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authorreveman@google.com <reveman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-25 21:22:55 +0000
committerreveman@google.com <reveman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-25 21:22:55 +0000
commitb4da2039c0db81b2d0fbc238269ac3807700e495 (patch)
tree6690a890736c8a37c1a6115cf813cbeec9c30532 /cc/tiled_layer.cc
parentc7031f9b97bb97e460c825aa84a854e6f1f68b0e (diff)
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cc: Rename TextureUpdate to ResourceUpdate.
sed -e ' s/TextureUpdateQueue/ResourceUpdateQueue/g s/texture_update_queue/resource_update_queue/g s/TextureUpdateController/ResourceUpdateController/g s/texture_update_controller/resource_update_controller/g ' BUG= TEST=cc_unittests Review URL: https://codereview.chromium.org/11270047 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@164177 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/tiled_layer.cc')
-rw-r--r--cc/tiled_layer.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/cc/tiled_layer.cc b/cc/tiled_layer.cc
index 9b8d2d1..df4a985 100644
--- a/cc/tiled_layer.cc
+++ b/cc/tiled_layer.cc
@@ -328,7 +328,7 @@ bool TiledLayer::tileOnlyNeedsPartialUpdate(UpdatableTile* tile)
return !tile->dirtyRect.contains(m_tiler->tileRect(tile)) && tile->managedTexture()->haveBackingTexture();
}
-bool TiledLayer::updateTiles(int left, int top, int right, int bottom, TextureUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats, bool& didPaint)
+bool TiledLayer::updateTiles(int left, int top, int right, int bottom, ResourceUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats, bool& didPaint)
{
didPaint = false;
createUpdaterIfNeeded();
@@ -446,7 +446,7 @@ IntRect TiledLayer::markTilesForUpdate(int left, int top, int right, int bottom,
return paintRect;
}
-void TiledLayer::updateTileTextures(const IntRect& paintRect, int left, int top, int right, int bottom, TextureUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats)
+void TiledLayer::updateTileTextures(const IntRect& paintRect, int left, int top, int right, int bottom, ResourceUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats)
{
// The updateRect should be in layer space. So we have to convert the paintRect from content space to layer space.
m_updateRect = FloatRect(paintRect);
@@ -665,7 +665,7 @@ void TiledLayer::updateScrollPrediction()
m_previousVisibleRect = visibleContentRect();
}
-void TiledLayer::update(TextureUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats)
+void TiledLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats)
{
DCHECK(!m_skipsDraw && !m_failedUpdate); // Did resetUpdateState get skipped?
updateBounds();