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authordongseong.hwang <dongseong.hwang@intel.com>2014-08-29 01:47:17 -0700
committerCommit bot <commit-bot@chromium.org>2014-08-29 08:48:22 +0000
commit3ed758c9a46ec8579cc3a5cb2955161a8a322f0b (patch)
tree5871da45f3afd06f9a433cd07fd9156ceca68406 /cc/test/test_context_provider.h
parente407013f55b72cb9e0a86aec541bd8eba5efe90f (diff)
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gpu: Remove WebGraphicsContext3D::makeContextCurrent()
We don't need to call it before using GL context anymore. BUG=404121 Review URL: https://codereview.chromium.org/470973002 Cr-Commit-Position: refs/heads/master@{#292592}
Diffstat (limited to 'cc/test/test_context_provider.h')
-rw-r--r--cc/test/test_context_provider.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/cc/test/test_context_provider.h b/cc/test/test_context_provider.h
index a57fb58..75c7663 100644
--- a/cc/test/test_context_provider.h
+++ b/cc/test/test_context_provider.h
@@ -45,7 +45,7 @@ class TestContextProvider : public ContextProvider {
// This returns the TestWebGraphicsContext3D but is valid to call
// before the context is bound to a thread. This is needed to set up
// state on the test context before binding. Don't call
- // makeContextCurrent on the context returned from this method.
+ // InitializeOnCurrentThread on the context returned from this method.
TestWebGraphicsContext3D* UnboundTestContext3d();
TestContextSupport* support() { return &support_; }