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authordanakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-12-06 04:37:17 +0000
committerdanakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-12-06 04:37:17 +0000
commit3b9f2df0b78911631b92fff4c174a37fd8077482 (patch)
tree7eceed9124cdad273658f9c813a51ccd37bfcdf0 /cc/thread_proxy.h
parent5b3065b13476000a1940aeabfec125c736d687da (diff)
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cc: Finish the rename from cc::GraphicsContext to cc::OutputSurface
It is far too confusing to deal with OutputSurface code when half the time it is called a GraphicsContext in correctly. Cleaning this up so I can think about the code properly as I upstream the Ubercomp CL. NOTRY=true R=jamesr,piman BUG=146080 Review URL: https://chromiumcodereview.appspot.com/11450019 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@171403 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/thread_proxy.h')
-rw-r--r--cc/thread_proxy.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/cc/thread_proxy.h b/cc/thread_proxy.h
index f093b28..da4f386 100644
--- a/cc/thread_proxy.h
+++ b/cc/thread_proxy.h
@@ -34,14 +34,14 @@ public:
virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnchor, float scale, base::TimeDelta duration) OVERRIDE;
virtual void finishAllRendering() OVERRIDE;
virtual bool isStarted() const OVERRIDE;
- virtual bool initializeContext() OVERRIDE;
+ virtual bool initializeOutputSurface() OVERRIDE;
virtual void setSurfaceReady() OVERRIDE;
virtual void setVisible(bool) OVERRIDE;
virtual bool initializeRenderer() OVERRIDE;
- virtual bool recreateContext() OVERRIDE;
+ virtual bool recreateOutputSurface() OVERRIDE;
virtual void renderingStats(RenderingStats*) OVERRIDE;
virtual const RendererCapabilities& rendererCapabilities() const OVERRIDE;
- virtual void loseContext() OVERRIDE;
+ virtual void loseOutputSurface() OVERRIDE;
virtual void setNeedsAnimate() OVERRIDE;
virtual void setNeedsCommit() OVERRIDE;
virtual void setNeedsRedraw() OVERRIDE;
@@ -55,7 +55,7 @@ public:
virtual void forceSerializeOnSwapBuffers() OVERRIDE;
// LayerTreeHostImplClient implementation
- virtual void didLoseContextOnImplThread() OVERRIDE;
+ virtual void didLoseOutputSurfaceOnImplThread() OVERRIDE;
virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE;
virtual void onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval) OVERRIDE;
virtual void onCanDrawStateChanged(bool canDraw) OVERRIDE;
@@ -97,7 +97,7 @@ private:
void didCompleteSwapBuffers();
void setAnimationEvents(scoped_ptr<AnimationEventsVector>, base::Time wallClockTime);
void beginContextRecreation();
- void tryToRecreateContext();
+ void tryToRecreateOutputSurface();
// Called on impl thread
struct ReadbackRequest {
@@ -115,13 +115,13 @@ private:
void initializeImplOnImplThread(CompletionEvent*, InputHandler*);
void setSurfaceReadyOnImplThread();
void setVisibleOnImplThread(CompletionEvent*, bool);
- void initializeContextOnImplThread(scoped_ptr<GraphicsContext>);
+ void initializeOutputSurfaceOnImplThread(scoped_ptr<OutputSurface>);
void initializeRendererOnImplThread(CompletionEvent*, bool* initializeSucceeded, RendererCapabilities*);
void layerTreeHostClosedOnImplThread(CompletionEvent*);
void manageTilesOnImplThread();
void setFullRootLayerDamageOnImplThread();
void acquireLayerTexturesForMainThreadOnImplThread(CompletionEvent*);
- void recreateContextOnImplThread(CompletionEvent*, scoped_ptr<GraphicsContext>, bool* recreateSucceeded, RendererCapabilities*);
+ void recreateOutputSurfaceOnImplThread(CompletionEvent*, scoped_ptr<OutputSurface>, bool* recreateSucceeded, RendererCapabilities*);
void renderingStatsOnImplThread(CompletionEvent*, RenderingStats*);
ScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool forcedDraw);
void forceSerializeOnSwapBuffersOnImplThread(CompletionEvent*);
@@ -131,7 +131,7 @@ private:
bool m_animateRequested; // Set only when setNeedsAnimate is called.
bool m_commitRequested; // Set only when setNeedsCommit is called.
bool m_commitRequestSentToImplThread; // Set by setNeedsCommit and setNeedsAnimate.
- base::CancelableClosure m_contextRecreationCallback;
+ base::CancelableClosure m_outputSurfaceRecreationCallback;
LayerTreeHost* m_layerTreeHost;
bool m_rendererInitialized;
RendererCapabilities m_RendererCapabilitiesMainThreadCopy;
@@ -150,7 +150,7 @@ private:
// Holds on to the context we might use for compositing in between initializeContext()
// and initializeRenderer() calls.
- scoped_ptr<GraphicsContext> m_contextBeforeInitializationOnImplThread;
+ scoped_ptr<OutputSurface> m_outputSurfaceBeforeInitializationOnImplThread;
// Set when the main thread is waiting on a scheduledActionBeginFrame to be issued.
CompletionEvent* m_beginFrameCompletionEventOnImplThread;