diff options
author | danakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2014-02-26 22:31:47 +0000 |
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committer | danakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2014-02-26 22:31:47 +0000 |
commit | c4584c6828619a02d1d93f6af329b0908128e432 (patch) | |
tree | a8d9d5da92f1b2db584c3651e91c95cb2bc632c4 /cc | |
parent | 5ea19bfec044ed648b61c5bf8e7540372b5544e1 (diff) | |
download | chromium_src-c4584c6828619a02d1d93f6af329b0908128e432.zip chromium_src-c4584c6828619a02d1d93f6af329b0908128e432.tar.gz chromium_src-c4584c6828619a02d1d93f6af329b0908128e432.tar.bz2 |
Revert 253606 "Revert 251238 "cc: Clean up iterator template to ..."
> Revert 251238 "cc: Clean up iterator template to only take 1 par..."
>
> Speculative revert to see if this affects memory stomping behaviours.
>
> > cc: Clean up iterator template to only take 1 parameter.
> >
> > LayerIterator takes 4 parameters. One is the FrontToBack ordering
> > but that is now the only option. The other 3 are for the type of layers,
> > render surfaces, and the render surface layer list. The latter two are
> > now already available as typedefs off of Layer and LayerImpl, so we
> > only need Layer/LayerImpl in the template arguments.
> >
> > R=enne
> > BUG=YAK
> >
> > Review URL: https://codereview.chromium.org/156603005
>
> TBR=danakj@chromium.org
>
> Review URL: https://codereview.chromium.org/181783004
TBR=danakj@chromium.org
Review URL: https://codereview.chromium.org/182343002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@253610 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc')
-rw-r--r-- | cc/cc.gyp | 1 | ||||
-rw-r--r-- | cc/debug/debug_rect_history.cc | 5 | ||||
-rw-r--r-- | cc/layers/layer_iterator.cc | 130 | ||||
-rw-r--r-- | cc/layers/layer_iterator.h | 132 | ||||
-rw-r--r-- | cc/layers/layer_iterator_unittest.cc | 5 | ||||
-rw-r--r-- | cc/layers/render_surface.h | 4 | ||||
-rw-r--r-- | cc/layers/render_surface_impl.h | 4 | ||||
-rw-r--r-- | cc/trees/layer_tree_host.cc | 16 | ||||
-rw-r--r-- | cc/trees/layer_tree_host_common.cc | 6 | ||||
-rw-r--r-- | cc/trees/layer_tree_host_impl.cc | 7 | ||||
-rw-r--r-- | cc/trees/layer_tree_impl.cc | 10 | ||||
-rw-r--r-- | cc/trees/occlusion_tracker_perftest.cc | 8 | ||||
-rw-r--r-- | cc/trees/occlusion_tracker_unittest.cc | 10 | ||||
-rw-r--r-- | cc/trees/quad_culler_unittest.cc | 5 |
14 files changed, 97 insertions, 246 deletions
@@ -162,7 +162,6 @@ 'layers/layer_client.h', 'layers/layer_impl.cc', 'layers/layer_impl.h', - 'layers/layer_iterator.cc', 'layers/layer_iterator.h', 'layers/layer_lists.cc', 'layers/layer_lists.h', diff --git a/cc/debug/debug_rect_history.cc b/cc/debug/debug_rect_history.cc index 2f01f4a..4241823 100644 --- a/cc/debug/debug_rect_history.cc +++ b/cc/debug/debug_rect_history.cc @@ -238,10 +238,7 @@ void DebugRectHistory::SaveNonFastScrollableRectsCallback(LayerImpl* layer) { void DebugRectHistory::SaveLayerAnimationBoundsRects( const LayerImplList& render_surface_layer_list) { - typedef LayerIterator<LayerImpl, - LayerImplList, - RenderSurfaceImpl, - LayerIteratorActions::FrontToBack> LayerIteratorType; + typedef LayerIterator<LayerImpl> LayerIteratorType; LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list); for (LayerIteratorType it = LayerIteratorType::Begin(&render_surface_layer_list); diff --git a/cc/layers/layer_iterator.cc b/cc/layers/layer_iterator.cc deleted file mode 100644 index a52c3f1..0000000 --- a/cc/layers/layer_iterator.cc +++ /dev/null @@ -1,130 +0,0 @@ -// Copyright 2012 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "cc/layers/layer_iterator.h" - -#include <vector> - -#include "cc/layers/layer.h" -#include "cc/layers/layer_impl.h" -#include "cc/layers/render_surface.h" -#include "cc/layers/render_surface_impl.h" - -namespace cc { - -template <typename LayerType, - typename LayerList, - typename RenderSurfaceType, - typename ActionType> -void LayerIteratorActions::FrontToBack::Begin( - LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { - it->target_render_surface_layer_index_ = 0; - it->current_layer_index_ = it->target_render_surface_children().size() - 1; - GoToHighestInSubtree(it); -} - -template <typename LayerType, - typename LayerList, - typename RenderSurfaceType, - typename ActionType> -void LayerIteratorActions::FrontToBack::End( - LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { - it->target_render_surface_layer_index_ = - LayerIteratorValue::kInvalidTargetRenderSurfaceLayerIndex; - it->current_layer_index_ = 0; -} - -template <typename LayerType, - typename LayerList, - typename RenderSurfaceType, - typename ActionType> -void LayerIteratorActions::FrontToBack::Next( - LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { - // Moves to the previous layer in the current RS layer list. - // Then we check if the new current layer has its own RS, - // in which case there are things in that RS layer list that are higher, - // so we find the highest layer in that subtree. - // If we move back past the front of the list, - // we jump up to the previous RS layer list, picking up again where we - // had previously recursed into the current RS layer list. - - if (!it->current_layer_represents_target_render_surface()) { - // Subtracting one here will eventually cause the current layer - // to become that layer representing the target render surface. - --it->current_layer_index_; - GoToHighestInSubtree(it); - } else { - while (it->current_layer_represents_target_render_surface()) { - if (!it->target_render_surface_layer_index_) { - // End of the list - it->target_render_surface_layer_index_ = - LayerIteratorValue::kInvalidTargetRenderSurfaceLayerIndex; - it->current_layer_index_ = 0; - return; - } - it->target_render_surface_layer_index_ = it->target_render_surface() - ->target_render_surface_layer_index_history_; - it->current_layer_index_ = - it->target_render_surface()->current_layer_index_history_; - } - } -} - -template <typename LayerType, - typename LayerList, - typename RenderSurfaceType, - typename ActionType> -void LayerIteratorActions::FrontToBack::GoToHighestInSubtree( - LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it) { - if (it->current_layer_represents_target_render_surface()) - return; - while (it->current_layer_represents_contributing_render_surface()) { - // Save where we were in the current target surface, move to the next one, - // and save the target surface that we came from there - // so we can go back to it. - it->target_render_surface()->current_layer_index_history_ = - it->current_layer_index_; - int previous_target_render_surface_layer = - it->target_render_surface_layer_index_; - - for (LayerType* layer = it->current_layer(); - it->target_render_surface_layer() != layer; - ++it->target_render_surface_layer_index_) { - } - it->current_layer_index_ = it->target_render_surface_children().size() - 1; - - it->target_render_surface()->target_render_surface_layer_index_history_ = - previous_target_render_surface_layer; - } -} - -// Declare each of the above functions for Layer and LayerImpl classes -// so that they are linked. -template CC_EXPORT void LayerIteratorActions::FrontToBack::Next( - LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* - it); -template CC_EXPORT void LayerIteratorActions::FrontToBack::End( - LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* - it); -template CC_EXPORT void LayerIteratorActions::FrontToBack::Begin( - LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* - it); -template CC_EXPORT void LayerIteratorActions::FrontToBack::GoToHighestInSubtree( - LayerIterator<Layer, RenderSurfaceLayerList, RenderSurface, FrontToBack>* - it); - -template CC_EXPORT void LayerIteratorActions::FrontToBack::Next( - LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* - it); -template CC_EXPORT void LayerIteratorActions::FrontToBack::End( - LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* - it); -template CC_EXPORT void LayerIteratorActions::FrontToBack::Begin( - LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* - it); -template CC_EXPORT void LayerIteratorActions::FrontToBack::GoToHighestInSubtree( - LayerIterator<LayerImpl, LayerImplList, RenderSurfaceImpl, FrontToBack>* - it); - -} // namespace cc diff --git a/cc/layers/layer_iterator.h b/cc/layers/layer_iterator.h index 5b13273..f929eb6 100644 --- a/cc/layers/layer_iterator.h +++ b/cc/layers/layer_iterator.h @@ -5,7 +5,6 @@ #ifndef CC_LAYERS_LAYER_ITERATOR_H_ #define CC_LAYERS_LAYER_ITERATOR_H_ -#include "base/memory/ref_counted.h" #include "cc/base/cc_export.h" #include "cc/trees/layer_tree_host_common.h" @@ -19,11 +18,7 @@ namespace cc { // // void DoStuffOnLayers( // const RenderSurfaceLayerList& render_surface_layer_list) { -// typedef LayerIterator<Layer, -// RenderSurfaceLayerList, -// RenderSurface, -// LayerIteratorActions::FrontToBack> -// LayerIteratorType; +// typedef LayerIterator<Layer> LayerIteratorType; // // LayerIteratorType end = // LayerIteratorType::End(&render_surface_layer_list); @@ -105,15 +100,11 @@ template <typename LayerType> struct LayerIteratorPosition { // An iterator class for walking over layers in the // RenderSurface-Layer tree. -template <typename LayerType, - typename LayerList, - typename RenderSurfaceType, - typename IteratorActionType> +template <typename LayerType> class LayerIterator { - typedef LayerIterator<LayerType, - LayerList, - RenderSurfaceType, - IteratorActionType> LayerIteratorType; + typedef LayerIterator<LayerType> LayerIteratorType; + typedef typename LayerType::RenderSurfaceListType LayerList; + typedef typename LayerType::RenderSurfaceType RenderSurfaceType; public: LayerIterator() : render_surface_layer_list_(NULL) {} @@ -126,7 +117,7 @@ class LayerIterator { } LayerIteratorType& operator++() { - actions_.Next(this); + MoveToNext(); return *this; } bool operator==(const LayerIterator& other) const { @@ -176,15 +167,81 @@ class LayerIterator { for (size_t i = 0; i < render_surface_layer_list->size(); ++i) { if (!render_surface_layer_list->at(i)->render_surface()) { NOTREACHED(); - actions_.End(this); + MoveToEnd(); return; } } if (start && !render_surface_layer_list->empty()) - actions_.Begin(this); + MoveToBegin(); else - actions_.End(this); + MoveToEnd(); + } + + void MoveToBegin() { + target_render_surface_layer_index_ = 0; + current_layer_index_ = target_render_surface_children().size() - 1; + MoveToHighestInSubtree(); + } + + void MoveToEnd() { + target_render_surface_layer_index_ = + LayerIteratorValue::kInvalidTargetRenderSurfaceLayerIndex; + current_layer_index_ = 0; + } + + void MoveToNext() { + // Moves to the previous layer in the current RS layer list. + // Then we check if the new current layer has its own RS, + // in which case there are things in that RS layer list that are higher, + // so we find the highest layer in that subtree. + // If we move back past the front of the list, + // we jump up to the previous RS layer list, picking up again where we + // had previously recursed into the current RS layer list. + + if (!current_layer_represents_target_render_surface()) { + // Subtracting one here will eventually cause the current layer + // to become that layer representing the target render surface. + --current_layer_index_; + MoveToHighestInSubtree(); + } else { + while (current_layer_represents_target_render_surface()) { + if (!target_render_surface_layer_index_) { + // End of the list. + target_render_surface_layer_index_ = + LayerIteratorValue::kInvalidTargetRenderSurfaceLayerIndex; + current_layer_index_ = 0; + return; + } + target_render_surface_layer_index_ = + target_render_surface()->target_render_surface_layer_index_history_; + current_layer_index_ = + target_render_surface()->current_layer_index_history_; + } + } + } + + void MoveToHighestInSubtree() { + if (current_layer_represents_target_render_surface()) + return; + while (current_layer_represents_contributing_render_surface()) { + // Save where we were in the current target surface, move to the next one, + // and save the target surface that we came from there + // so we can go back to it. + target_render_surface()->current_layer_index_history_ = + current_layer_index_; + int previous_target_render_surface_layer = + target_render_surface_layer_index_; + + for (LayerType* layer = current_layer(); + target_render_surface_layer() != layer; + ++target_render_surface_layer_index_) { + } + current_layer_index_ = target_render_surface_children().size() - 1; + + target_render_surface()->target_render_surface_layer_index_history_ = + previous_target_render_surface_layer; + } } inline LayerType* current_layer() const { @@ -209,7 +266,6 @@ class LayerIterator { return target_render_surface()->layer_list(); } - IteratorActionType actions_; const LayerList* render_surface_layer_list_; // The iterator's current position. @@ -228,44 +284,6 @@ class LayerIterator { // the target surface, this is done by setting the current_layerIndex // to a value of LayerIteratorValue::LayerRepresentingTargetRenderSurface. int current_layer_index_; - - friend struct LayerIteratorActions; -}; - -// Orderings for iterating over the RenderSurface-Layer tree. -struct CC_EXPORT LayerIteratorActions { - // Walks layers sorted by z-order from front to back - class CC_EXPORT FrontToBack { - public: - template <typename LayerType, - typename LayerList, - typename RenderSurfaceType, - typename ActionType> - void Begin( - LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it); - - template <typename LayerType, - typename LayerList, - typename RenderSurfaceType, - typename ActionType> - void End( - LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it); - - template <typename LayerType, - typename LayerList, - typename RenderSurfaceType, - typename ActionType> - void Next( - LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it); - - private: - template <typename LayerType, - typename LayerList, - typename RenderSurfaceType, - typename ActionType> - void GoToHighestInSubtree( - LayerIterator<LayerType, LayerList, RenderSurfaceType, ActionType>* it); - }; }; } // namespace cc diff --git a/cc/layers/layer_iterator_unittest.cc b/cc/layers/layer_iterator_unittest.cc index c781d28..61d7a61 100644 --- a/cc/layers/layer_iterator_unittest.cc +++ b/cc/layers/layer_iterator_unittest.cc @@ -50,10 +50,7 @@ class TestLayer : public Layer { EXPECT_EQ(contrib, layer->count_representing_contributing_surface_); \ EXPECT_EQ(itself, layer->count_representing_itself_); -typedef LayerIterator<Layer, - RenderSurfaceLayerList, - RenderSurface, - LayerIteratorActions::FrontToBack> FrontToBack; +typedef LayerIterator<Layer> FrontToBack; void ResetCounts(RenderSurfaceLayerList* render_surface_layer_list) { for (unsigned surface_index = 0; diff --git a/cc/layers/render_surface.h b/cc/layers/render_surface.h index b0da4e9..ace787a 100644 --- a/cc/layers/render_surface.h +++ b/cc/layers/render_surface.h @@ -19,6 +19,8 @@ namespace cc { class Layer; +template <typename LayerType> +class LayerIterator; class CC_EXPORT RenderSurface { public: @@ -112,7 +114,7 @@ class CC_EXPORT RenderSurface { } private: - friend struct LayerIteratorActions; + friend class LayerIterator<Layer>; Layer* owning_layer_; diff --git a/cc/layers/render_surface_impl.h b/cc/layers/render_surface_impl.h index d6ab409..8cbc4fe 100644 --- a/cc/layers/render_surface_impl.h +++ b/cc/layers/render_surface_impl.h @@ -25,6 +25,8 @@ class DelegatedRendererLayerImpl; class QuadSink; class RenderPassSink; class LayerImpl; +template <typename LayerType> +class LayerIterator; struct AppendQuadsData; @@ -174,7 +176,7 @@ class CC_EXPORT RenderSurfaceImpl { int target_render_surface_layer_index_history_; int current_layer_index_history_; - friend struct LayerIteratorActions; + friend class LayerIterator<LayerImpl>; DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl); }; diff --git a/cc/trees/layer_tree_host.cc b/cc/trees/layer_tree_host.cc index bbcdee4..5972a9f 100644 --- a/cc/trees/layer_tree_host.cc +++ b/cc/trees/layer_tree_host.cc @@ -887,12 +887,8 @@ void LayerTreeHost::SetPrioritiesForSurfaces(size_t surface_memory_bytes) { void LayerTreeHost::SetPrioritiesForLayers( const RenderSurfaceLayerList& update_list) { - typedef LayerIterator<Layer, - RenderSurfaceLayerList, - RenderSurface, - LayerIteratorActions::FrontToBack> LayerIteratorType; - PriorityCalculator calculator; + typedef LayerIterator<Layer> LayerIteratorType; LayerIteratorType end = LayerIteratorType::End(&update_list); for (LayerIteratorType it = LayerIteratorType::Begin(&update_list); it != end; @@ -989,13 +985,6 @@ void LayerTreeHost::PaintLayerContents( ResourceUpdateQueue* queue, bool* did_paint_content, bool* need_more_updates) { - // Use FrontToBack to allow for testing occlusion and performing culling - // during the tree walk. - typedef LayerIterator<Layer, - RenderSurfaceLayerList, - RenderSurface, - LayerIteratorActions::FrontToBack> LayerIteratorType; - bool record_metrics_for_frame = settings_.show_overdraw_in_tracing && base::debug::TraceLog::GetInstance() && @@ -1010,6 +999,9 @@ void LayerTreeHost::PaintLayerContents( in_paint_layer_contents_ = true; + // Iterates front-to-back to allow for testing occlusion and performing + // culling during the tree walk. + typedef LayerIterator<Layer> LayerIteratorType; LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list); for (LayerIteratorType it = LayerIteratorType::Begin(&render_surface_layer_list); diff --git a/cc/trees/layer_tree_host_common.cc b/cc/trees/layer_tree_host_common.cc index 587a285..ddee393 100644 --- a/cc/trees/layer_tree_host_common.cc +++ b/cc/trees/layer_tree_host_common.cc @@ -2324,12 +2324,8 @@ LayerImpl* LayerTreeHostCommon::FindLayerThatIsHitByPoint( const LayerImplList& render_surface_layer_list) { LayerImpl* found_layer = NULL; - typedef LayerIterator<LayerImpl, - LayerImplList, - RenderSurfaceImpl, - LayerIteratorActions::FrontToBack> LayerIteratorType; + typedef LayerIterator<LayerImpl> LayerIteratorType; LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list); - for (LayerIteratorType it = LayerIteratorType::Begin(&render_surface_layer_list); it != end; diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc index d090ddc..e8155dd 100644 --- a/cc/trees/layer_tree_host_impl.cc +++ b/cc/trees/layer_tree_host_impl.cc @@ -762,12 +762,9 @@ DrawSwapReadbackResult::DrawResult LayerTreeHostImpl::CalculateRenderPasses( &frame->non_occluding_screen_space_rects); } - // Add quads to the Render passes in FrontToBack order to allow for testing + // Add quads to the Render passes in front-to-back order to allow for testing // occlusion and performing culling during the tree walk. - typedef LayerIterator<LayerImpl, - LayerImplList, - RenderSurfaceImpl, - LayerIteratorActions::FrontToBack> LayerIteratorType; + typedef LayerIterator<LayerImpl> LayerIteratorType; // Typically when we are missing a texture and use a checkerboard quad, we // still draw the frame. However when the layer being checkerboarded is moving diff --git a/cc/trees/layer_tree_impl.cc b/cc/trees/layer_tree_impl.cc index 99129ee..d7e4107 100644 --- a/cc/trees/layer_tree_impl.cc +++ b/cc/trees/layer_tree_impl.cc @@ -482,10 +482,7 @@ void LayerTreeImpl::UpdateDrawProperties() { // LayerIterator is used here instead of CallFunctionForSubtree to only // UpdateTilePriorities on layers that will be visible (and thus have valid // draw properties) and not because any ordering is required. - typedef LayerIterator<LayerImpl, - LayerImplList, - RenderSurfaceImpl, - LayerIteratorActions::FrontToBack> LayerIteratorType; + typedef LayerIterator<LayerImpl> LayerIteratorType; LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list_); for (LayerIteratorType it = LayerIteratorType::Begin(&render_surface_layer_list_); @@ -739,10 +736,7 @@ scoped_ptr<base::Value> LayerTreeImpl::AsValue() const { state->Set("root_layer", root_layer_->AsValue().release()); scoped_ptr<base::ListValue> render_surface_layer_list(new base::ListValue()); - typedef LayerIterator<LayerImpl, - LayerImplList, - RenderSurfaceImpl, - LayerIteratorActions::FrontToBack> LayerIteratorType; + typedef LayerIterator<LayerImpl> LayerIteratorType; LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list_); for (LayerIteratorType it = LayerIteratorType::Begin( &render_surface_layer_list_); it != end; ++it) { diff --git a/cc/trees/occlusion_tracker_perftest.cc b/cc/trees/occlusion_tracker_perftest.cc index 86cb4e6..f4a2faf 100644 --- a/cc/trees/occlusion_tracker_perftest.cc +++ b/cc/trees/occlusion_tracker_perftest.cc @@ -91,12 +91,8 @@ TEST_F(OcclusionTrackerPerfTest, UnoccludedContentRect_FullyOccluded) { ASSERT_EQ(1u, rsll.size()); EXPECT_EQ(1u, rsll[0]->render_surface()->layer_list().size()); - typedef LayerIterator<LayerImpl, - LayerImpl::LayerListType, - LayerImpl::RenderSurfaceType, - LayerIteratorActions::FrontToBack> IteratorType; - IteratorType begin = IteratorType::Begin(&rsll); - IteratorType end = IteratorType::End(&rsll); + LayerIterator<LayerImpl> begin = LayerIterator<LayerImpl>::Begin(&rsll); + LayerIterator<LayerImpl> end = LayerIterator<LayerImpl>::End(&rsll); LayerIteratorPosition<LayerImpl> pos = begin; diff --git a/cc/trees/occlusion_tracker_unittest.cc b/cc/trees/occlusion_tracker_unittest.cc index 81377f6..3e4ff5b 100644 --- a/cc/trees/occlusion_tracker_unittest.cc +++ b/cc/trees/occlusion_tracker_unittest.cc @@ -122,10 +122,7 @@ struct OcclusionTrackerTestMainThreadTypes { typedef TestContentLayer ContentLayerType; typedef scoped_refptr<Layer> LayerPtrType; typedef scoped_refptr<ContentLayerType> ContentLayerPtrType; - typedef LayerIterator<Layer, - RenderSurfaceLayerList, - RenderSurface, - LayerIteratorActions::FrontToBack> TestLayerIterator; + typedef LayerIterator<Layer> TestLayerIterator; typedef OcclusionTracker OcclusionTrackerType; static LayerPtrType CreateLayer(HostType* host) { return Layer::Create(); } @@ -155,10 +152,7 @@ struct OcclusionTrackerTestImplThreadTypes { typedef TestContentLayerImpl ContentLayerType; typedef scoped_ptr<LayerImpl> LayerPtrType; typedef scoped_ptr<ContentLayerType> ContentLayerPtrType; - typedef LayerIterator<LayerImpl, - LayerImplList, - RenderSurfaceImpl, - LayerIteratorActions::FrontToBack> TestLayerIterator; + typedef LayerIterator<LayerImpl> TestLayerIterator; typedef OcclusionTrackerImpl OcclusionTrackerType; static LayerPtrType CreateLayer(HostType* host) { diff --git a/cc/trees/quad_culler_unittest.cc b/cc/trees/quad_culler_unittest.cc index 9a5b562..ee97319 100644 --- a/cc/trees/quad_culler_unittest.cc +++ b/cc/trees/quad_culler_unittest.cc @@ -39,10 +39,7 @@ class TestOcclusionTrackerImpl DISALLOW_COPY_AND_ASSIGN(TestOcclusionTrackerImpl); }; -typedef LayerIterator<LayerImpl, - LayerImplList, - RenderSurfaceImpl, - LayerIteratorActions::FrontToBack> LayerIteratorType; +typedef LayerIterator<LayerImpl> LayerIteratorType; class QuadCullerTest : public testing::Test { public: |