d() OVERRIDE;
+ virtual gpu::gles2::GLES2Interface* ContextGL() OVERRIDE;
virtual gpu::ContextSupport* ContextSupport() OVERRIDE;
virtual class GrContext* GrContext() OVERRIDE;
virtual bool IsContextLost() OVERRIDE;
@@ -62,6 +64,7 @@ class TestContextProvider : public cc::ContextProvider {
TestContextSupport support_;
scoped_ptr<TestWebGraphicsContext3D> context3d_;
+ gpu::gles2::GLES2InterfaceStub context_gl_stub_;
bool bound_;
base::ThreadChecker main_thread_checker_;