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authorjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-11-13 21:48:42 +0000
committerjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-11-13 21:48:42 +0000
commit0457b750e0029599ef7bf8c470e120dda025fec2 (patch)
tree2a07f56243019f1375d3d790ad34e464e4cc4169 /cc
parente2187871e38b3a119771c1f30664a8cd7bffed5f (diff)
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Avoid redundantly setting tex parameters
BUG= Review URL: https://chromiumcodereview.appspot.com/11366199 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@167479 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc')
-rw-r--r--cc/draw_quad_unittest.cc9
-rw-r--r--cc/gl_renderer.cc13
-rw-r--r--cc/gl_renderer_unittest.cc22
-rw-r--r--cc/layer_tree_host_impl_unittest.cc16
-rw-r--r--cc/resource_provider.cc10
-rw-r--r--cc/software_renderer.cc3
-rw-r--r--cc/software_renderer_unittest.cc4
-rw-r--r--cc/test/render_pass_test_common.cc2
-rw-r--r--cc/tile_draw_quad.cc7
-rw-r--r--cc/tile_draw_quad.h6
-rw-r--r--cc/tiled_layer_impl.cc3
11 files changed, 48 insertions, 47 deletions
diff --git a/cc/draw_quad_unittest.cc b/cc/draw_quad_unittest.cc
index 2a60905..2d84315 100644
--- a/cc/draw_quad_unittest.cc
+++ b/cc/draw_quad_unittest.cc
@@ -150,11 +150,6 @@ void compareDrawQuad(DrawQuad* quad, DrawQuad* copy, SharedQuadState* copyShared
scoped_ptr<Type> quad(Type::create(sharedState.get(), quadRect, a, b, c, d, e, f, g, h, i)); \
SETUP_AND_COPY_QUAD(Type, quad);
-#define CREATE_QUAD_10(Type, a, b, c, d, e, f, g, h, i, j) \
- QUAD_DATA \
- scoped_ptr<Type> quad(Type::create(sharedState.get(), quadRect, a, b, c, d, e, f, g, h, i, j)); \
- SETUP_AND_COPY_QUAD(Type, quad);
-
TEST(DrawQuadTest, copyCheckerboardDrawQuad)
{
SkColor color = 0xfabb0011;
@@ -252,7 +247,6 @@ TEST(DrawQuadTest, copyTileDrawQuad)
unsigned resourceId = 104;
gfx::Vector2d textureOffset(-31, 47);
gfx::Size textureSize(85, 32);
- GLint textureFilter = 82;
bool swizzleContents = true;
bool leftEdgeAA = true;
bool topEdgeAA = true;
@@ -260,12 +254,11 @@ TEST(DrawQuadTest, copyTileDrawQuad)
bool bottomEdgeAA = true;
CREATE_SHARED_STATE();
- CREATE_QUAD_10(TileDrawQuad, opaqueRect, resourceId, textureOffset, textureSize, textureFilter, swizzleContents, leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA);
+ CREATE_QUAD_9(TileDrawQuad, opaqueRect, resourceId, textureOffset, textureSize, swizzleContents, leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA);
EXPECT_RECT_EQ(opaqueRect, copyQuad->opaqueRect());
EXPECT_EQ(resourceId, copyQuad->resourceId());
EXPECT_EQ(textureOffset, copyQuad->textureOffset());
EXPECT_EQ(textureSize, copyQuad->textureSize());
- EXPECT_EQ(textureFilter, copyQuad->textureFilter());
EXPECT_EQ(swizzleContents, copyQuad->swizzleContents());
EXPECT_EQ(leftEdgeAA, copyQuad->leftEdgeAA());
EXPECT_EQ(topEdgeAA, copyQuad->topEdgeAA());
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc
index dd46db2..8490d82 100644
--- a/cc/gl_renderer.cc
+++ b/cc/gl_renderer.cc
@@ -760,8 +760,6 @@ void GLRenderer::drawTileQuad(const DrawingFrame& frame, const TileDrawQuad* qua
GLC(context(), context()->uniform1i(uniforms.samplerLocation, 0));
ResourceProvider::ScopedReadLockGL quadResourceLock(m_resourceProvider, quad->resourceId());
GLC(context(), context()->bindTexture(GL_TEXTURE_2D, quadResourceLock.textureId()));
- GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, quad->textureFilter()));
- GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, quad->textureFilter()));
bool useAA = !clipped && quad->isAntialiased();
if (useAA) {
@@ -970,13 +968,6 @@ void GLRenderer::drawTextureQuad(const DrawingFrame& frame, const TextureDrawQua
ResourceProvider::ScopedReadLockGL quadResourceLock(m_resourceProvider, quad->resourceId());
GLC(context(), context()->bindTexture(GL_TEXTURE_2D, quadResourceLock.textureId()));
- // FIXME: setting the texture parameters every time is redundant. Move this code somewhere
- // where it will only happen once per texture.
- GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
- GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
- GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
- GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
-
if (!quad->premultipliedAlpha()) {
// As it turns out, the premultiplied alpha blending function (ONE, ONE_MINUS_SRC_ALPHA)
// will never cause the alpha channel to be set to anything less than 1.0 if it is
@@ -1088,10 +1079,6 @@ void GLRenderer::copyTextureToFramebuffer(const DrawingFrame& frame, int texture
const RenderPassProgram* program = renderPassProgram();
GLC(context(), context()->bindTexture(GL_TEXTURE_2D, textureId));
- GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
- GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
- GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
- GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
GLC(context(), context()->useProgram(program->program()));
GLC(context(), context()->uniform1i(program->fragmentShader().samplerLocation(), 0));
diff --git a/cc/gl_renderer_unittest.cc b/cc/gl_renderer_unittest.cc
index b530b7b..eb5f1fb 100644
--- a/cc/gl_renderer_unittest.cc
+++ b/cc/gl_renderer_unittest.cc
@@ -485,10 +485,11 @@ TEST(GLRendererTest2, visibilityChangeIsLastCall)
}
-class ActiveTextureTrackingContext : public FakeWebGraphicsContext3D {
+class TextureStateTrackingContext : public FakeWebGraphicsContext3D {
public:
- ActiveTextureTrackingContext()
+ TextureStateTrackingContext()
: m_activeTexture(GL_INVALID_ENUM)
+ , m_inDraw(false)
{
}
@@ -499,6 +500,16 @@ public:
return WebString();
}
+ // We shouldn't set any texture parameters during the draw sequence, although
+ // we might when creating the quads.
+ void setInDraw() { m_inDraw = true; }
+
+ virtual void texParameteri(WGC3Denum target, WGC3Denum pname, WGC3Dint param)
+ {
+ if (m_inDraw)
+ ADD_FAILURE();
+ }
+
virtual void activeTexture(WGC3Denum texture)
{
EXPECT_NE(texture, m_activeTexture);
@@ -508,14 +519,15 @@ public:
WGC3Denum activeTexture() const { return m_activeTexture; }
private:
+ bool m_inDraw;
WGC3Denum m_activeTexture;
};
TEST(GLRendererTest2, activeTextureState)
{
FakeRendererClient fakeClient;
- scoped_ptr<GraphicsContext> outputSurface(FakeWebCompositorOutputSurface::create(scoped_ptr<WebKit::WebGraphicsContext3D>(new ActiveTextureTrackingContext)));
- ActiveTextureTrackingContext* context = static_cast<ActiveTextureTrackingContext*>(outputSurface->context3D());
+ scoped_ptr<GraphicsContext> outputSurface(FakeWebCompositorOutputSurface::create(scoped_ptr<WebKit::WebGraphicsContext3D>(new TextureStateTrackingContext)));
+ TextureStateTrackingContext* context = static_cast<TextureStateTrackingContext*>(outputSurface->context3D());
scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(outputSurface.get()));
FakeRendererGL renderer(&fakeClient, resourceProvider.get());
@@ -525,6 +537,8 @@ TEST(GLRendererTest2, activeTextureState)
scoped_ptr<TestRenderPass> pass = TestRenderPass::create(id, gfx::Rect(0, 0, 100, 100), WebTransformationMatrix());
pass->appendOneOfEveryQuadType(resourceProvider.get());
+ context->setInDraw();
+
cc::DirectRenderer::DrawingFrame drawingFrame;
renderer.beginDrawingFrame(drawingFrame);
EXPECT_EQ(context->activeTexture(), GL_TEXTURE0);
diff --git a/cc/layer_tree_host_impl_unittest.cc b/cc/layer_tree_host_impl_unittest.cc
index 78691d9..ce71ced 100644
--- a/cc/layer_tree_host_impl_unittest.cc
+++ b/cc/layer_tree_host_impl_unittest.cc
@@ -1557,7 +1557,7 @@ public:
opaqueRect = m_opaqueContentRect;
SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState());
- scoped_ptr<TileDrawQuad> testBlendingDrawQuad = TileDrawQuad::create(sharedQuadState, m_quadRect, opaqueRect, m_resourceId, gfx::Vector2d(), gfx::Size(1, 1), 0, false, false, false, false, false);
+ scoped_ptr<TileDrawQuad> testBlendingDrawQuad = TileDrawQuad::create(sharedQuadState, m_quadRect, opaqueRect, m_resourceId, gfx::Vector2d(), gfx::Size(1, 1), false, false, false, false, false);
testBlendingDrawQuad->setQuadVisibleRect(m_quadVisibleRect);
EXPECT_EQ(m_blend, testBlendingDrawQuad->needsBlending());
EXPECT_EQ(m_hasRenderSurface, !!renderSurface());
@@ -2457,7 +2457,7 @@ public:
StrictWebGraphicsContext3D()
: FakeWebGraphicsContext3D()
{
- m_nextTextureId = 7; // Start allocating texture ids larger than any other resource IDs so we can tell if someone's mixing up their resource types.
+ m_nextTextureId = 8; // Start allocating texture ids larger than any other resource IDs so we can tell if someone's mixing up their resource types.
}
virtual WebGLId createBuffer() { return 2; }
@@ -2466,6 +2466,8 @@ public:
virtual WebGLId createRenderbuffer() { return 5; }
virtual WebGLId createShader(WGC3Denum) { return 6; }
+ static const WebGLId kExternalTextureId = 7;
+
virtual void deleteBuffer(WebGLId id)
{
if (id != 2)
@@ -2504,6 +2506,8 @@ public:
}
virtual void deleteTexture(WebGLId id)
{
+ if (id == kExternalTextureId)
+ ADD_FAILURE() << "Trying to delete external texture";
if (!ContainsKey(m_allocatedTextureIds, id))
ADD_FAILURE() << "Trying to delete texture id " << id;
m_allocatedTextureIds.erase(id);
@@ -2541,7 +2545,7 @@ public:
virtual void bindTexture(WGC3Denum, WebGLId id)
{
- if (id && !ContainsKey(m_allocatedTextureIds, id))
+ if (id && id != kExternalTextureId && !ContainsKey(m_allocatedTextureIds, id))
ADD_FAILURE() << "Trying to bind texture id " << id;
}
@@ -2699,7 +2703,7 @@ TEST_P(LayerTreeHostImplTest, dontUseOldResourcesAfterLostContext)
textureLayer->setAnchorPoint(gfx::PointF(0, 0));
textureLayer->setContentBounds(gfx::Size(10, 10));
textureLayer->setDrawsContent(true);
- textureLayer->setTextureId(1);
+ textureLayer->setTextureId(StrictWebGraphicsContext3D::kExternalTextureId);
rootLayer->addChild(textureLayer.PassAs<LayerImpl>());
scoped_ptr<TiledLayerImpl> maskLayer = TiledLayerImpl::create(layerId++);
@@ -2716,7 +2720,7 @@ TEST_P(LayerTreeHostImplTest, dontUseOldResourcesAfterLostContext)
textureLayerWithMask->setAnchorPoint(gfx::PointF(0, 0));
textureLayerWithMask->setContentBounds(gfx::Size(10, 10));
textureLayerWithMask->setDrawsContent(true);
- textureLayerWithMask->setTextureId(1);
+ textureLayerWithMask->setTextureId(StrictWebGraphicsContext3D::kExternalTextureId);
textureLayerWithMask->setMaskLayer(maskLayer.PassAs<LayerImpl>());
rootLayer->addChild(textureLayerWithMask.PassAs<LayerImpl>());
@@ -2825,7 +2829,7 @@ TEST_P(LayerTreeHostImplTest, dontUseOldResourcesAfterLostContext)
// Create dummy resources so that looking up an old resource will get an
// invalid texture id mapping.
for (unsigned i = 0; i < numResources; ++i)
- m_hostImpl->resourceProvider()->createResourceFromExternalTexture(1);
+ m_hostImpl->resourceProvider()->createResourceFromExternalTexture(StrictWebGraphicsContext3D::kExternalTextureId);
// The WebVideoFrameProvider is expected to recreate its textures after a
// lost context (or not serve a frame).
diff --git a/cc/resource_provider.cc b/cc/resource_provider.cc
index 0107e82..4269b81 100644
--- a/cc/resource_provider.cc
+++ b/cc/resource_provider.cc
@@ -188,7 +188,15 @@ ResourceProvider::ResourceId ResourceProvider::createBitmap(int pool, const gfx:
ResourceProvider::ResourceId ResourceProvider::createResourceFromExternalTexture(unsigned textureId)
{
DCHECK(m_threadChecker.CalledOnValidThread());
- DCHECK(m_context->context3D());
+
+ WebGraphicsContext3D* context3d = m_context->context3D();
+ DCHECK(context3d);
+ GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, textureId));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
+
ResourceId id = m_nextId++;
Resource resource(textureId, 0, gfx::Size(), 0);
resource.external = true;
diff --git a/cc/software_renderer.cc b/cc/software_renderer.cc
index 78a9229..565218a 100644
--- a/cc/software_renderer.cc
+++ b/cc/software_renderer.cc
@@ -265,8 +265,7 @@ void SoftwareRenderer::drawTileQuad(const DrawingFrame& frame, const TileDrawQua
SkRect uvRect = SkRect::MakeXYWH(
quad->textureOffset().x(), quad->textureOffset().y(),
quad->quadRect().width(), quad->quadRect().height());
- if (quad->textureFilter() != GL_NEAREST)
- m_skCurrentPaint.setFilterBitmap(true);
+ m_skCurrentPaint.setFilterBitmap(true);
m_skCurrentCanvas->drawBitmapRectToRect(*lock.skBitmap(), &uvRect,
toSkRect(quadVertexRect()),
&m_skCurrentPaint);
diff --git a/cc/software_renderer_unittest.cc b/cc/software_renderer_unittest.cc
index a190890..bdcff11 100644
--- a/cc/software_renderer_unittest.cc
+++ b/cc/software_renderer_unittest.cc
@@ -128,8 +128,8 @@ TEST_F(SoftwareRendererTest, tileQuad)
scoped_ptr<SharedQuadState> sharedQuadState = SharedQuadState::create(WebTransformationMatrix(), outerRect, outerRect, 1.0, true);
RenderPass::Id rootRenderPassId = RenderPass::Id(1, 1);
scoped_ptr<TestRenderPass> rootRenderPass = TestRenderPass::create(rootRenderPassId, gfx::Rect(gfx::Point(), deviceViewportSize()), WebTransformationMatrix());
- scoped_ptr<DrawQuad> outerQuad = TileDrawQuad::create(sharedQuadState.get(), outerRect, outerRect, resourceYellow, gfx::Vector2d(), outerSize, 0, false, false, false, false, false).PassAs<DrawQuad>();
- scoped_ptr<DrawQuad> innerQuad = TileDrawQuad::create(sharedQuadState.get(), innerRect, innerRect, resourceCyan, gfx::Vector2d(), innerSize, 0, false, false, false, false, false).PassAs<DrawQuad>();
+ scoped_ptr<DrawQuad> outerQuad = TileDrawQuad::create(sharedQuadState.get(), outerRect, outerRect, resourceYellow, gfx::Vector2d(), outerSize, false, false, false, false, false).PassAs<DrawQuad>();
+ scoped_ptr<DrawQuad> innerQuad = TileDrawQuad::create(sharedQuadState.get(), innerRect, innerRect, resourceCyan, gfx::Vector2d(), innerSize, false, false, false, false, false).PassAs<DrawQuad>();
rootRenderPass->appendQuad(innerQuad.Pass());
rootRenderPass->appendQuad(outerQuad.Pass());
diff --git a/cc/test/render_pass_test_common.cc b/cc/test/render_pass_test_common.cc
index d3680e6..5c24596 100644
--- a/cc/test/render_pass_test_common.cc
+++ b/cc/test/render_pass_test_common.cc
@@ -39,7 +39,7 @@ void TestRenderPass::appendOneOfEveryQuadType(cc::ResourceProvider* resourceProv
appendQuad(cc::StreamVideoDrawQuad::create(sharedState.get(), rect, 1, WebKit::WebTransformationMatrix()).PassAs<DrawQuad>());
appendQuad(cc::TextureDrawQuad::create(sharedState.get(), rect, textureResource, false, rect, false).PassAs<DrawQuad>());
- appendQuad(cc::TileDrawQuad::create(sharedState.get(), rect, rect, textureResource, gfx::Vector2d(), gfx::Size(100, 100), GL_LINEAR, false, false, false, false, false).PassAs<DrawQuad>());
+ appendQuad(cc::TileDrawQuad::create(sharedState.get(), rect, rect, textureResource, gfx::Vector2d(), gfx::Size(100, 100), false, false, false, false, false).PassAs<DrawQuad>());
cc::VideoLayerImpl::FramePlane planes[3];
for (int i = 0; i < 3; ++i) {
diff --git a/cc/tile_draw_quad.cc b/cc/tile_draw_quad.cc
index 560dd05..0be0e00 100644
--- a/cc/tile_draw_quad.cc
+++ b/cc/tile_draw_quad.cc
@@ -9,17 +9,16 @@
namespace cc {
-scoped_ptr<TileDrawQuad> TileDrawQuad::create(const SharedQuadState* sharedQuadState, const gfx::Rect& quadRect, const gfx::Rect& opaqueRect, unsigned resourceId, const gfx::Vector2d& textureOffset, const gfx::Size& textureSize, GLint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA)
+scoped_ptr<TileDrawQuad> TileDrawQuad::create(const SharedQuadState* sharedQuadState, const gfx::Rect& quadRect, const gfx::Rect& opaqueRect, unsigned resourceId, const gfx::Vector2d& textureOffset, const gfx::Size& textureSize, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA)
{
- return make_scoped_ptr(new TileDrawQuad(sharedQuadState, quadRect, opaqueRect, resourceId, textureOffset, textureSize, textureFilter, swizzleContents, leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA));
+ return make_scoped_ptr(new TileDrawQuad(sharedQuadState, quadRect, opaqueRect, resourceId, textureOffset, textureSize, swizzleContents, leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA));
}
-TileDrawQuad::TileDrawQuad(const SharedQuadState* sharedQuadState, const gfx::Rect& quadRect, const gfx::Rect& opaqueRect, unsigned resourceId, const gfx::Vector2d& textureOffset, const gfx::Size& textureSize, GLint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA)
+TileDrawQuad::TileDrawQuad(const SharedQuadState* sharedQuadState, const gfx::Rect& quadRect, const gfx::Rect& opaqueRect, unsigned resourceId, const gfx::Vector2d& textureOffset, const gfx::Size& textureSize, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA)
: DrawQuad(sharedQuadState, DrawQuad::TiledContent, quadRect)
, m_resourceId(resourceId)
, m_textureOffset(textureOffset)
, m_textureSize(textureSize)
- , m_textureFilter(textureFilter)
, m_swizzleContents(swizzleContents)
, m_leftEdgeAA(leftEdgeAA)
, m_topEdgeAA(topEdgeAA)
diff --git a/cc/tile_draw_quad.h b/cc/tile_draw_quad.h
index c5a05ca..a772de8 100644
--- a/cc/tile_draw_quad.h
+++ b/cc/tile_draw_quad.h
@@ -18,12 +18,11 @@ namespace cc {
class CC_EXPORT TileDrawQuad : public DrawQuad {
public:
- static scoped_ptr<TileDrawQuad> create(const SharedQuadState*, const gfx::Rect& quadRect, const gfx::Rect& opaqueRect, unsigned resourceId, const gfx::Vector2d& textureOffset, const gfx::Size& textureSize, GLint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
+ static scoped_ptr<TileDrawQuad> create(const SharedQuadState*, const gfx::Rect& quadRect, const gfx::Rect& opaqueRect, unsigned resourceId, const gfx::Vector2d& textureOffset, const gfx::Size& textureSize, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
unsigned resourceId() const { return m_resourceId; }
gfx::Vector2d textureOffset() const { return m_textureOffset; }
gfx::Size textureSize() const { return m_textureSize; }
- GLint textureFilter() const { return m_textureFilter; }
bool swizzleContents() const { return m_swizzleContents; }
bool leftEdgeAA() const { return m_leftEdgeAA; }
@@ -35,12 +34,11 @@ public:
static const TileDrawQuad* materialCast(const DrawQuad*);
private:
- TileDrawQuad(const SharedQuadState*, const gfx::Rect& quadRect, const gfx::Rect& opaqueRect, unsigned resourceId, const gfx::Vector2d& textureOffset, const gfx::Size& textureSize, GLint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
+ TileDrawQuad(const SharedQuadState*, const gfx::Rect& quadRect, const gfx::Rect& opaqueRect, unsigned resourceId, const gfx::Vector2d& textureOffset, const gfx::Size& textureSize, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
unsigned m_resourceId;
gfx::Vector2d m_textureOffset;
gfx::Size m_textureSize;
- GLint m_textureFilter;
bool m_swizzleContents;
bool m_leftEdgeAA;
bool m_topEdgeAA;
diff --git a/cc/tiled_layer_impl.cc b/cc/tiled_layer_impl.cc
index 03ffc74..26aa4b2 100644
--- a/cc/tiled_layer_impl.cc
+++ b/cc/tiled_layer_impl.cc
@@ -196,8 +196,7 @@ void TiledLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuad
bool rightEdgeAA = i == m_tiler->numTilesX() - 1 && useAA;
bool bottomEdgeAA = j == m_tiler->numTilesY() - 1 && useAA;
- const GLint textureFilter = m_tiler->hasBorderTexels() ? GL_LINEAR : GL_NEAREST;
- quadSink.append(TileDrawQuad::create(sharedQuadState, tileRect, tileOpaqueRect, tile->resourceId(), textureOffset, textureSize, textureFilter, tile->contentsSwizzled(), leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA).PassAs<DrawQuad>(), appendQuadsData);
+ quadSink.append(TileDrawQuad::create(sharedQuadState, tileRect, tileOpaqueRect, tile->resourceId(), textureOffset, textureSize, tile->contentsSwizzled(), leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA).PassAs<DrawQuad>(), appendQuadsData);
}
}
}