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authoregraether@chromium.org <egraether@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-11-05 21:48:15 +0000
committeregraether@chromium.org <egraether@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-11-05 21:48:15 +0000
commitaf97816e82e643e37c69656f55b9cfd12ba72eec (patch)
treef5157391530df0862bde3481fbc1775179784da8 /cc
parent89e711aa9c8dc7e38e7e1712c9598cf9391ad800 (diff)
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this change improves the following points of the FPS counter:
-cleaner design: less colors, text arranged above the graph, deviation number right aligned -added transparency: FPS counter does not completely cover the webpage -less frequent number updates: makes the numbers easier to read -indicator line at 60fps comparison images: https://docs.google.com/folder/d/0B8Y78t3tjy1XZk1xdWx6VjN5aFE/edit Please download the patch and provide a screenshot from your system to test the layout. Review URL: https://chromiumcodereview.appspot.com/11272042 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@166041 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc')
-rw-r--r--cc/font_atlas.cc19
-rw-r--r--cc/font_atlas.h6
-rw-r--r--cc/frame_rate_counter.cc46
-rw-r--r--cc/frame_rate_counter.h5
-rw-r--r--cc/heads_up_display_layer.cc4
-rw-r--r--cc/heads_up_display_layer_impl.cc149
-rw-r--r--cc/heads_up_display_layer_impl.h13
7 files changed, 152 insertions, 90 deletions
diff --git a/cc/font_atlas.cc b/cc/font_atlas.cc
index 2d15766..099e7f0 100644
--- a/cc/font_atlas.cc
+++ b/cc/font_atlas.cc
@@ -57,6 +57,25 @@ void FontAtlas::drawOneLineOfTextInternal(SkCanvas* canvas, const SkPaint& paint
}
}
+gfx::Size FontAtlas::textSize(const std::string& text)
+{
+ int maxWidth = 0;
+ std::vector<std::string> lines;
+ base::SplitString(text, '\n', &lines);
+
+ for (size_t i = 0; i < lines.size(); ++i) {
+ int lineWidth = 0;
+ for (size_t j = 0; j < lines[i].size(); ++j) {
+ int asciiIndex = (lines[i][j] < 128) ? lines[i][j] : 0;
+ lineWidth += m_asciiToRectTable[asciiIndex].width();
+ }
+ if (lineWidth > maxWidth)
+ maxWidth = lineWidth;
+ }
+
+ return gfx::Size(maxWidth, m_fontHeight * lines.size());
+}
+
void FontAtlas::drawDebugAtlas(SkCanvas* canvas, const gfx::Point& destPosition) const
{
DCHECK(Proxy::isImplThread());
diff --git a/cc/font_atlas.h b/cc/font_atlas.h
index 24592e4..d18483f 100644
--- a/cc/font_atlas.h
+++ b/cc/font_atlas.h
@@ -31,6 +31,9 @@ public:
}
~FontAtlas();
+ // Current font height.
+ int fontHeight() const { return m_fontHeight; }
+
// Draws multiple lines of text where each line of text is separated by '\n'.
// - Correct glyphs will be drawn for ASCII codes in the range 32-127; any characters
// outside that range will be displayed as a default rectangle glyph.
@@ -39,6 +42,9 @@ public:
// - Should only be called only on the impl thread.
void drawText(SkCanvas*, const SkPaint&, const std::string& text, const gfx::Point& destPosition, const gfx::Size& clip) const;
+ // Gives a text's width and height on the canvas.
+ gfx::Size textSize(const std::string& text);
+
// Draws the entire atlas at the specified position, just for debugging purposes.
void drawDebugAtlas(SkCanvas*, const gfx::Point& destPosition) const;
diff --git a/cc/frame_rate_counter.cc b/cc/frame_rate_counter.cc
index 585dee7..fca42a5 100644
--- a/cc/frame_rate_counter.cc
+++ b/cc/frame_rate_counter.cc
@@ -70,9 +70,10 @@ void FrameRateCounter::markEndOfFrame()
bool FrameRateCounter::isBadFrameInterval(base::TimeDelta intervalBetweenConsecutiveFrames) const
{
+ double delta = intervalBetweenConsecutiveFrames.InSecondsF();
bool schedulerAllowsDoubleFrames = !Proxy::hasImplThread();
- bool intervalTooFast = schedulerAllowsDoubleFrames && intervalBetweenConsecutiveFrames.InSecondsF() < kFrameTooFast;
- bool intervalTooSlow = intervalBetweenConsecutiveFrames.InSecondsF() > kFrameTooSlow;
+ bool intervalTooFast = schedulerAllowsDoubleFrames ? delta < kFrameTooFast : delta <= 0.0;
+ bool intervalTooSlow = delta > kFrameTooSlow;
return intervalTooFast || intervalTooSlow;
}
@@ -83,11 +84,13 @@ bool FrameRateCounter::isBadFrame(int frameNumber) const
void FrameRateCounter::getAverageFPSAndStandardDeviation(double& averageFPS, double& standardDeviation) const
{
- int frame = m_currentFrameNumber - 1;
- averageFPS = 0;
- int averageFPSCount = 0;
+ int frameNumber = m_currentFrameNumber - 1;
+ int frameCount = 0;
double fpsVarianceNumerator = 0;
+ averageFPS = 0;
+ standardDeviation = 0;
+
// Walk backwards through the samples looking for a run of good frame
// timings from which to compute the mean and standard deviation.
//
@@ -98,32 +101,29 @@ void FrameRateCounter::getAverageFPSAndStandardDeviation(double& averageFPS, dou
// too much for short lived animations.
//
// isBadFrame encapsulates the frame too slow/frame too fast logic.
- while (1) {
- if (!isBadFrame(frame)) {
- averageFPSCount++;
- base::TimeDelta secForLastFrame = m_timeStampHistory[frameIndex(frame)] -
- m_timeStampHistory[frameIndex(frame - 1)];
- double x = 1.0 / secForLastFrame.InSecondsF();
+
+ // Go through all available historical data.
+ while (frameIndex(frameNumber) != frameIndex(m_currentFrameNumber) && frameNumber >= 0) {
+ base::TimeDelta delta = frameInterval(frameNumber);
+
+ if (!isBadFrameInterval(delta)) {
+ frameCount++;
+ double x = 1.0 / delta.InSecondsF();
double deltaFromAverage = x - averageFPS;
// Change with caution - numerics. http://en.wikipedia.org/wiki/Standard_deviation
- averageFPS = averageFPS + deltaFromAverage / averageFPSCount;
- fpsVarianceNumerator = fpsVarianceNumerator + deltaFromAverage * (x - averageFPS);
- }
- if (averageFPSCount && isBadFrame(frame)) {
+ averageFPS += deltaFromAverage / frameCount;
+ fpsVarianceNumerator += deltaFromAverage * (x - averageFPS);
+ } else if (frameCount)
// We've gathered a run of good samples, so stop.
break;
- }
- --frame;
- if (frameIndex(frame) == frameIndex(m_currentFrameNumber) || frame < 0) {
- // We've gone through all available historical data, so stop.
- break;
- }
+ frameNumber--;
}
- standardDeviation = sqrt(fpsVarianceNumerator / averageFPSCount);
+ if (frameCount)
+ standardDeviation = sqrt(fpsVarianceNumerator / frameCount);
}
-base::TimeTicks FrameRateCounter::timeStampOfRecentFrame(int n)
+base::TimeTicks FrameRateCounter::timeStampOfRecentFrame(int n) const
{
DCHECK(n >= 0);
DCHECK(n < kTimeStampHistorySize);
diff --git a/cc/frame_rate_counter.h b/cc/frame_rate_counter.h
index f9b770a..80697da 100644
--- a/cc/frame_rate_counter.h
+++ b/cc/frame_rate_counter.h
@@ -25,7 +25,8 @@ public:
// n = 0 returns the oldest frame retained in the history,
// while n = timeStampHistorySize() - 1 returns the timestamp most recent frame.
- base::TimeTicks timeStampOfRecentFrame(int n);
+ // FIXME: Returns most recent timestamp for n = 0 when called between markBeginningOfFrame and markEndOfFrame calls.
+ base::TimeTicks timeStampOfRecentFrame(int n) const;
// This is a heuristic that can be used to ignore frames in a reasonable way. Returns
// true if the given frame interval is too fast or too slow, based on constant thresholds.
@@ -51,7 +52,7 @@ private:
// FIXME: Determine this threshold based on monitor refresh rate, crbug.com/138642.
static const double kDroppedFrameTime;
- static const int kTimeStampHistorySize = 120;
+ static const int kTimeStampHistorySize = 170;
int m_currentFrameNumber;
base::TimeTicks m_timeStampHistory[kTimeStampHistorySize];
diff --git a/cc/heads_up_display_layer.cc b/cc/heads_up_display_layer.cc
index 0a9d47e..355c94d 100644
--- a/cc/heads_up_display_layer.cc
+++ b/cc/heads_up_display_layer.cc
@@ -21,7 +21,7 @@ HeadsUpDisplayLayer::HeadsUpDisplayLayer()
: Layer()
{
- setBounds(gfx::Size(512, 128));
+ setBounds(gfx::Size(256, 128));
}
HeadsUpDisplayLayer::~HeadsUpDisplayLayer()
@@ -39,7 +39,7 @@ void HeadsUpDisplayLayer::update(ResourceUpdateQueue&, const OcclusionTracker*,
int height = std::min(maxTextureSize, layerTreeHost()->deviceViewportSize().height());
bounds = gfx::Size(width, height);
} else {
- bounds = gfx::Size(512, 128);
+ bounds = gfx::Size(256, 128);
}
setBounds(bounds);
diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc
index a30cfc5..4444c9b 100644
--- a/cc/heads_up_display_layer_impl.cc
+++ b/cc/heads_up_display_layer_impl.cc
@@ -21,6 +21,7 @@
#include "third_party/skia/include/core/SkPaint.h"
#include "third_party/skia/include/effects/SkColorMatrixFilter.h"
#include "ui/gfx/point.h"
+#include "ui/gfx/size.h"
namespace cc {
@@ -43,6 +44,8 @@ static inline SkPaint createPaint()
HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(int id)
: LayerImpl(id)
+ , m_averageFPS(0)
+ , m_stdDeviation(0)
{
}
@@ -143,17 +146,10 @@ void HeadsUpDisplayLayerImpl::drawHudContents(SkCanvas* canvas)
canvas->drawRect(SkRect::MakeXYWH(0, 0, bounds().width(), bounds().height()), paint);
}
- int fpsCounterHeight = 40;
- int fpsCounterTop = 2;
- int platformLayerTreeTop;
+ int platformLayerTreeTop = 0;
if (settings.showFPSCounter)
- platformLayerTreeTop = fpsCounterTop + fpsCounterHeight;
- else
- platformLayerTreeTop = 0;
-
- if (settings.showFPSCounter)
- drawFPSCounter(canvas, layerTreeHostImpl()->fpsCounter(), fpsCounterTop, fpsCounterHeight);
+ platformLayerTreeTop = drawFPSCounter(canvas, layerTreeHostImpl()->fpsCounter());
if (settings.showPlatformLayerTree && m_fontAtlas.get()) {
std::string layerTree = layerTreeHostImpl()->layerTreeAsText();
@@ -164,77 +160,108 @@ void HeadsUpDisplayLayerImpl::drawHudContents(SkCanvas* canvas)
drawDebugRects(canvas, layerTreeHostImpl()->debugRectHistory());
}
-void HeadsUpDisplayLayerImpl::drawFPSCounter(SkCanvas* canvas, FrameRateCounter* fpsCounter, int top, int height)
+int HeadsUpDisplayLayerImpl::drawFPSCounter(SkCanvas* canvas, FrameRateCounter* fpsCounter)
{
- float textWidth = 170; // so text fits on linux.
- float graphWidth = fpsCounter->timeStampHistorySize();
+ const int left = 2;
+ const int top = 2;
- // Draw the FPS text.
- drawFPSCounterText(canvas, fpsCounter, top, textWidth, height);
+ const int padding = 4;
- // Draw FPS graph.
+ const int fontHeight = m_fontAtlas.get() ? m_fontAtlas->fontHeight() : 0;
+ const int graphWidth = fpsCounter->timeStampHistorySize() - 3;
+ const int graphHeight = 40;
+
+ const int width = graphWidth + 2 * padding;
+ const int height = fontHeight + graphHeight + 4 * padding + 2;
+
+ SkPaint paint = createPaint();
+
+ // Draw background.
+ paint.setColor(SkColorSetARGB(215, 17, 17, 17));
+ canvas->drawRect(SkRect::MakeXYWH(left, top, width, height), paint);
+
+ SkRect textBounds = SkRect::MakeXYWH(left + padding, top + padding, graphWidth, fontHeight);
+ SkRect graphBounds = SkRect::MakeXYWH(left + padding, textBounds.bottom() + 2 * padding, graphWidth, graphHeight);
+
+ drawFPSCounterText(canvas, paint, fpsCounter, textBounds);
+ drawFPSCounterGraph(canvas, paint, fpsCounter, graphBounds);
+
+ return top + height;
+}
+
+void HeadsUpDisplayLayerImpl::drawFPSCounterText(SkCanvas* canvas, SkPaint& paint, FrameRateCounter* fpsCounter, SkRect bounds)
+{
+ // Update FPS text - not every frame so text is readable
+ if (base::TimeDelta(fpsCounter->timeStampOfRecentFrame(0) - textUpdateTime).InSecondsF() > 0.25) {
+ fpsCounter->getAverageFPSAndStandardDeviation(m_averageFPS, m_stdDeviation);
+ textUpdateTime = fpsCounter->timeStampOfRecentFrame(0);
+ }
+
+ // Draw FPS text.
+ if (m_fontAtlas.get()) {
+ std::string fpsText = base::StringPrintf("FPS:%5.1f", m_averageFPS);
+ std::string deviationText = base::StringPrintf("+/-%4.1f", m_stdDeviation);
+
+ int deviationWidth = m_fontAtlas->textSize(deviationText).width();
+ gfx::Size textArea(bounds.width(), bounds.height());
+
+ paint.setColor(SK_ColorRED);
+ m_fontAtlas->drawText(canvas, paint, fpsText, gfx::Point(bounds.left(), bounds.top()), textArea);
+ m_fontAtlas->drawText(canvas, paint, deviationText, gfx::Point(bounds.right() - deviationWidth, bounds.top()), textArea);
+ }
+}
+
+void HeadsUpDisplayLayerImpl::drawFPSCounterGraph(SkCanvas* canvas, SkPaint& paint, FrameRateCounter* fpsCounter, SkRect bounds)
+{
const double loFPS = 0;
const double hiFPS = 80;
- SkPaint paint = createPaint();
- paint.setColor(SkColorSetRGB(154, 205, 50));
- canvas->drawRect(SkRect::MakeXYWH(2 + textWidth, top, graphWidth, height / 2), paint);
- paint.setColor(SkColorSetRGB(255, 250, 205));
- canvas->drawRect(SkRect::MakeXYWH(2 + textWidth, top + height / 2, graphWidth, height / 2), paint);
+ paint.setStyle(SkPaint::kStroke_Style);
+ paint.setStrokeWidth(1);
+
+ // Draw top and bottom line.
+ paint.setColor(SkColorSetRGB(150, 150, 150));
+ canvas->drawLine(bounds.left(), bounds.top() - 1, bounds.right(), bounds.top() - 1, paint);
+ canvas->drawLine(bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), paint);
- int graphLeft = static_cast<int>(textWidth + 3);
+ // Draw 60fps line.
+ paint.setColor(SkColorSetRGB(100, 100, 100));
+ canvas->drawLine(bounds.left(), bounds.top() + bounds.height() / 4, bounds.right(), bounds.top() + bounds.height() / 4, paint);
+
+ // Draw FPS graph.
int x = 0;
- double h = static_cast<double>(height - 2);
SkPath path;
- for (int i = 0; i < fpsCounter->timeStampHistorySize() - 1; ++i) {
- int j = i + 1;
- base::TimeDelta delta = fpsCounter->timeStampOfRecentFrame(j) - fpsCounter->timeStampOfRecentFrame(i);
+
+ for (int i = 1; i < fpsCounter->timeStampHistorySize() - 1; ++i) {
+ base::TimeDelta delta = fpsCounter->timeStampOfRecentFrame(i + 1) - fpsCounter->timeStampOfRecentFrame(i);
// Skip plotting this particular instantaneous frame rate if it is not likely to have been valid.
- if (fpsCounter->isBadFrameInterval(delta)) {
- x += 1;
- continue;
+ if (!fpsCounter->isBadFrameInterval(delta)) {
+ double fps = 1.0 / delta.InSecondsF();
+
+ // Clamp the FPS to the range we want to plot visually.
+ double p = 1 - ((fps - loFPS) / (hiFPS - loFPS));
+ if (p < 0)
+ p = 0;
+ if (p > 1)
+ p = 1;
+
+ // Plot this data point.
+ SkPoint cur = SkPoint::Make(bounds.left() + x, bounds.top() + p * bounds.height());
+ if (path.isEmpty())
+ path.moveTo(cur);
+ else
+ path.lineTo(cur);
}
- double fps = 1.0 / delta.InSecondsF();
-
- // Clamp the FPS to the range we want to plot visually.
- double p = 1 - ((fps - loFPS) / (hiFPS - loFPS));
- if (p < 0)
- p = 0;
- if (p > 1)
- p = 1;
-
- // Plot this data point.
- SkPoint cur = SkPoint::Make(graphLeft + x, 1 + top + p*h);
- if (path.isEmpty())
- path.moveTo(cur);
- else
- path.lineTo(cur);
x += 1;
}
- paint.setColor(SK_ColorRED);
- paint.setStyle(SkPaint::kStroke_Style);
- paint.setStrokeWidth(1);
+
paint.setAntiAlias(true);
+ paint.setColor(SK_ColorRED);
canvas->drawPath(path, paint);
}
-void HeadsUpDisplayLayerImpl::drawFPSCounterText(SkCanvas* canvas, FrameRateCounter* fpsCounter, int top, int width, int height)
-{
- double averageFPS, stdDeviation;
- fpsCounter->getAverageFPSAndStandardDeviation(averageFPS, stdDeviation);
-
- // Draw background.
- SkPaint paint = createPaint();
- paint.setColor(SK_ColorBLACK);
- canvas->drawRect(SkRect::MakeXYWH(2, top, width, height), paint);
-
- // Draw FPS text.
- if (m_fontAtlas.get())
- m_fontAtlas->drawText(canvas, createPaint(), base::StringPrintf("FPS: %4.1f +/- %3.1f", averageFPS, stdDeviation), gfx::Point(10, height / 3), gfx::Size(width, height));
-}
-
void HeadsUpDisplayLayerImpl::drawDebugRects(SkCanvas* canvas, DebugRectHistory* debugRectHistory)
{
const std::vector<DebugRect>& debugRects = debugRectHistory->debugRects();
diff --git a/cc/heads_up_display_layer_impl.h b/cc/heads_up_display_layer_impl.h
index bcca767..3276293 100644
--- a/cc/heads_up_display_layer_impl.h
+++ b/cc/heads_up_display_layer_impl.h
@@ -6,12 +6,15 @@
#define CC_HEADS_UP_DISPLAY_LAYER_IMPL_H_
#include "base/memory/scoped_ptr.h"
+#include "base/time.h"
#include "cc/cc_export.h"
#include "cc/font_atlas.h"
#include "cc/layer_impl.h"
#include "cc/scoped_texture.h"
class SkCanvas;
+class SkPaint;
+struct SkRect;
namespace cc {
@@ -44,13 +47,19 @@ private:
virtual const char* layerTypeAsString() const OVERRIDE;
void drawHudContents(SkCanvas*);
- void drawFPSCounter(SkCanvas*, FrameRateCounter*, int top, int height);
- void drawFPSCounterText(SkCanvas*, FrameRateCounter*, int top, int width, int height);
+ int drawFPSCounter(SkCanvas*, FrameRateCounter*);
+ void drawFPSCounterText(SkCanvas*, SkPaint&, FrameRateCounter*, SkRect);
+ void drawFPSCounterGraph(SkCanvas*, SkPaint&, FrameRateCounter*, SkRect);
void drawDebugRects(SkCanvas*, DebugRectHistory*);
scoped_ptr<FontAtlas> m_fontAtlas;
scoped_ptr<ScopedTexture> m_hudTexture;
scoped_ptr<SkCanvas> m_hudCanvas;
+
+ double m_averageFPS;
+ double m_stdDeviation;
+
+ base::TimeTicks textUpdateTime;
};
} // namespace cc